Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
bashboonx
Ganesha
Level 45
God Stats
6W - 4L
1,718 SR
Queue Stats
44W - 49L
1,477 Elo+
Solo
Nike
Nike
Νike
Nike
Level 160
God Stats
133W - 126L
1,467 SR
Queue Stats
485W - 517L
1,468 Elo+
Solo
Cliodhna
Cliodhna
西装恶徒
Cliodhna
Level 129
God Stats
0W - 1L
1,387 SR
Queue Stats
10W - 17L
1,587 Elo+
Solo
Team Averages
Level 124
1,514 SR
1,506 Elo+

VS

Team Averages
Level 98
1,628 SR
1,520 Elo+
Mulan
Mulan
AtheistGod04
Mulan
Level 47
God Stats
40W - 26L
1,676 SR
Queue Stats
474W - 402L
1,572 Elo+
Party 1
Nox
Nox
DaniFullmetal
Nox
Level 117
God Stats
24W - 26L
1,567 SR
Queue Stats
151W - 181L
1,462 Elo+
Solo
Hou Yi
Hou Yi
FleischJunuch
Hou Yi
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 53L
1,508 Elo+
Solo
Zeus
Zeus
MSDPR
Zeus
Level 122
God Stats
13W - 3L
1,833 SR
Queue Stats
397W - 345L
1,597 Elo+
Party 1
Sun Wukong
Sun Wukong
R3AN
Sun Wukong
Level 120
God Stats
1W - 1L
1,562 SR
Queue Stats
23W - 23L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
3 / 4 / 6
10,775
1,078
14,336
12,966
6,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
 
Eset
16
1 / 0 / 6
10,142
1,014
10,250
7,990
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
bashboonx
Ganesha
17
0 / 8 / 10
10,175
1,018
11,789
23,234
13,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
Νike
Nike
16
3 / 2 / 7
10,792
1,079
8,464
17,514
11,296
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cliodhna
西装恶徒
Cliodhna
16
4 / 6 / 5
10,653
1,065
11,558
16,196
7,868
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

148

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 13
9,973
997
11,778
12,554
13,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
6 / 1 / 8
11,389
1,139
11,983
9,846
4,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 4 / 13
10,707
1,071
9,907
10,365
3,694
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
MSDPR
Zeus
17
5 / 2 / 11
11,322
1,132
26,440
7,837
2,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
R3AN
Sun Wukong
17
7 / 3 / 10
11,183
1,118
12,976
18,578
18,590
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
75
11
Kills
20
20
Deaths
11
34
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
3
4
6
1.5
L
Eset
 
Eset
1
0
6
4
W
0
1
13
6.5
W
6
1
8
10
W
2
4
13
2.13
W
Zeus
MSDPR
Zeus
5
2
11
5.25
W
Sun Wukong
R3AN
Sun Wukong
7
3
10
4
L
Ganesha
bashboonx
Ganesha
0
8
10
0.63
L
Nike
Νike
Nike
3
2
7
3.25
L
Cliodhna
西装恶徒
Cliodhna
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,397
Damage
73,084
77,900
Taken
59,180
42,894
Mitigated
43,659
7,242
Healing
7,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
14,336
5,745
0
1,599
12,966
6,364
0
5,529
7,205
0
39,198
L
Eset
 
Eset
10,250
1,159
702
1,798
7,990
3,458
0
4,771
3,093
40,565
0
W
11,778
1,277
0
1,352
12,554
13,773
0
3,874
8,477
0
24,674
W
11,983
1,173
0
896
9,846
4,609
0
2,102
7,650
24,679
0
W
9,907
5,920
0
903
10,365
3,694
0
4,908
5,269
0
22,241
W
Zeus
MSDPR
Zeus
26,440
3,959
152
857
7,837
2,993
0
2,364
5,383
58,326
0
W
Sun Wukong
R3AN
Sun Wukong
12,976
2,202
0
3,791
18,578
18,590
0
7,911
10,362
285
28,747
L
Ganesha
bashboonx
Ganesha
11,789
409
261
589
23,234
13,908
0
10,969
11,891
21,847
0
L
Nike
Νike
Nike
8,464
1,067
0
100
17,514
11,296
0
8,276
8,965
0
24,200
L
Cliodhna
西装恶徒
Cliodhna
11,558
188
0
2,193
16,196
7,868
0
8,498
7,306
0
18,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,537
Gold Earned
54,574
209
Minions Killed
215
10
Camps Cleared
5
1,027,236
Distance Traveled
952,646
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,775
1,078
45
5
7
202,450
2
L
Eset
10,142
1,014
80
8
1
211,187
1
W
Mulan
9,973
997
34
3
1
193,643
0
W
Nox
11,389
1,139
30
3
3
204,011
0
W
Hou Yi
10,707
1,071
36
4
0
165,755
1
W
Zeus
11,322
1,132
90
9
1
184,743
3
W
Sun Wukong
11,183
1,118
25
3
0
204,494
2
L
Ganesha
10,175
1,018
1
0
1
205,262
1
L
Nike
10,792
1,079
48
5
1
214,987
1
L
Cliodhna
10,653
1,065
35
4
0
193,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role