Player Matchup

Yu Huang
Yu Huang
Drewdawg32
Yu Huang
Level 129
God Stats
2W - 2L
1,565 SR
Queue Stats
18W - 17L
1,612 Elo+
Party 2
Thor
Thor
SomeHotRocks
Thor
Level 147
God Stats
2W - 2L
1,677 SR
Queue Stats
23W - 16L
1,576 Elo+
Party 2
Hera
Hera
TJFLEISCHERTV
Hera
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,323 Elo+
Party 1
Heimdallr
Heimdallr
WorthyLv
Heimdallr
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,323 Elo+
Party 1
Ares
Ares
bigballzguy420
Ares
Level 21
God Stats
2W - 0L
1,859 SR
Queue Stats
13W - 9L
1,553 Elo+
Party 2
Team Averages
Level 78
1,620 SR
1,477 Elo+

VS

Team Averages
Level 60
1,596 SR
1,407 Elo+
Atlas
Atlas
BadNBoudy
Atlas
Level 18
God Stats
13W - 19L
1,384 SR
Queue Stats
21W - 33L
1,345 Elo+
Party 3
Artemis
Artemis
DrNecroFeelYa
Artemis
Level 67
God Stats
1W - 1L
1,744 SR
Queue Stats
201W - 155L
1,453 Elo+
Party 3
Freya
Freya
SamSaber
Freya
Level 91
God Stats
1W - 2L
1,670 SR
Queue Stats
184W - 184L
1,383 Elo+
Solo
Bakasura
Bakasura
SidTheSloth_666
Bakasura
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 84L
1,401 Elo+
Party 3
Erlang Shen
Erlang Shen
YaBoyTysauce
Erlang Shen
Level 69
God Stats
4W - 3L
1,682 SR
Queue Stats
140W - 142L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Drewdawg32
Yu Huang
15
3 / 1 / 4
9,019
564
7,579
4,894
2,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
6 / 0 / 4
9,372
586
7,717
10,461
4,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 2 / 4
6,760
423
8,507
5,095
2,304
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
WorthyLv
Heimdallr
12
3 / 2 / 4
7,484
468
8,586
9,422
3,872
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 1
7,638
477
7,605
10,262
7,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BadNBoudy
Atlas
11
3 / 3 / 0
6,544
409
3,073
13,366
9,587
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
11
0 / 1 / 1
6,673
417
5,305
10,966
4,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Freya
SamSaber
Freya
9
1 / 3 / 0
6,405
400
2,455
7,906
3,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
11
1 / 7 / 0
6,725
420
3,876
15,986
6,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
YaBoyTysauce
Erlang Shen
13
1 / 1 / 0
7,788
487
5,835
13,999
10,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
15
Kills
6
6
Deaths
15
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Atlas
BadNBoudy
Atlas
3
3
0
1
L
Artemis
0
1
1
0.5
W
Yu Huang
Drewdawg32
Yu Huang
3
1
4
5
L
Freya
SamSaber
Freya
1
3
0
0.33
L
Bakasura
1
7
0
0.14
W
6
0
4
8
W
2
2
4
2
W
Heimdallr
WorthyLv
Heimdallr
3
2
4
2.5
L
Erlang Shen
YaBoyTysauce
Erlang Shen
1
1
0
1
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,994
Damage
20,544
40,134
Taken
62,223
20,003
Mitigated
34,344
13,889
Healing
16,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
BadNBoudy
Atlas
3,073
1,258
137
2,456
13,366
9,587
0
2,998
10,368
23,962
0
L
Artemis
5,305
858
0
4,170
10,966
4,354
156
4,124
6,802
0
56,607
W
Yu Huang
Drewdawg32
Yu Huang
7,579
625
97
1,502
4,894
2,152
246
1,865
3,029
65,275
0
L
Freya
SamSaber
Freya
2,455
1,239
0
2,491
7,906
3,055
0
3,830
3,698
29,152
0
L
Bakasura
3,876
3,171
0
2,030
15,986
6,768
0
4,983
10,801
0
43,632
W
7,717
2,995
0
6,517
10,461
4,640
0
0
10,451
0
82,134
W
8,507
2,562
0
250
5,095
2,304
0
1,455
3,610
33,382
0
W
Heimdallr
WorthyLv
Heimdallr
8,586
2,303
0
1,152
9,422
3,872
0
2,208
7,049
0
47,165
L
Erlang Shen
YaBoyTysauce
Erlang Shen
5,835
3,150
0
5,689
13,999
10,580
519
7,136
6,863
0
54,780
W
7,605
728
0
4,371
10,262
7,035
0
0
10,242
45,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,273
Gold Earned
34,135
427
Minions Killed
359
0
Camps Cleared
0
1,474,366
Distance Traveled
1,385,560
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,544
409
38
2
0
324,088
1
L
Artemis
6,673
417
107
7
0
267,009
1
W
Yu Huang
9,019
564
125
8
0
315,206
4
L
Freya
6,405
400
44
3
0
212,723
2
L
Bakasura
6,725
420
73
5
0
301,663
0
W
Thor
9,372
586
131
8
0
329,169
0
W
Hera
6,760
423
31
2
0
290,597
1
W
Heimdallr
7,484
468
79
5
0
309,386
0
L
Erlang Shen
7,788
487
97
6
0
280,077
1
W
Ares
7,638
477
61
4
0
230,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role