Player Matchup

Nike
Nike
Anker18
Nike
Level 104
God Stats
1W - 2L
1,742 SR
Queue Stats
116W - 107L
1,531 Elo+
Solo
Raijin
Raijin
Louis-D
Raijin
Level 138
God Stats
8W - 9L
1,596 SR
Queue Stats
750W - 735L
1,521 Elo+
Solo
Charybdis
Charybdis
NothingTV
Charybdis
Level 124
God Stats
1W - 1L
1,706 SR
Queue Stats
129W - 117L
1,577 Elo+
Solo
Xing Tian
Xing Tian
cielvi
Xing Tian
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,539 Elo+
Solo
Bastet
Bastet
ladouille_alors
Bastet
Level 101
God Stats
19W - 13L
1,675 SR
Queue Stats
526W - 529L
1,477 Elo+
Solo
Team Averages
Level 123
1,644 SR
1,529 Elo+

VS

Team Averages
Level 141
1,515 SR
1,544 Elo+
Merlin
Merlin
LordJonny
Merlin
Level 150
God Stats
3W - 5L
1,416 SR
Queue Stats
367W - 373L
1,502 Elo+
Solo
Athena
Athena
Preacher98
Athena
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 46L
1,552 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Waihto
Tsukuyomi
Level 159
God Stats
10W - 5L
1,766 SR
Queue Stats
846W - 779L
1,593 Elo+
Solo
Ullr
Ullr
XxBiZ3NxX
Ullr
Level 160
God Stats
8W - 8L
1,491 SR
Queue Stats
558W - 473L
1,526 Elo+
Party 1
Sol
Sol
Васили4
Sol
Level 128
God Stats
10W - 9L
1,400 SR
Queue Stats
341W - 250L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Anker18
Nike
19
3 / 4 / 18
11,319
629
13,697
24,794
26,027
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Raijin
Louis-D
Raijin
20
7 / 5 / 15
12,740
708
23,009
19,684
10,389
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
NothingTV
Charybdis
20
9 / 5 / 14
13,019
723
33,820
19,955
11,211
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
cielvi
Xing Tian
19
4 / 6 / 18
12,479
693
9,576
27,686
38,841
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 6 / 16
11,129
618
18,721
19,826
9,957
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LordJonny
Merlin
20
9 / 6 / 7
13,665
759
25,507
16,793
10,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Preacher98
Athena
20
2 / 4 / 16
13,030
724
5,524
29,119
41,471
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Waihto
Tsukuyomi
19
6 / 7 / 6
12,004
667
22,814
24,107
12,871
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
20
4 / 5 / 8
12,412
690
15,372
26,733
16,303
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
2 / 3 / 14
11,809
656
19,930
15,606
7,635
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
74
25
Kills
23
26
Deaths
25
81
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Nike
Anker18
Nike
3
4
18
3
W
Merlin
LordJonny
Merlin
9
6
7
2.08
L
Raijin
Louis-D
Raijin
7
5
15
2.9
L
Charybdis
NothingTV
Charybdis
9
5
14
3.2
W
Athena
Preacher98
Athena
2
4
16
2.5
W
Tsukuyomi
Waihto
Tsukuyomi
6
7
6
1.29
W
Ullr
4
5
8
1.6
L
Xing Tian
cielvi
Xing Tian
4
6
18
2.17
L
2
6
16
1.67
W
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,823
Damage
89,147
111,945
Taken
112,358
96,425
Mitigated
88,323
28,648
Healing
36,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
Anker18
Nike
13,697
1,026
1,806
1,278
24,794
26,027
54
12,307
12,487
0
24,730
W
Merlin
LordJonny
Merlin
25,507
1,457
2,352
1,844
16,793
10,043
1,173
6,253
10,540
51,621
0
L
Raijin
Louis-D
Raijin
23,009
1,872
3,950
3,415
19,684
10,389
766
11,309
8,375
50,852
0
L
Charybdis
NothingTV
Charybdis
33,820
17,638
2,058
3,433
19,955
11,211
3,305
9,731
10,224
0
53,202
W
Athena
Preacher98
Athena
5,524
1,412
2,052
6,679
29,119
41,471
431
7,959
21,160
13,995
0
W
Tsukuyomi
Waihto
Tsukuyomi
22,814
4,611
2,587
5,979
24,107
12,871
300
7,896
16,211
0
47,047
W
Ullr
15,372
5,950
3,725
5,262
26,733
16,303
3,637
6,794
19,939
0
29,268
L
Xing Tian
cielvi
Xing Tian
9,576
350
2,545
3,541
27,686
38,841
230
10,596
17,090
19,304
0
L
18,721
4,072
3,004
3,618
19,826
9,957
152
7,018
12,808
0
31,011
W
19,930
3,772
1,282
4,830
15,606
7,635
2,720
3,683
11,923
40,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,686
Gold Earned
62,920
183
Minions Killed
214
0
Camps Cleared
0
1,519,500
Distance Traveled
1,548,015
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
11,319
629
13
1
0
322,540
2
W
Merlin
13,665
759
74
4
0
260,654
1
L
Raijin
12,740
708
52
3
0
274,998
0
L
Charybdis
13,019
723
69
4
0
262,683
1
W
Athena
13,030
724
15
1
0
313,010
4
W
Tsukuyomi
12,004
667
43
2
0
310,336
0
W
Ullr
12,412
690
39
2
0
325,095
0
L
Xing Tian
12,479
693
23
1
0
312,343
0
L
Bastet
11,129
618
26
1
0
346,936
3
W
Sol
11,809
656
43
2
0
338,920
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role