Player Matchup

Danzaburou
Danzaburou
Elliotboy12
Danzaburou
Level 28
God Stats
0W - 1L
1,304 SR
Queue Stats
1W - 16L
995 Elo+
Party 3
Bakasura
Bakasura
TSGfshyscles
Bakasura
Level 49
God Stats
0W - 1L
1,694 SR
Queue Stats
2W - 20L
1,038 Elo+
Party 3
Merlin
Merlin
jdiez11
Merlin
Level 8
God Stats
0W - 2L
1,238 SR
Queue Stats
2W - 8L
1,086 Elo+
Party 2
Hades
Hades
josebelndocarce3
Hades
Level 119
God Stats
3W - 2L
1,608 SR
Queue Stats
138W - 150L
1,431 Elo+
Party 2
Cthulhu
Cthulhu
pableteserrano
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,199 Elo+
Party 2
Team Averages
Level 41
1,469 SR
1,150 Elo+

VS

Team Averages
Level 67
1,435 SR
1,360 Elo+
Ah Puch
Ah Puch
JeX--_--CRC
Ah Puch
Level 143
God Stats
1W - 0L
1,702 SR
Queue Stats
24W - 30L
1,326 Elo+
Party 1
Skadi
Skadi
NJR 101
Skadi
Level 23
God Stats
11W - 18L
1,188 SR
Queue Stats
44W - 68L
1,360 Elo+
Party 4
Ravana
Ravana
NotKrazy__
Ravana
Level 23
God Stats
4W - 2L
1,500 SR
Queue Stats
11W - 16L
1,318 Elo+
Party 1
Osiris
Osiris
OUFCDM
Osiris
Level 121
God Stats
7W - 10L
1,285 SR
Queue Stats
164W - 216L
1,398 Elo+
Party 4
Ymir
Ymir
hectoxx19
Ymir
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Elliotboy12
Danzaburou
13
4 / 9 / 0
9,184
437
13,715
16,530
5,662
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
TSGfshyscles
Bakasura
12
2 / 10 / 4
8,687
414
6,252
14,827
5,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
jdiez11
Merlin
13
2 / 9 / 1
8,651
412
6,506
13,790
5,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
6 / 5 / 3
10,833
516
20,924
30,260
15,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 11 / 3
8,173
389
5,013
24,280
19,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JeX--_--CRC
Ah Puch
18
13 / 2 / 8
12,492
595
36,291
16,713
7,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
NJR 101
Skadi
16
16 / 4 / 8
11,497
547
18,454
14,912
6,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
NotKrazy__
Ravana
17
5 / 1 / 2
10,936
521
7,032
8,776
4,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
OUFCDM
Osiris
16
7 / 3 / 8
10,984
523
16,132
20,307
13,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
13
3 / 4 / 17
9,677
461
8,067
23,427
17,083
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
87
14
Kills
44
44
Deaths
14
11
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Elliotboy12
Danzaburou
4
9
0
0.44
W
Ah Puch
JeX--_--CRC
Ah Puch
13
2
8
8.5
W
Skadi
NJR 101
Skadi
16
4
8
5
W
Ravana
NotKrazy__
Ravana
5
1
2
6
W
Osiris
OUFCDM
Osiris
7
3
8
3.67
L
Bakasura
TSGfshyscles
Bakasura
2
10
4
0.4
W
Ymir
3
4
17
2.88
L
Merlin
jdiez11
Merlin
2
9
1
0.28
L
6
5
3
1.5
L
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,410
Damage
85,976
99,687
Taken
84,135
52,301
Mitigated
49,226
17,601
Healing
30,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Elliotboy12
Danzaburou
13,715
6,476
0
770
16,530
5,662
1,634
3,476
13,054
0
50,781
W
Ah Puch
JeX--_--CRC
Ah Puch
36,291
2,538
0
7,941
16,713
7,196
1,207
10,545
6,168
97,815
0
W
Skadi
NJR 101
Skadi
18,454
12,116
0
3,659
14,912
6,275
664
3,186
11,726
0
72,538
W
Ravana
NotKrazy__
Ravana
7,032
1,870
0
4,122
8,776
4,835
0
2,868
5,908
0
104,951
W
Osiris
OUFCDM
Osiris
16,132
5,453
0
6,454
20,307
13,837
1,166
9,580
10,360
0
94,569
L
Bakasura
TSGfshyscles
Bakasura
6,252
3,370
0
724
14,827
5,313
0
4,413
10,414
0
21,519
W
Ymir
8,067
2,084
0
8,164
23,427
17,083
637
7,251
15,705
39,084
0
L
Merlin
jdiez11
Merlin
6,506
467
0
683
13,790
5,462
172
10,033
3,757
38,340
0
L
20,924
2,085
111
14,199
30,260
15,952
320
14,723
15,537
85,530
0
L
5,013
794
37
1,077
24,280
19,912
0
11,713
12,567
20,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,528
Gold Earned
55,586
367
Minions Killed
552
0
Camps Cleared
0
1,595,663
Distance Traveled
2,012,544
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,184
437
69
3
0
356,587
0
W
Ah Puch
12,492
595
124
6
0
417,882
4
W
Skadi
11,497
547
91
4
0
355,773
0
W
Ravana
10,936
521
154
7
0
469,085
0
W
Osiris
10,984
523
137
7
0
396,002
4
L
Bakasura
8,687
414
28
1
0
219,996
0
W
Ymir
9,677
461
46
2
0
373,802
0
L
Merlin
8,651
412
65
3
0
324,656
1
L
Hades
10,833
516
157
7
0
356,359
0
L
Cthulhu
8,173
389
48
2
0
338,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role