Player Matchup

Medusa
Medusa
AVDLM
Medusa
Level 100
God Stats
47W - 30L
1,640 SR
Queue Stats
219W - 200L
1,464 Elo+
Party 3
Ymir
Ymir
Geovanne_Hard01
Ymir
Level 5
God Stats
3W - 1L
1,282 SR
Queue Stats
3W - 2L
1,189 Elo+
Party 3
Mulan
Mulan
RxachZ
Mulan
Level 35
God Stats
3W - 2L
1,460 SR
Queue Stats
14W - 30L
1,304 Elo+
Party 2
Arachne
Arachne
Warforged_69
Arachne
Level 107
God Stats
2W - 0L
1,714 SR
Queue Stats
204W - 184L
1,478 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
WinezFN
Morgan Le Fay
Level 61
God Stats
5W - 9L
1,198 SR
Queue Stats
106W - 161L
1,354 Elo+
Party 2
Team Averages
Level 62
1,459 SR
1,358 Elo+

VS

Team Averages
Level 59
1,404 SR
1,321 Elo+
Ymir
Ymir
Roondas
Ymir
Level 4
God Stats
0W - 1L
1,216 SR
Queue Stats
0W - 5L
1,215 Elo+
Party 1
Danzaburou
Danzaburou
TweeeeDz
Danzaburou
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 18L
1,329 Elo+
Party 1
Tiamat
Tiamat
gasparXDD
Tiamat
Level 68
God Stats
2W - 4L
1,504 SR
Queue Stats
21W - 19L
1,445 Elo+
Solo
Arachne
Arachne
joao242002
Arachne
Level 126
God Stats
3W - 4L
1,300 SR
Queue Stats
34W - 24L
1,455 Elo+
Party 1
Hercules
Hercules
kh100hxa
Hercules
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 9L
1,161 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AVDLM
Medusa
20
6 / 2 / 11
14,324
551
21,040
21,025
10,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 3 / 13
12,036
463
4,120
18,740
28,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
RxachZ
Mulan
19
4 / 3 / 11
13,557
521
15,448
27,255
28,561
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Warforged_69
Arachne
20
9 / 2 / 10
14,725
566
19,832
25,291
14,108
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
WinezFN
Morgan Le Fay
20
7 / 0 / 12
13,928
536
21,702
16,829
8,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Roondas
Ymir
14
0 / 5 / 4
8,379
322
2,128
21,065
30,933
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
TweeeeDz
Danzaburou
15
0 / 8 / 4
10,073
387
7,620
18,302
9,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
gasparXDD
Tiamat
14
0 / 8 / 1
9,820
378
9,898
17,340
11,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Arachne
joao242002
Arachne
17
4 / 3 / 1
11,045
425
9,298
29,741
16,491
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
kh100hxa
Hercules
17
5 / 3 / 0
11,271
434
20,899
22,022
27,444
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
19
27
Kills
9
10
Deaths
27
57
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
AVDLM
Medusa
6
2
11
5.75
W
1
3
13
2.5
L
Ymir
Roondas
Ymir
0
5
4
0.4
W
Mulan
RxachZ
Mulan
4
3
11
3.17
L
Danzaburou
TweeeeDz
Danzaburou
0
8
4
0.25
W
Arachne
Warforged_69
Arachne
9
2
10
7
W
Morgan Le Fay
WinezFN
Morgan Le Fay
7
0
12
13
L
Tiamat
gasparXDD
Tiamat
0
8
1
0.06
L
Arachne
joao242002
Arachne
4
3
1
1.5
L
Hercules
kh100hxa
Hercules
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,142
Damage
49,843
109,140
Taken
108,470
90,899
Mitigated
95,103
48,277
Healing
20,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AVDLM
Medusa
21,040
10,734
0
12,280
21,025
10,514
7,560
2,377
17,890
0
185,075
W
4,120
1,463
0
4,136
18,740
28,820
0
3,446
15,183
14,884
0
L
Ymir
Roondas
Ymir
2,128
136
0
0
21,065
30,933
0
5,915
15,150
20,495
0
W
Mulan
RxachZ
Mulan
15,448
1,682
0
13,064
27,255
28,561
801
4,250
22,810
0
85,594
L
Danzaburou
TweeeeDz
Danzaburou
7,620
2,277
0
2,939
18,302
9,098
736
2,690
15,612
0
75,743
W
Arachne
Warforged_69
Arachne
19,832
13,594
0
9,227
25,291
14,108
856
3,581
21,626
0
160,109
W
Morgan Le Fay
WinezFN
Morgan Le Fay
21,702
879
755
8,815
16,829
8,896
612
5,761
10,672
101,490
0
L
Tiamat
gasparXDD
Tiamat
9,898
665
0
2,329
17,340
11,137
0
6,445
10,895
68,832
0
L
Arachne
joao242002
Arachne
9,298
5,970
0
11,207
29,741
16,491
0
6,028
23,713
0
92,345
L
Hercules
kh100hxa
Hercules
20,899
4,840
0
3,621
22,022
27,444
690
4,907
17,115
0
70,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,570
Gold Earned
50,588
743
Minions Killed
492
0
Camps Cleared
0
2,443,168
Distance Traveled
2,284,820
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,324
551
229
9
0
466,786
1
W
Ymir
12,036
463
15
1
0
472,926
0
L
Ymir
8,379
322
41
2
0
429,072
5
W
Mulan
13,557
521
156
6
0
466,329
3
L
Danzaburou
10,073
387
127
5
0
418,364
3
W
Arachne
14,725
566
188
7
0
546,772
6
W
Morgan Le Fay
13,928
536
155
6
0
490,355
5
L
Tiamat
9,820
378
124
5
0
389,946
1
L
Arachne
11,045
425
109
4
0
554,444
1
L
Hercules
11,271
434
91
4
0
492,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role