Player Matchup

Ymir
Ymir
C4rnageF1
Ymir
Level 91
God Stats
4W - 8L
1,414 SR
Queue Stats
165W - 155L
1,438 Elo+
Party 3
Shiva
Shiva
Garoh14
Shiva
Level 82
God Stats
2W - 2L
1,561 SR
Queue Stats
162W - 162L
1,456 Elo+
Party 3
Mercury
Mercury
UrbiFuseNox
Mercury
Level 28
God Stats
7W - 23L
1,041 SR
Queue Stats
167W - 197L
1,445 Elo+
Party 2
Thoth
Thoth
XxRAMMPARTxX
Thoth
Level 124
God Stats
1W - 16L
1,433 SR
Queue Stats
253W - 259L
1,481 Elo+
Party 2
Neith
Neith
josephm1502
Neith
Level 34
God Stats
1W - 3L
1,385 SR
Queue Stats
81W - 99L
1,339 Elo+
Party 3
Team Averages
Level 72
1,367 SR
1,432 Elo+

VS

Team Averages
Level 67
1,610 SR
1,393 Elo+
Baba Yaga
Baba Yaga
Gloryspren94
Baba Yaga
Level 66
God Stats
6W - 2L
1,601 SR
Queue Stats
99W - 111L
1,398 Elo+
Solo
Izanami
Izanami
Goku_UI-_-935
Izanami
Level 29
God Stats
8W - 2L
1,728 SR
Queue Stats
76W - 88L
1,350 Elo+
Party 1
Bakasura
Bakasura
X_ghost702_Xe
Bakasura
Level 40
God Stats
9W - 5L
1,474 SR
Queue Stats
73W - 75L
1,381 Elo+
Party 1
Ymir
Ymir
dawootaz
Ymir
Level 89
God Stats
8W - 6L
1,645 SR
Queue Stats
40W - 43L
1,411 Elo+
Party 1
King Arthur
King Arthur
piano56789
King Arthur
Level 109
God Stats
5W - 4L
1,604 SR
Queue Stats
55W - 54L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
0 / 3 / 1
9,089
395
4,095
24,889
27,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
Garoh14
Shiva
16
2 / 6 / 1
10,371
451
7,765
21,666
19,159
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
UrbiFuseNox
Mercury
14
1 / 6 / 3
9,128
397
1,240
17,421
7,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 4 / 0
10,147
441
8,621
13,303
6,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 6 / 1
7,936
345
6,696
12,443
5,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Gloryspren94
Baba Yaga
18
4 / 2 / 3
11,479
499
12,272
11,905
4,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
19
2 / 0 / 3
11,916
518
11,023
8,122
3,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
X_ghost702_Xe
Bakasura
18
9 / 2 / 6
12,130
527
12,277
16,945
7,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
18
5 / 0 / 8
12,107
526
10,420
15,182
15,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
piano56789
King Arthur
20
5 / 2 / 6
13,159
572
17,632
17,702
25,557
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
5
Kills
25
25
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
3
1
0.17
L
Shiva
Garoh14
Shiva
2
6
1
0.42
W
Baba Yaga
Gloryspren94
Baba Yaga
4
2
3
2.75
W
Izanami
2
0
3
3.5
L
Mercury
UrbiFuseNox
Mercury
1
6
3
0.42
W
Bakasura
X_ghost702_Xe
Bakasura
9
2
6
6
L
2
4
0
0.5
W
Ymir
5
0
8
9
L
0
6
1
0.08
W
King Arthur
piano56789
King Arthur
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,417
Damage
63,624
89,722
Taken
69,856
66,210
Mitigated
56,973
12,201
Healing
19,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,095
1,090
254
4,358
24,889
27,298
0
6,669
17,494
61,253
0
L
Shiva
Garoh14
Shiva
7,765
1,338
0
2,561
21,666
19,159
0
1,479
19,837
154
73,405
W
Baba Yaga
Gloryspren94
Baba Yaga
12,272
383
0
3,758
11,905
4,612
1,391
3,588
8,317
91,000
0
W
Izanami
11,023
8,315
0
4,107
8,122
3,835
3,735
1,723
6,399
0
122,501
L
Mercury
UrbiFuseNox
Mercury
1,240
256
0
0
17,421
7,519
0
2,556
14,352
0
60,029
W
Bakasura
X_ghost702_Xe
Bakasura
12,277
7,958
0
3,823
16,945
7,699
56
4,137
12,808
0
75,445
L
8,621
0
0
3,631
13,303
6,535
0
7,587
5,716
78,607
0
W
Ymir
10,420
2,981
0
4,263
15,182
15,270
329
2,958
12,224
75,597
0
L
6,696
1,283
0
1,397
12,443
5,699
0
4,401
7,622
0
44,756
W
King Arthur
piano56789
King Arthur
17,632
1,251
0
3,561
17,702
25,557
312
1,150
16,552
0
120,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,671
Gold Earned
60,791
513
Minions Killed
757
0
Camps Cleared
0
1,893,876
Distance Traveled
2,194,904
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,089
395
85
4
0
337,432
2
L
Shiva
10,371
451
120
5
0
387,076
3
W
Baba Yaga
11,479
499
143
6
0
410,188
4
W
Izanami
11,916
518
202
9
0
387,836
0
L
Mercury
9,128
397
92
4
0
448,799
1
W
Bakasura
12,130
527
133
6
0
551,623
1
L
Thoth
10,147
441
135
6
0
363,902
3
W
Ymir
12,107
526
94
4
0
410,767
5
L
Neith
7,936
345
81
4
0
356,667
4
W
King Arthur
13,159
572
185
8
0
434,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role