Player Matchup

Olorun
Olorun
 
Olorun
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Itsmyfaltusuk
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Vulcan
Vulcan
Riceybowl237
Vulcan
Level 160
God Stats
6W - 4L
1,518 SR
Queue Stats
622W - 594L
1,573 Elo+
Solo
Poseidon
Poseidon
xToNyDeadx
Poseidon
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,213 Elo+
Solo
Team Averages
Level 89
1,504 SR
1,457 Elo+

VS

Team Averages
Level 56
1,576 SR
1,616 Elo+
Bacchus
Bacchus
AntStz-
Bacchus
Level 128
God Stats
4W - 0L
1,727 SR
Queue Stats
227W - 249L
1,560 Elo+
Solo
Osiris
Osiris
ChoLeeRavioli
Osiris
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 11L
1,644 Elo+
Party 1
Cernunnos
Cernunnos
Fifty2Weeks
Cernunnos
Level 84
God Stats
22W - 25L
1,440 SR
Queue Stats
907W - 921L
1,547 Elo+
Solo
Olorun
Olorun
PennePenneVici
Olorun
Level 28
God Stats
2W - 0L
1,715 SR
Queue Stats
38W - 17L
1,680 Elo+
Party 1
Tyr
Tyr
Zidatsu
Tyr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
8 / 8 / 4
10,591
883
10,613
14,861
7,356
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
 
Artemis
16
4 / 6 / 5
9,173
764
12,527
12,539
5,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
12
2 / 6 / 4
7,938
662
4,471
15,250
12,062
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
15
2 / 6 / 8
8,581
715
13,876
11,132
5,170
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
xToNyDeadx
Poseidon
13
0 / 8 / 7
7,626
636
7,745
11,726
4,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AntStz-
Bacchus
18
15 / 5 / 13
11,453
954
15,136
16,666
17,035
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 3 / 16
10,462
872
11,315
17,261
20,510
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
Fifty2Weeks
Cernunnos
15
4 / 4 / 17
9,274
773
15,098
12,853
5,444
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 2 / 19
9,262
772
9,598
12,424
13,525
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tyr
18
6 / 2 / 17
10,235
853
10,047
16,314
15,643
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
116
16
Kills
34
34
Deaths
16
28
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
8
8
4
1.25
L
Artemis
 
Artemis
4
6
5
1.08
W
Bacchus
AntStz-
Bacchus
15
5
13
4.3
W
7
3
16
5
W
Cernunnos
Fifty2Weeks
Cernunnos
4
4
17
3.13
L
Cthulhu
2
6
4
0.67
W
2
2
19
5.75
L
Vulcan
2
6
8
1
W
Tyr
6
2
17
7.25
L
Poseidon
xToNyDeadx
Poseidon
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,232
Damage
61,194
65,508
Taken
75,518
34,923
Mitigated
72,157
12,023
Healing
33,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
10,613
5,537
1,402
2,561
14,861
7,356
57
5,094
9,767
22,442
0
L
Artemis
 
Artemis
12,527
5,027
1,188
1,611
12,539
5,700
406
5,072
7,467
0
20,969
W
Bacchus
AntStz-
Bacchus
15,136
2,032
1,431
2,783
16,666
17,035
1,088
5,537
11,060
31,264
0
W
11,315
2,826
2,923
3,491
17,261
20,510
1,214
6,451
10,788
0
18,559
W
Cernunnos
Fifty2Weeks
Cernunnos
15,098
8,805
2,240
2,789
12,853
5,444
3,397
8,657
4,152
0
34,355
L
Cthulhu
4,471
269
1,174
1,064
15,250
12,062
0
2,888
12,362
11,614
0
W
9,598
4,029
7,698
5,215
12,424
13,525
2,821
8,280
4,122
23,882
0
L
Vulcan
13,876
6,053
1,073
1,689
11,132
5,170
0
6,268
4,864
25,208
0
W
Tyr
10,047
357
1,027
3,795
16,314
15,643
852
7,573
8,691
0
22,266
L
Poseidon
xToNyDeadx
Poseidon
7,745
1,370
0
261
11,726
4,635
0
5,412
6,314
15,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,909
Gold Earned
50,686
103
Minions Killed
122
0
Camps Cleared
0
890,830
Distance Traveled
1,141,297
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,591
883
29
2
0
179,247
0
L
Artemis
9,173
764
18
2
0
194,855
0
W
Bacchus
11,453
954
19
2
0
185,956
1
W
Osiris
10,462
872
11
1
0
251,230
3
W
Cernunnos
9,274
773
41
3
0
209,023
0
L
Cthulhu
7,938
662
12
1
0
137,864
0
W
Olorun
9,262
772
19
2
0
224,569
0
L
Vulcan
8,581
715
29
2
0
208,346
0
W
Tyr
10,235
853
32
3
0
270,519
0
L
Poseidon
7,626
636
15
1
0
170,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role