Player Matchup

Olorun
Olorun
Doneckiy
Olorun
Level 128
God Stats
7W - 9L
1,287 SR
Queue Stats
544W - 573L
1,409 Elo+
Solo
Chaac
Chaac
Mercy__NA
Chaac
Level 82
God Stats
9W - 0L
2,012 SR
Queue Stats
293W - 312L
1,451 Elo+
Solo
Discordia
Discordia
Nukan
Discordia
Level 61
God Stats
1W - 0L
1,285 SR
Queue Stats
9W - 6L
1,425 Elo+
Solo
Susano
Susano
jo54120
Susano
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sol
Sol
kure1999
Sol
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 100L
1,325 Elo+
Solo
Team Averages
Level 73
1,517 SR
1,422 Elo+

VS

Team Averages
Level 100
1,450 SR
1,408 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BR726AD
Arachne
Level 146
God Stats
3W - 8L
1,446 SR
Queue Stats
296W - 360L
1,391 Elo+
Solo
Shiva
Shiva
HARRY BZ
Shiva
Level 84
God Stats
2W - 1L
1,304 SR
Queue Stats
126W - 147L
1,395 Elo+
Solo
Thoth
Thoth
Sperotix
Thoth
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 50L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Doneckiy
Olorun
20
6 / 4 / 16
13,324
701
23,455
24,508
14,310
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Mercy__NA
Chaac
20
6 / 4 / 18
13,174
693
21,123
25,103
27,674
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Nukan
Discordia
20
4 / 2 / 18
12,638
665
28,557
10,184
4,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
jo54120
Susano
18
6 / 4 / 13
12,071
635
15,579
12,782
6,745
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 3 / 16
13,281
699
14,840
16,035
7,752
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
7 / 4 / 8
12,754
671
26,071
21,112
12,393
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
 
Kumbhakarna
19
2 / 6 / 10
11,686
615
10,222
25,361
36,435
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
BR726AD
Arachne
19
7 / 5 / 6
11,732
617
15,423
24,913
13,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
HARRY BZ
Shiva
18
1 / 6 / 8
10,334
544
13,648
23,355
31,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
Sperotix
Thoth
16
0 / 8 / 10
9,884
520
5,329
19,879
8,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
59
29
Kills
17
17
Deaths
29
81
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
7
4
8
2.75
L
Kumbhakarna
 
Kumbhakarna
2
6
10
1.17
L
Arachne
BR726AD
Arachne
7
5
6
2
W
Olorun
Doneckiy
Olorun
6
4
16
3.5
L
Shiva
HARRY BZ
Shiva
1
6
8
0.83
W
Chaac
Mercy__NA
Chaac
6
4
18
3.75
W
Discordia
Nukan
Discordia
4
2
18
6.5
L
Thoth
Sperotix
Thoth
0
8
10
0.63
W
Susano
jo54120
Susano
6
4
13
3.13
W
7
3
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,554
Damage
70,693
88,612
Taken
114,620
60,980
Mitigated
102,952
45,338
Healing
33,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
26,071
12,791
1,394
4,550
21,112
12,393
0
11,265
9,847
0
66,202
L
Kumbhakarna
 
Kumbhakarna
10,222
850
4,953
4,418
25,361
36,435
0
14,440
10,921
22,728
0
L
Arachne
BR726AD
Arachne
15,423
11,753
2,298
8,581
24,913
13,741
0
14,546
10,367
0
22,501
W
Olorun
Doneckiy
Olorun
23,455
12,999
6,329
11,396
24,508
14,310
4,356
3,202
20,971
62,829
0
L
Shiva
HARRY BZ
Shiva
13,648
956
1,100
2,172
23,355
31,695
0
16,085
7,270
0
32,304
W
Chaac
Mercy__NA
Chaac
21,123
2,775
2,605
10,847
25,103
27,674
580
4,671
19,918
0
44,732
W
Discordia
Nukan
Discordia
28,557
2,166
2,146
843
10,184
4,499
902
730
9,246
53,293
0
L
Thoth
Sperotix
Thoth
5,329
979
1,440
2,560
19,879
8,688
0
10,516
9,363
11,492
0
W
Susano
jo54120
Susano
15,579
2,980
0
293
12,782
6,745
979
2,700
9,991
0
26,110
W
14,840
3,448
4,289
6,590
16,035
7,752
2,706
4,248
11,567
35,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,488
Gold Earned
56,390
253
Minions Killed
171
0
Camps Cleared
0
1,680,827
Distance Traveled
1,652,383
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
12,754
671
80
4
0
305,700
0
L
Kumbhakarna
11,686
615
28
1
0
346,244
1
L
Arachne
11,732
617
17
1
0
372,767
1
W
Olorun
13,324
701
86
5
0
300,638
2
L
Shiva
10,334
544
28
1
0
318,412
0
W
Chaac
13,174
693
44
2
0
381,144
2
W
Discordia
12,638
665
59
3
0
319,040
0
L
Thoth
9,884
520
18
1
0
309,260
0
W
Susano
12,071
635
9
0
0
350,650
1
W
Sol
13,281
699
55
3
0
329,355
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role