Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Givalot
Anubis
Level 40
God Stats
2W - 1L
1,317 SR
Queue Stats
15W - 18L
1,370 Elo+
Party 1
Sun Wukong
Sun Wukong
GrILLToast
Sun Wukong
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 10L
1,406 Elo+
Party 1
Nemesis
Nemesis
HenryJotnar
Nemesis
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,464 Elo+
Party 1
Hachiman
Hachiman
N7Lucas
Hachiman
Level 7
God Stats
1W - 1L
1,183 SR
Queue Stats
2W - 3L
1,157 Elo+
Party 1
Team Averages
Level 60
1,400 SR
1,379 Elo+

VS

Team Averages
Level 76
1,461 SR
1,472 Elo+
Bellona
Bellona
 
Bellona
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
Ferus92
Skadi
Level 57
God Stats
6W - 11L
1,346 SR
Queue Stats
71W - 79L
1,455 Elo+
Solo
Baba Yaga
Baba Yaga
FireRelease
Baba Yaga
Level 68
God Stats
0W - 4L
1,402 SR
Queue Stats
69W - 75L
1,478 Elo+
Party 2
Odin
Odin
HypnosOdin
Odin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 84L
1,452 Elo+
Party 2
Lancelot
Lancelot
dreniorr
Lancelot
Level 119
God Stats
29W - 32L
1,558 SR
Queue Stats
508W - 571L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 0 / 7
5,509
551
3,889
7,746
5,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
Givalot
Anubis
10
3 / 2 / 4
6,076
608
5,984
7,751
3,608
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
GrILLToast
Sun Wukong
9
1 / 0 / 0
5,635
564
4,741
7,719
3,946
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
HenryJotnar
Nemesis
10
4 / 0 / 2
6,075
608
6,345
9,277
3,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hachiman
N7Lucas
Hachiman
10
5 / 1 / 0
6,304
630
4,108
6,065
1,715
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 0 / 0
5,633
563
5,663
8,904
5,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Skadi
Ferus92
Skadi
9
0 / 2 / 1
5,399
540
4,715
6,926
1,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
FireRelease
Baba Yaga
8
0 / 4 / 2
4,840
484
4,801
7,775
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 5 / 0
4,792
479
4,757
8,230
3,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lancelot
dreniorr
Lancelot
8
2 / 3 / 0
5,259
526
3,851
9,589
3,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
13
Kills
3
3
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
7
3.5
L
Bellona
 
Bellona
0
0
0
0
L
Skadi
Ferus92
Skadi
0
2
1
0.25
L
Baba Yaga
FireRelease
Baba Yaga
0
4
2
0.25
W
Anubis
Givalot
Anubis
3
2
4
2.5
W
Sun Wukong
GrILLToast
Sun Wukong
1
0
0
1
W
Nemesis
HenryJotnar
Nemesis
4
0
2
5
L
1
5
0
0.2
W
Hachiman
N7Lucas
Hachiman
5
1
0
5
L
Lancelot
dreniorr
Lancelot
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,067
Damage
23,787
38,558
Taken
41,424
17,954
Mitigated
16,901
15,133
Healing
15,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,889
1,842
1,546
3,114
7,746
5,012
375
880
6,555
12,878
0
L
Bellona
 
Bellona
5,663
2,434
0
6,311
8,904
5,567
0
148
8,756
0
37,935
L
Skadi
Ferus92
Skadi
4,715
2,636
0
3,168
6,926
1,974
0
2,341
4,585
0
40,161
L
Baba Yaga
FireRelease
Baba Yaga
4,801
546
0
2,141
7,775
2,520
0
3,210
4,565
24,855
0
W
Anubis
Givalot
Anubis
5,984
230
0
3,789
7,751
3,608
667
2,057
5,266
35,314
0
W
Sun Wukong
GrILLToast
Sun Wukong
4,741
700
0
2,338
7,719
3,946
0
0
7,719
0
34,446
W
Nemesis
HenryJotnar
Nemesis
6,345
2,973
0
1,105
9,277
3,673
0
1,072
8,032
0
44,140
L
4,757
1,809
0
788
8,230
3,280
0
3,775
4,455
0
14,899
W
Hachiman
N7Lucas
Hachiman
4,108
2,833
0
3,241
6,065
1,715
0
158
5,813
0
28,967
L
Lancelot
dreniorr
Lancelot
3,851
779
0
3,540
9,589
3,560
0
715
8,874
0
28,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,599
Gold Earned
25,923
258
Minions Killed
279
0
Camps Cleared
0
987,700
Distance Traveled
995,817
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,509
551
11
1
0
170,026
5
L
Bellona
5,633
563
69
7
0
217,092
3
L
Skadi
5,399
540
80
8
0
178,586
3
L
Baba Yaga
4,840
484
45
5
0
174,306
4
W
Anubis
6,076
608
57
6
0
165,450
4
W
Sun Wukong
5,635
564
56
6
0
215,591
5
W
Nemesis
6,075
608
77
8
0
243,127
2
L
Odin
4,792
479
24
2
0
207,331
0
W
Hachiman
6,304
630
57
6
0
193,506
1
L
Lancelot
5,259
526
61
6
0
218,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role