Player Matchup

Vulcan
Vulcan
Dr Mystery01
Vulcan
Level 97
God Stats
1W - 3L
1,337 SR
Queue Stats
32W - 23L
1,591 Elo+
Party 2
Jormungandr
Jormungandr
EarnedCell44159
Jormungandr
Level 145
God Stats
5W - 4L
1,636 SR
Queue Stats
102W - 94L
1,544 Elo+
Party 2
Neith
Neith
Iceyy Cat
Neith
Level 42
God Stats
1W - 2L
1,591 SR
Queue Stats
15W - 25L
1,518 Elo+
Party 2
Sol
Sol
Jahummuslol
Sol
Level 89
God Stats
0W - 1L
1,742 SR
Queue Stats
46W - 38L
1,602 Elo+
Party 2
Ravana
Ravana
YyeetMaster69
Ravana
Level 104
God Stats
4W - 2L
1,500 SR
Queue Stats
69W - 50L
1,611 Elo+
Party 2
Team Averages
Level 95
1,561 SR
1,573 Elo+

VS

Team Averages
Level 46
1,625 SR
1,513 Elo+
Artemis
Artemis
Doflaminooo
Artemis
Level 49
God Stats
3W - 1L
1,534 SR
Queue Stats
47W - 45L
1,529 Elo+
Solo
Neith
Neith
Eric The Hokage
Neith
Level 129
God Stats
14W - 24L
1,638 SR
Queue Stats
207W - 217L
1,536 Elo+
Solo
Cerberus
Cerberus
NuWabigtoe
Cerberus
Level 16
God Stats
1W - 0L
1,696 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Shrr0m
Amaterasu
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Merlin
Merlin
SloppyJOeee
Merlin
Level 16
God Stats
1W - 0L
1,754 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
2 / 4 / 0
6,853
685
8,634
7,651
3,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
EarnedCell44159
Jormungandr
13
0 / 2 / 3
6,840
684
5,369
9,321
4,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Iceyy Cat
Neith
14
1 / 0 / 0
7,184
718
2,594
4,947
2,116
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 4 / 3
7,147
715
3,924
8,341
3,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 2 / 1
6,793
679
4,586
5,071
2,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Doflaminooo
Artemis
15
2 / 0 / 2
7,691
769
3,436
3,867
1,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 1 / 5
8,057
806
7,361
6,637
3,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Cerberus
NuWabigtoe
Cerberus
13
1 / 0 / 6
7,508
751
4,462
9,410
7,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Shrr0m
Amaterasu
13
1 / 2 / 2
6,892
689
1,495
7,872
5,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
16
4 / 0 / 7
8,543
854
14,255
5,977
2,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
3
Kills
12
12
Deaths
3
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Artemis
Doflaminooo
Artemis
2
0
2
3
L
Vulcan
2
4
0
0.5
L
Jormungandr
EarnedCell44159
Jormungandr
0
2
3
0.75
W
4
1
5
6.5
L
Neith
Iceyy Cat
Neith
1
0
0
1
L
0
4
3
0.38
W
Cerberus
NuWabigtoe
Cerberus
1
0
6
4
W
Amaterasu
Shrr0m
Amaterasu
1
2
2
1
W
Merlin
4
0
7
7.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,107
Damage
31,009
35,331
Taken
33,763
15,965
Mitigated
20,306
4,167
Healing
7,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Doflaminooo
Artemis
3,436
1,014
0
501
3,867
1,658
0
1,615
2,212
0
23,608
L
Vulcan
8,634
3,133
0
465
7,651
3,317
0
3,902
3,539
20,242
0
L
Jormungandr
EarnedCell44159
Jormungandr
5,369
2,013
47
937
9,321
4,808
0
5,002
4,043
20,408
0
W
7,361
1,150
0
990
6,637
3,248
123
4,062
2,439
0
35,502
L
Neith
Iceyy Cat
Neith
2,594
961
0
971
4,947
2,116
175
3,324
1,443
0
11,877
L
3,924
1,026
0
919
8,341
3,264
0
3,549
4,508
25,434
0
W
Cerberus
NuWabigtoe
Cerberus
4,462
345
0
1,890
9,410
7,529
97
4,664
4,573
15,589
0
W
Amaterasu
Shrr0m
Amaterasu
1,495
306
0
2,100
7,872
5,052
0
4,570
3,105
0
5,350
W
Merlin
14,255
653
14
1,829
5,977
2,819
1,333
2,336
3,507
49,590
0
L
4,586
918
0
828
5,071
2,460
119
2,044
2,826
0
19,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,817
Gold Earned
38,691
195
Minions Killed
250
0
Camps Cleared
0
1,017,681
Distance Traveled
1,075,467
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,691
769
56
6
0
221,049
0
L
Vulcan
6,853
685
41
4
0
198,724
2
L
Jormungandr
6,840
684
32
3
0
209,222
3
W
Neith
8,057
806
70
7
0
196,065
4
L
Neith
7,184
718
32
3
0
206,565
1
L
Sol
7,147
715
53
5
0
175,605
0
W
Cerberus
7,508
751
35
4
0
212,120
1
W
Amaterasu
6,892
689
4
0
0
237,795
0
W
Merlin
8,543
854
85
9
0
208,438
0
L
Ravana
6,793
679
37
4
0
227,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role