Player Matchup

Shiva
Shiva
 
Shiva
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Akinaksong
Ah Muzen Cab
Level 158
God Stats
3W - 1L
1,877 SR
Queue Stats
95W - 87L
1,436 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CalmDownlilMan
Tsukuyomi
Level 152
God Stats
2W - 1L
1,741 SR
Queue Stats
16W - 19L
1,434 Elo+
Solo
Fenrir
Fenrir
SGKVulpe
Fenrir
Level 109
God Stats
8W - 7L
1,520 SR
Queue Stats
163W - 134L
1,502 Elo+
Solo
Nu Wa
Nu Wa
inkedbite
Nu Wa
Level 99
God Stats
5W - 4L
1,581 SR
Queue Stats
67W - 84L
1,426 Elo+
Solo
Team Averages
Level 121
1,644 SR
1,459 Elo+

VS

Team Averages
Level 110
1,567 SR
1,504 Elo+
Agni
Agni
Doonkan
Agni
Level 129
God Stats
10W - 13L
1,400 SR
Queue Stats
518W - 502L
1,493 Elo+
Solo
Xing Tian
Xing Tian
Leycka
Xing Tian
Level 64
God Stats
19W - 11L
1,727 SR
Queue Stats
363W - 342L
1,560 Elo+
Solo
Zeus
Zeus
Shagrath89
Zeus
Level 120
God Stats
3W - 2L
1,751 SR
Queue Stats
109W - 104L
1,487 Elo+
Solo
Lancelot
Lancelot
Sudaj
Lancelot
Level 152
God Stats
24W - 32L
1,486 SR
Queue Stats
725W - 762L
1,546 Elo+
Solo
Danzaburou
Danzaburou
chiken0Chaser
Danzaburou
Level 86
God Stats
28W - 31L
1,472 SR
Queue Stats
187W - 197L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
18
0 / 1 / 25
11,043
1,104
10,589
20,301
23,937
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
Akinaksong
Ah Muzen Cab
19
9 / 2 / 16
12,592
1,259
25,544
13,081
6,335
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
CalmDownlilMan
Tsukuyomi
18
12 / 3 / 13
12,929
1,293
31,048
16,236
8,578
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
SGKVulpe
Fenrir
18
11 / 3 / 14
12,382
1,238
19,276
19,796
15,882
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
inkedbite
Nu Wa
18
2 / 3 / 15
10,777
1,078
9,708
6,274
2,602
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

225

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Doonkan
Agni
16
5 / 9 / 6
11,788
1,179
24,170
22,493
10,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
Leycka
Xing Tian
16
5 / 2 / 6
12,015
1,202
12,628
18,717
25,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
1 / 10 / 4
10,223
1,022
12,472
15,645
6,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Sudaj
Lancelot
16
1 / 9 / 10
10,518
1,052
12,586
27,989
35,706
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
chiken0Chaser
Danzaburou
16
0 / 4 / 8
10,321
1,032
9,198
14,968
7,675
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
46
34
Kills
12
12
Deaths
34
83
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
0
1
25
12.5
W
Ah Muzen Cab
Akinaksong
Ah Muzen Cab
9
2
16
8.5
W
Tsukuyomi
CalmDownlilMan
Tsukuyomi
12
3
13
6.17
L
Agni
Doonkan
Agni
5
9
6
0.89
L
Xing Tian
Leycka
Xing Tian
5
2
6
4
W
Fenrir
SGKVulpe
Fenrir
11
3
14
6
L
1
10
4
0.3
L
Lancelot
Sudaj
Lancelot
1
9
10
0.67
L
Danzaburou
chiken0Chaser
Danzaburou
0
4
8
1
W
Nu Wa
inkedbite
Nu Wa
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,165
Damage
71,054
75,688
Taken
99,812
57,334
Mitigated
85,122
13,141
Healing
8,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
10,589
2,055
613
952
20,301
23,937
0
14,144
6,157
0
21,301
W
Ah Muzen Cab
Akinaksong
Ah Muzen Cab
25,544
11,522
0
4,327
13,081
6,335
0
8,118
4,963
0
56,561
W
Tsukuyomi
CalmDownlilMan
Tsukuyomi
31,048
7,875
0
5,986
16,236
8,578
0
10,265
5,971
0
47,511
L
Agni
Doonkan
Agni
24,170
848
98
1,309
22,493
10,036
0
1,626
20,867
53,028
0
L
Xing Tian
Leycka
Xing Tian
12,628
1,445
0
3,718
18,717
25,313
0
2,802
15,915
28,289
0
W
Fenrir
SGKVulpe
Fenrir
19,276
6,183
0
1,263
19,796
15,882
0
11,932
7,864
0
22,770
L
12,472
1,747
0
306
15,645
6,392
0
881
14,764
35,724
0
L
Lancelot
Sudaj
Lancelot
12,586
2,068
27
178
27,989
35,706
0
3,219
24,770
0
21,719
L
Danzaburou
chiken0Chaser
Danzaburou
9,198
3,087
0
2,381
14,968
7,675
0
1,180
13,788
0
32,546
W
Nu Wa
inkedbite
Nu Wa
9,708
1,758
0
0
6,274
2,602
0
4,811
1,463
26,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,723
Gold Earned
54,865
163
Minions Killed
235
9
Camps Cleared
5
1,067,664
Distance Traveled
981,880
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,043
1,104
26
3
0
232,285
0
W
Ah Muzen Cab
12,592
1,259
68
7
5
200,188
0
W
Tsukuyomi
12,929
1,293
27
3
1
231,035
1
L
Agni
11,788
1,179
77
8
1
198,988
1
L
Xing Tian
12,015
1,202
19
2
0
226,669
1
W
Fenrir
12,382
1,238
7
1
0
223,096
0
L
Zeus
10,223
1,022
70
7
0
172,356
0
L
Lancelot
10,518
1,052
15
2
2
197,196
1
L
Danzaburou
10,321
1,032
54
5
2
186,671
1
W
Nu Wa
10,777
1,078
35
4
3
181,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role