Player Matchup

Ne Zha
Ne Zha
FAST SHOT 01
Ne Zha
Level 99
God Stats
1W - 3L
1,209 SR
Queue Stats
198W - 173L
1,605 Elo+
Party 1
Baron Samedi
Baron Samedi
FAST SHOT 03
Baron Samedi
Level 104
God Stats
4W - 3L
1,513 SR
Queue Stats
246W - 247L
1,527 Elo+
Party 1
Horus
Horus
ORVAC
Horus
Level 144
God Stats
28W - 14L
1,669 SR
Queue Stats
410W - 362L
1,607 Elo+
Party 1
Cabrakan
Cabrakan
SLOWSHOT1
Cabrakan
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
183W - 122L
1,721 Elo+
Party 1
Freya
Freya
friedcaprisun
Freya
Level 105
God Stats
4W - 5L
1,452 SR
Queue Stats
189W - 175L
1,544 Elo+
Party 1
Team Averages
Level 100
1,468 SR
1,601 Elo+

VS

Team Averages
Level 108
1,542 SR
1,594 Elo+
Sylvanus
Sylvanus
DeleteYourNuke
Sylvanus
Level 85
God Stats
0W - 1L
1,466 SR
Queue Stats
3W - 1L
1,743 Elo+
Solo
He Bo
He Bo
Fry Basket
He Bo
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,699 Elo+
Party 2
Fenrir
Fenrir
Robust Beak
Fenrir
Level 136
God Stats
1W - 3L
1,588 SR
Queue Stats
91W - 90L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Sneaky Beak
Aphrodite
Level 147
God Stats
2W - 4L
1,320 SR
Queue Stats
76W - 86L
1,485 Elo+
Party 2
Apollo
Apollo
spellspooky
Apollo
Level 126
God Stats
2W - 1L
1,838 SR
Queue Stats
71W - 71L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
5
1 / 0 / 1
3,512
702
1,958
3,129
846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
FAST SHOT 03
Baron Samedi
5
0 / 1 / 1
3,443
689
1,796
1,874
598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Horus
ORVAC
Horus
4
0 / 0 / 0
3,330
666
1,659
3,164
1,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cabrakan
SLOWSHOT1
Cabrakan
5
1 / 0 / 0
3,661
732
1,503
3,401
1,833
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 0 / 0
3,173
635
681
2,757
733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
1
0 / 0 / 0
2,403
481
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

He Bo
4
0 / 0 / 1
2,977
595
654
2,431
654
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
4
1 / 1 / 0
2,945
589
1,683
4,325
1,321
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Sneaky Beak
Aphrodite
4
0 / 1 / 0
3,023
605
1,258
3,419
1,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
4
0 / 0 / 0
2,914
583
1,457
3,101
716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
1
1
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
0
0
0
W
Ne Zha
1
0
1
1.5
W
Baron Samedi
FAST SHOT 03
Baron Samedi
0
1
1
0.5
L
He Bo
0
0
1
0.5
W
Horus
ORVAC
Horus
0
0
0
0
L
Fenrir
1
1
0
1
W
Cabrakan
SLOWSHOT1
Cabrakan
1
0
0
1
L
Aphrodite
Sneaky Beak
Aphrodite
0
1
0
0
W
0
0
0
0
L
Apollo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,597
Damage
5,052
14,325
Taken
13,276
5,473
Mitigated
3,775
5,816
Healing
4,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
Ne Zha
1,958
633
0
1,074
3,129
846
0
418
2,683
0
12,175
W
Baron Samedi
FAST SHOT 03
Baron Samedi
1,796
429
0
647
1,874
598
360
277
1,597
15,965
0
L
He Bo
654
356
0
840
2,431
654
0
985
1,446
7,487
0
W
Horus
ORVAC
Horus
1,659
772
266
1,055
3,164
1,463
349
64
3,100
0
8,124
L
Fenrir
1,683
660
0
1,166
4,325
1,321
0
1,457
2,868
0
6,388
W
Cabrakan
SLOWSHOT1
Cabrakan
1,503
328
0
1,447
3,401
1,833
0
1,017
2,276
14,945
0
L
Aphrodite
Sneaky Beak
Aphrodite
1,258
550
0
1,793
3,419
1,084
0
1,192
2,227
9,960
0
W
681
379
0
1,327
2,757
733
689
0
2,757
13,608
0
L
Apollo
1,457
954
0
630
3,101
716
0
346
2,755
0
10,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,119
Gold Earned
14,262
120
Minions Killed
64
0
Camps Cleared
0
468,284
Distance Traveled
366,779
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
2,403
481
0
0
0
7,618
0
W
Ne Zha
3,512
702
28
6
0
115,849
1
W
Baron Samedi
3,443
689
29
6
0
83,387
1
L
He Bo
2,977
595
15
3
0
88,752
0
W
Horus
3,330
666
5
1
0
98,824
2
L
Fenrir
2,945
589
7
1
0
98,376
0
W
Cabrakan
3,661
732
35
7
0
89,431
1
L
Aphrodite
3,023
605
21
4
0
76,063
0
W
Freya
3,173
635
23
5
0
80,793
1
L
Apollo
2,914
583
21
4
0
95,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role