Player Matchup

Cerberus
Cerberus
SuperTacoXL
Cerberus
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,625 Elo+
Party 2
Hel
Hel
Thantoast3803
Hel
Level 19
God Stats
3W - 0L
1,500 SR
Queue Stats
80W - 17L
1,777 Elo+
Party 2
Xbalanque
Xbalanque
VTroll X WTG
Xbalanque
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 119L
1,201 Elo+
Party 2
Loki
Loki
WyldeMetal
Loki
Level 122
God Stats
21W - 21L
1,401 SR
Queue Stats
306W - 292L
1,624 Elo+
Party 2
Ravana
Ravana
vI STRIKER Iv
Ravana
Level 160
God Stats
3W - 0L
1,422 SR
Queue Stats
55W - 50L
1,522 Elo+
Party 2
Team Averages
Level 72
1,465 SR
1,550 Elo+

VS

Team Averages
Level 76
1,410 SR
1,400 Elo+
Baron Samedi
Baron Samedi
Brandon256378
Baron Samedi
Level 88
God Stats
5W - 5L
1,466 SR
Queue Stats
397W - 415L
1,392 Elo+
Solo
Pele
Pele
Compatgaming
Pele
Level 40
God Stats
4W - 10L
1,202 SR
Queue Stats
114W - 130L
1,333 Elo+
Party 1
Nemesis
Nemesis
Free smoke3584
Nemesis
Level 28
God Stats
10W - 24L
1,500 SR
Queue Stats
66W - 95L
1,408 Elo+
Party 1
Ymir
Ymir
X69ROCketX69
Ymir
Level 68
God Stats
2W - 2L
1,593 SR
Queue Stats
125W - 151L
1,435 Elo+
Solo
Apollo
Apollo
xXDeathNinja89Xx
Apollo
Level 155
God Stats
0W - 4L
1,288 SR
Queue Stats
509W - 530L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
SuperTacoXL
Cerberus
12
2 / 1 / 9
8,070
475
6,922
15,968
15,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
11 / 2 / 4
11,371
669
17,418
12,046
5,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
VTroll X WTG
Xbalanque
13
2 / 2 / 3
8,059
474
8,436
11,052
4,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 0 / 8
9,626
566
7,899
11,901
5,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
5 / 5 / 6
9,585
564
14,910
12,899
10,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Brandon256378
Baron Samedi
14
1 / 6 / 1
8,164
480
5,225
14,553
8,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 6 / 1
8,992
529
6,598
16,874
13,179
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 3 / 2
8,199
482
6,189
16,750
7,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
2 / 5 / 1
7,477
440
9,407
15,303
9,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

11
1 / 5 / 1
6,970
410
8,155
12,411
5,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
25
Kills
10
10
Deaths
25
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Brandon256378
Baron Samedi
1
6
1
0.25
L
4
6
1
0.75
L
2
3
2
1
W
Cerberus
SuperTacoXL
Cerberus
2
1
9
6.5
W
11
2
4
6.5
W
Xbalanque
VTroll X WTG
Xbalanque
2
2
3
1.75
W
5
0
8
9
L
2
5
1
0.5
W
5
5
6
1.6
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,585
Damage
35,574
63,866
Taken
75,891
40,632
Mitigated
44,357
25,190
Healing
19,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Brandon256378
Baron Samedi
5,225
35
150
3,276
14,553
8,131
0
8,349
6,204
62,604
0
L
6,598
1,547
0
2,918
16,874
13,179
378
1,979
14,895
0
54,126
L
6,189
2,306
0
6,712
16,750
7,551
0
5,092
11,658
0
60,224
W
Cerberus
SuperTacoXL
Cerberus
6,922
1,416
0
2,867
15,968
15,245
45
3,417
12,551
24,802
0
W
17,418
1,037
2,739
6,914
12,046
5,065
302
3,887
8,159
110,752
0
W
Xbalanque
VTroll X WTG
Xbalanque
8,436
5,745
0
2,505
11,052
4,790
0
4,884
6,168
0
50,580
W
7,899
1,871
0
5,638
11,901
5,411
126
1,355
10,546
0
87,257
L
9,407
3,432
0
3,187
15,303
9,569
609
5,016
10,287
44,986
4,141
W
14,910
3,975
0
4,527
12,899
10,121
926
313
12,586
0
61,690
L
8,155
4,876
0
3,135
12,411
5,927
609
3,904
8,507
0
41,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,711
Gold Earned
39,802
540
Minions Killed
427
0
Camps Cleared
0
1,706,039
Distance Traveled
1,559,361
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,164
480
104
6
0
276,594
4
L
Pele
8,992
529
95
6
0
326,738
0
L
Nemesis
8,199
482
103
6
0
396,420
0
W
Cerberus
8,070
475
66
4
0
345,229
5
W
Hel
11,371
669
165
10
0
363,038
1
W
Xbalanque
8,059
474
83
5
0
276,182
0
W
Loki
9,626
566
131
8
0
405,929
1
L
Ymir
7,477
440
70
4
0
283,525
0
W
Ravana
9,585
564
95
6
0
315,661
10
L
Apollo
6,970
410
55
3
0
276,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role