Player Matchup

Sol
Sol
 
Sol
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
 
Ares
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
B4DJUJU
Poseidon
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 22L
1,581 Elo+
Party 1
Zeus
Zeus
Top092
Zeus
Level 147
God Stats
4W - 3L
1,631 SR
Queue Stats
52W - 54L
1,492 Elo+
Party 1
Hou Yi
Hou Yi
crafancygrowl
Hou Yi
Level 87
God Stats
56W - 43L
1,513 SR
Queue Stats
135W - 129L
1,511 Elo+
Party 2
Team Averages
Level 99
1,529 SR
1,517 Elo+

VS

Team Averages
Level 87
1,477 SR
1,520 Elo+
Ao Kuang
Ao Kuang
B0red1nTokyo
Ao Kuang
Level 93
God Stats
36W - 42L
1,399 SR
Queue Stats
239W - 238L
1,553 Elo+
Solo
Da Ji
Da Ji
Returnedtomonkey
Da Ji
Level 89
God Stats
13W - 10L
1,486 SR
Queue Stats
158W - 145L
1,541 Elo+
Party 3
Neith
Neith
SeliaRavenloft
Neith
Level 67
God Stats
4W - 3L
1,500 SR
Queue Stats
86W - 95L
1,438 Elo+
Party 3
Yu Huang
Yu Huang
Warster13
Yu Huang
Level 129
God Stats
10W - 6L
1,354 SR
Queue Stats
445W - 414L
1,515 Elo+
Party 3
Khepri
Khepri
nicomorgalfake
Khepri
Level 57
God Stats
3W - 3L
1,648 SR
Queue Stats
151W - 160L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
2 / 1 / 0
10,015
668
6,556
9,564
3,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
 
Ares
3
0 / 0 / 0
5,191
346
977
2,199
806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
B4DJUJU
Poseidon
12
0 / 3 / 0
7,123
475
1,997
7,302
2,416
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zeus
Top092
Zeus
12
2 / 4 / 1
7,771
518
6,268
8,225
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 4 / 0
7,537
502
7,897
11,466
4,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
B0red1nTokyo
Ao Kuang
13
0 / 2 / 0
7,282
485
2,075
11,503
5,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
5 / 1 / 3
8,190
546
5,985
10,511
4,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 4 / 2
8,312
554
5,261
7,431
3,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yu Huang
Warster13
Yu Huang
15
4 / 0 / 2
9,339
623
5,034
4,209
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 0 / 3
7,188
479
2,279
8,027
6,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
7
Kills
12
12
Deaths
7
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
1
0
2
L
Ares
 
Ares
0
0
0
0
W
Ao Kuang
B0red1nTokyo
Ao Kuang
0
2
0
0
L
Poseidon
B4DJUJU
Poseidon
0
3
0
0
W
5
1
3
6.5
W
3
4
2
1
L
Zeus
Top092
Zeus
2
4
1
0.63
W
Yu Huang
Warster13
Yu Huang
4
0
2
5
L
3
4
0
0.75
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,695
Damage
20,634
38,756
Taken
41,681
13,933
Mitigated
22,505
10,071
Healing
14,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,556
4,650
0
3,071
9,564
3,949
318
3,257
6,307
96,865
0
L
Ares
 
Ares
977
109
0
1,151
2,199
806
0
671
1,528
4,528
0
W
Ao Kuang
B0red1nTokyo
Ao Kuang
2,075
691
0
4,566
11,503
5,232
626
8,461
3,042
42,753
0
L
Poseidon
B4DJUJU
Poseidon
1,997
288
0
517
7,302
2,416
0
2,748
4,554
49,040
0
W
5,985
1,506
0
4,776
10,511
4,994
0
3,271
7,240
0
47,146
W
5,261
2,349
0
1,670
7,431
3,662
2,527
1,104
6,327
0
60,953
L
Zeus
Top092
Zeus
6,268
799
0
750
8,225
2,660
0
586
7,639
56,682
0
W
Yu Huang
Warster13
Yu Huang
5,034
118
0
644
4,209
1,916
0
902
3,307
73,670
0
L
7,897
4,254
0
4,582
11,466
4,102
0
2,126
9,340
0
43,541
W
2,279
572
296
2,360
8,027
6,701
0
2,584
5,443
17,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,637
Gold Earned
40,311
415
Minions Killed
428
0
Camps Cleared
0
1,129,192
Distance Traveled
1,473,180
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,015
668
149
10
0
263,413
1
L
Ares
5,191
346
5
0
0
55,193
1
W
Ao Kuang
7,282
485
74
5
0
284,436
5
L
Poseidon
7,123
475
80
5
0
278,626
1
W
Da Ji
8,190
546
77
5
0
325,171
4
W
Neith
8,312
554
111
7
0
242,524
5
L
Zeus
7,771
518
112
7
0
286,690
3
W
Yu Huang
9,339
623
148
10
0
300,993
4
L
Hou Yi
7,537
502
69
5
0
245,270
2
W
Khepri
7,188
479
18
1
0
320,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role