Player Matchup

Freya
Freya
ApoloRising
Freya
Level 114
God Stats
9W - 12L
1,475 SR
Queue Stats
606W - 624L
1,553 Elo+
Solo
Erlang Shen
Erlang Shen
Celinie1816
Erlang Shen
Level 40
God Stats
3W - 3L
1,500 SR
Queue Stats
353W - 387L
1,560 Elo+
Solo
Zeus
Zeus
NoHazard
Zeus
Level 26
God Stats
0W - 2L
1,277 SR
Queue Stats
4W - 6L
1,478 Elo+
Solo
Hel
Hel
WillTheKOTP
Hel
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 126L
1,620 Elo+
Solo
Bakasura
Bakasura
imdarker12
Bakasura
Level 21
God Stats
2W - 3L
1,640 SR
Queue Stats
52W - 47L
1,579 Elo+
Solo
Team Averages
Level 45
1,478 SR
1,558 Elo+

VS

Team Averages
Level 63
1,488 SR
1,589 Elo+
Yemoja
Yemoja
AlertPegasus
Yemoja
Level 155
God Stats
3W - 1L
1,657 SR
Queue Stats
131W - 124L
1,587 Elo+
Party 1
Achilles
Achilles
Darcfurie
Achilles
Level 32
God Stats
1W - 1L
1,273 SR
Queue Stats
14W - 8L
1,581 Elo+
Party 1
Danzaburou
Danzaburou
SimpForGurls
Danzaburou
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,821 Elo+
Party 1
Ares
Ares
SumTingWong_Hia
Ares
Level 82
God Stats
3W - 1L
1,512 SR
Queue Stats
88W - 89L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
xiGrizzzly
Cernunnos
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 19L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 6
10,531
658
18,065
18,300
8,899
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Celinie1816
Erlang Shen
18
3 / 5 / 9
10,413
651
11,980
32,075
38,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
19
6 / 4 / 6
11,301
706
42,685
16,380
6,543
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 4 / 9
10,322
645
17,711
23,413
9,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
imdarker12
Bakasura
13
0 / 10 / 9
9,002
563
19,061
18,889
6,160
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
0 / 2 / 24
11,557
722
7,271
22,571
21,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
Darcfurie
Achilles
20
5 / 3 / 21
11,753
735
23,696
29,976
26,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
SimpForGurls
Danzaburou
20
15 / 3 / 12
13,709
857
33,760
23,743
13,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
4 / 4 / 23
12,169
761
10,706
29,521
32,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
xiGrizzzly
Cernunnos
18
4 / 2 / 19
11,095
693
19,256
21,997
11,261
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
127
13
Kills
28
28
Deaths
14
39
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
2
24
6
L
1
5
6
0.8
L
Erlang Shen
Celinie1816
Erlang Shen
3
5
9
1.5
W
Achilles
Darcfurie
Achilles
5
3
21
5.17
L
Zeus
6
4
6
2.25
W
Danzaburou
SimpForGurls
Danzaburou
15
3
12
7
W
4
4
23
3.88
L
3
4
9
1.88
L
Bakasura
imdarker12
Bakasura
0
10
9
0.45
W
Cernunnos
xiGrizzzly
Cernunnos
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,502
Damage
94,689
109,057
Taken
127,808
69,660
Mitigated
105,986
52,793
Healing
64,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
7,271
3,044
28,987
8,918
22,571
21,004
386
14,404
6,919
10,575
0
L
18,065
5,303
1,309
3,651
18,300
8,899
499
1,926
16,154
40,950
0
L
Erlang Shen
Celinie1816
Erlang Shen
11,980
3,459
1,797
7,745
32,075
38,265
576
7,444
23,988
0
19,960
W
Achilles
Darcfurie
Achilles
23,696
9,606
1,605
8,680
29,976
26,730
1,768
17,557
10,610
0
35,266
L
Zeus
42,685
3,231
1,112
643
16,380
6,543
481
1,655
14,612
67,184
0
W
Danzaburou
SimpForGurls
Danzaburou
33,760
13,009
382
5,170
23,743
13,996
2,977
14,038
7,989
0
76,490
W
10,706
1,055
2,487
3,234
29,521
32,995
941
18,320
9,745
16,444
0
L
17,711
145
20,041
14,453
23,413
9,793
276
4,931
18,300
25,758
0
L
Bakasura
imdarker12
Bakasura
19,061
10,564
164
1,878
18,889
6,160
0
2,021
16,643
0
14,475
W
Cernunnos
xiGrizzzly
Cernunnos
19,256
7,095
2,495
2,163
21,997
11,261
1,768
14,142
5,867
0
50,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,569
Gold Earned
60,283
161
Minions Killed
180
0
Camps Cleared
0
1,326,064
Distance Traveled
1,402,386
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,557
722
7
0
0
244,773
3
L
Freya
10,531
658
52
3
0
236,283
3
L
Erlang Shen
10,413
651
14
1
0
284,795
0
W
Achilles
11,753
735
23
1
0
317,998
1
L
Zeus
11,301
706
64
4
0
255,607
0
W
Danzaburou
13,709
857
86
5
0
259,239
1
W
Ares
12,169
761
13
1
0
312,352
0
L
Hel
10,322
645
16
1
0
313,045
0
L
Bakasura
9,002
563
15
1
0
236,334
0
W
Cernunnos
11,095
693
51
3
0
268,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role