Player Matchup

Ganesha
Ganesha
d_r_da3rd
Ganesha
Level 21
God Stats
0W - 1L
1,162 SR
Queue Stats
5W - 12L
1,222 Elo+
Party 2
Lancelot
Lancelot
hXc HonkSolo
Lancelot
Level 47
God Stats
0W - 5L
1,116 SR
Queue Stats
40W - 81L
1,231 Elo+
Party 2
Horus
Horus
kayneumz
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
987 Elo+
Party 2
Team Averages
Level 28
1,259 SR
1,147 Elo+

VS

Team Averages
Level 56
1,465 SR
1,282 Elo+
Pele
Pele
MLG Faultless
Pele
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 81L
1,355 Elo+
Solo
Izanami
Izanami
VikingsAreMad
Izanami
Level 42
God Stats
3W - 0L
1,500 SR
Queue Stats
40W - 67L
1,247 Elo+
Party 1
Jormungandr
Jormungandr
slarkefaen
Jormungandr
Level 27
God Stats
5W - 8L
1,395 SR
Queue Stats
14W - 27L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
d_r_da3rd
Ganesha
11
0 / 2 / 4
7,798
650
3,908
11,099
8,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
hXc HonkSolo
Lancelot
11
3 / 1 / 1
7,868
656
9,357
10,515
5,047
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
kayneumz
Horus
11
1 / 5 / 3
7,866
656
2,642
14,292
9,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 5
8,339
695
9,368
10,422
3,659
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Izanami
15
5 / 0 / 3
9,300
775
13,193
5,253
2,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
slarkefaen
Jormungandr
11
1 / 2 / 5
7,922
660
5,683
12,166
10,391
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
4
Kills
8
8
Deaths
4
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
W
Izanami
5
0
3
6.5
L
Ganesha
d_r_da3rd
Ganesha
0
2
4
1
L
Lancelot
hXc HonkSolo
Lancelot
3
1
1
3.5
L
Horus
kayneumz
Horus
1
5
3
0.5
W
Jormungandr
slarkefaen
Jormungandr
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,907
Damage
28,244
35,906
Taken
27,841
23,878
Mitigated
16,688
5,073
Healing
7,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,368
3,189
401
3,586
10,422
3,659
357
2,091
8,331
0
27,375
W
Izanami
13,193
7,529
548
1,498
5,253
2,638
1,423
746
4,507
0
50,257
L
Ganesha
d_r_da3rd
Ganesha
3,908
236
0
948
11,099
8,956
0
2,011
9,088
16,723
0
L
Lancelot
hXc HonkSolo
Lancelot
9,357
1,003
0
150
10,515
5,047
0
1,597
8,918
0
27,101
L
Horus
kayneumz
Horus
2,642
1,505
834
3,141
14,292
9,875
0
2,075
12,217
0
10,642
W
Jormungandr
slarkefaen
Jormungandr
5,683
1,459
247
1,602
12,166
10,391
623
2,021
10,145
19,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,532
Gold Earned
25,561
69
Minions Killed
130
0
Camps Cleared
8
650,760
Distance Traveled
590,098
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,339
695
25
2
2
208,739
1
W
Izanami
9,300
775
85
7
6
192,814
0
L
Ganesha
7,798
650
1
0
0
213,994
0
L
Lancelot
7,868
656
38
3
0
279,526
0
L
Horus
7,866
656
30
3
0
157,240
1
W
Jormungandr
7,922
660
20
2
0
188,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role