Player Matchup

He Bo
He Bo
DoNtBeSoJiVe
He Bo
Level 128
God Stats
2W - 3L
1,569 SR
Queue Stats
521W - 470L
1,556 Elo+
Party 3
Sun Wukong
Sun Wukong
TRUmlgPRO
Sun Wukong
Level 122
God Stats
3W - 3L
1,695 SR
Queue Stats
141W - 163L
1,494 Elo+
Solo
Raijin
Raijin
Wippyloc
Raijin
Level 86
God Stats
4W - 4L
1,916 SR
Queue Stats
400W - 337L
1,536 Elo+
Party 3
Terra
Terra
djembae
Terra
Level 124
God Stats
5W - 1L
1,788 SR
Queue Stats
168W - 148L
1,582 Elo+
Party 3
Hun Batz
Hun Batz
junior111
Hun Batz
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 44L
1,534 Elo+
Solo
Team Averages
Level 121
1,694 SR
1,540 Elo+

VS

Team Averages
Level 143
1,506 SR
1,496 Elo+
Agni
Agni
Darkstriker12
Agni
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,289 Elo+
Party 2
Cerberus
Cerberus
GuadaxD12
Cerberus
Level 158
God Stats
16W - 13L
1,544 SR
Queue Stats
624W - 633L
1,490 Elo+
Solo
Sylvanus
Sylvanus
HateCrab
Sylvanus
Level 159
God Stats
6W - 5L
1,484 SR
Queue Stats
308W - 307L
1,593 Elo+
Party 1
Xing Tian
Xing Tian
PanangPork
Xing Tian
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 65L
1,508 Elo+
Party 1
Fenrir
Fenrir
TumulousPurse
Fenrir
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 4
9,255
661
16,064
12,943
5,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
TRUmlgPRO
Sun Wukong
16
3 / 5 / 9
9,795
700
20,229
31,950
24,938
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
Wippyloc
Raijin
17
4 / 3 / 9
9,976
713
20,364
10,884
5,130
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
djembae
Terra
16
2 / 4 / 10
9,952
711
10,429
18,119
16,205
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
junior111
Hun Batz
17
3 / 5 / 7
9,837
703
13,629
13,262
5,569
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 11
9,754
697
13,595
12,103
5,867
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
GuadaxD12
Cerberus
19
6 / 1 / 15
10,847
775
15,960
21,034
11,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
HateCrab
Sylvanus
19
5 / 2 / 16
11,544
825
15,757
23,903
16,764
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Xing Tian
PanangPork
Xing Tian
16
1 / 4 / 21
9,674
691
13,250
23,642
20,515
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
9 / 5 / 12
10,975
784
17,547
19,976
15,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
100
15
Kills
25
25
Deaths
16
39
Assists
75
Player
Kills
Deaths
Assists
KDA
W
4
4
11
2.38
L
3
8
4
0.63
W
Cerberus
GuadaxD12
Cerberus
6
1
15
13.5
W
Sylvanus
HateCrab
Sylvanus
5
2
16
6.5
W
Xing Tian
PanangPork
Xing Tian
1
4
21
2.88
L
Sun Wukong
TRUmlgPRO
Sun Wukong
3
5
9
1.5
W
9
5
12
3
L
Raijin
Wippyloc
Raijin
4
3
9
2.83
L
Terra
djembae
Terra
2
4
10
1.75
L
Hun Batz
junior111
Hun Batz
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,715
Damage
76,109
87,158
Taken
100,658
57,206
Mitigated
70,988
31,305
Healing
51,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,595
1,635
2,330
1,380
12,103
5,867
566
4,520
7,583
32,242
0
L
16,064
816
701
371
12,943
5,364
0
8,182
4,317
26,618
0
W
Cerberus
GuadaxD12
Cerberus
15,960
136
1,841
11,254
21,034
11,986
0
8,543
12,491
28,086
0
W
Sylvanus
HateCrab
Sylvanus
15,757
2,174
14,500
11,851
23,903
16,764
1,159
13,400
10,503
32,367
0
W
Xing Tian
PanangPork
Xing Tian
13,250
1,086
324
2,976
23,642
20,515
697
11,143
12,499
18,669
0
L
Sun Wukong
TRUmlgPRO
Sun Wukong
20,229
3,523
1,897
10,950
31,950
24,938
745
19,890
11,055
0
34,048
W
17,547
3,995
817
4,715
19,976
15,856
663
9,251
10,725
0
24,988
L
Raijin
Wippyloc
Raijin
20,364
1,781
1,525
876
10,884
5,130
351
8,321
2,353
38,106
0
L
Terra
djembae
Terra
10,429
329
8,183
4,369
18,119
16,205
135
12,103
5,302
16,238
0
L
Hun Batz
junior111
Hun Batz
13,629
546
1,099
1,334
13,262
5,569
723
8,285
4,547
0
24,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,815
Gold Earned
52,794
151
Minions Killed
160
0
Camps Cleared
0
1,293,621
Distance Traveled
1,361,759
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,754
697
52
4
0
244,179
1
L
He Bo
9,255
661
25
2
0
229,668
1
W
Cerberus
10,847
775
43
3
0
287,679
0
W
Sylvanus
11,544
825
31
2
0
251,050
3
W
Xing Tian
9,674
691
16
1
0
293,936
0
L
Sun Wukong
9,795
700
40
3
0
264,275
0
W
Fenrir
10,975
784
18
1
0
284,915
0
L
Raijin
9,976
713
47
3
0
250,132
1
L
Terra
9,952
711
13
1
0
278,952
0
L
Hun Batz
9,837
703
26
2
0
270,594
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role