Player Matchup

Scylla
Scylla
Platinum IV
BilbosEichel
Scylla
Platinum IV
Level 147
God Stats
46W - 47L
1,627 SR
Queue Stats
313W - 318L
1,759 MMR
Party 1
Cthulhu
Cthulhu
Gold II
Vicduh
Cthulhu
Gold II
Level 160
God Stats
1W - 0L
1,290 SR
Queue Stats
123W - 122L
1,611 MMR
Solo
Cupid
Cupid
Gold III
iSheogorath448
Cupid
Gold III
Level 154
God Stats
3W - 0L
1,500 SR
Queue Stats
278W - 279L
1,549 MMR
Party 1
Arachne
Arachne
Bronze V
mixedemotion-
Arachne
Bronze V
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
79W - 78L
1,409 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
vT Lopes
Kuzenbo
Gold V
Level 109
God Stats
2W - 0L
1,527 SR
Queue Stats
14W - 18L
1,414 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,489 SR
1,548 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,491 SR
1,540 MMR
Sobek
Sobek
Silver II
DT_crusher
Sobek
Silver II
Level 84
God Stats
1W - 4L
1,391 SR
Queue Stats
4W - 12L
1,539 MMR
Solo
Apollo
Apollo
Gold IV
Dkblo
Apollo
Gold IV
Level 154
God Stats
1W - 1L
1,568 SR
Queue Stats
49W - 44L
1,559 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
firefight021
Tsukuyomi
Gold IV
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 109L
1,559 MMR
Solo
Janus
Janus
Silver IV
jakeypipez
Janus
Silver IV
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,402 MMR
Solo
Fenrir
Fenrir
Platinum V
leschh
Fenrir
Platinum V
Level 160
God Stats
49W - 56L
1,498 SR
Queue Stats
320W - 323L
1,643 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
3 / 1 / 2
5,732
573
4,538
3,386
1,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
Vicduh
Cthulhu
11
1 / 0 / 0
6,019
602
5,068
6,831
5,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 1 / 1
5,432
543
2,607
4,838
1,267
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
9
3 / 0 / 3
5,301
530
3,255
5,900
2,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
vT Lopes
Kuzenbo
9
2 / 0 / 3
5,559
556
2,913
6,623
5,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
BakasuraRavanaCliodhnaBaron Samedi

VS

Bans
GebKaliKumbhakarnaMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
7
1 / 2 / 0
4,837
484
2,021
6,634
3,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
Dkblo
Apollo
9
0 / 1 / 1
5,442
544
2,425
6,733
2,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
firefight021
Tsukuyomi
7
0 / 3 / 1
4,632
463
2,638
7,469
2,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
8
1 / 3 / 0
5,130
513
2,184
4,244
1,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
leschh
Fenrir
9
0 / 0 / 0
5,063
506
3,959
7,241
3,276
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
9
Kills
2
2
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
3
1
2
4
L
Sobek
1
2
0
0.5
L
Apollo
Dkblo
Apollo
0
1
1
0.5
W
Cthulhu
Vicduh
Cthulhu
1
0
0
1
L
Tsukuyomi
firefight021
Tsukuyomi
0
3
1
0.17
W
0
1
1
0.5
L
Janus
1
3
0
0.33
L
Fenrir
leschh
Fenrir
0
0
0
0
W
Arachne
3
0
3
4.5
W
Kuzenbo
vT Lopes
Kuzenbo
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,381
Damage
13,227
27,578
Taken
32,321
15,400
Mitigated
13,243
9,695
Healing
11,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
4,538
789
0
730
3,386
1,208
0
1,639
1,635
35,632
0
L
Sobek
2,021
317
0
2,163
6,634
3,638
0
3,336
3,182
11,224
0
L
Apollo
Dkblo
Apollo
2,425
1,361
0
3,159
6,733
2,314
448
1,886
4,847
0
37,307
W
Cthulhu
Vicduh
Cthulhu
5,068
655
0
2,195
6,831
5,393
0
0
6,831
40,035
0
L
Tsukuyomi
firefight021
Tsukuyomi
2,638
634
0
2,989
7,469
2,433
0
1,141
6,242
0
23,032
W
2,607
1,758
167
2,285
4,838
1,267
174
371
4,467
0
38,492
L
Janus
2,184
167
0
317
4,244
1,582
0
2,360
1,734
32,277
0
L
Fenrir
leschh
Fenrir
3,959
550
0
3,028
7,241
3,276
0
3,444
3,797
0
30,208
W
Arachne
3,255
2,387
0
1,382
5,900
2,295
0
779
5,055
0
23,805
W
Kuzenbo
vT Lopes
Kuzenbo
2,913
1,541
137
2,799
6,623
5,237
0
1,173
5,385
17,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,043
Gold Earned
25,104
309
Minions Killed
282
0
Camps Cleared
0
981,578
Distance Traveled
896,799
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,732
573
81
8
0
180,436
4
L
Sobek
4,837
484
17
2
0
192,125
1
L
Apollo
5,442
544
72
7
0
165,766
3
W
Cthulhu
6,019
602
84
8
0
194,533
5
L
Tsukuyomi
4,632
463
53
5
0
191,287
0
W
Cupid
5,432
543
74
7
0
183,047
4
L
Janus
5,130
513
81
8
0
158,441
5
L
Fenrir
5,063
506
59
6
0
189,180
4
W
Arachne
5,301
530
41
4
0
231,334
0
W
Kuzenbo
5,559
556
29
3
0
192,228
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role