Player Matchup

Jormungandr
Jormungandr
DoomsZilla5635
Jormungandr
Level 68
God Stats
56W - 56L
1,468 SR
Queue Stats
96W - 131L
1,405 Elo+
Party 2
Sol
Sol
Gos2eleven
Sol
Level 114
God Stats
5W - 1L
1,937 SR
Queue Stats
164W - 173L
1,340 Elo+
Party 2
Cabrakan
Cabrakan
Kronosyke
Cabrakan
Level 69
God Stats
8W - 7L
1,435 SR
Queue Stats
107W - 137L
1,342 Elo+
Solo
Shiva
Shiva
adamdlc
Shiva
Level 129
God Stats
30W - 28L
1,538 SR
Queue Stats
427W - 483L
1,467 Elo+
Party 2
Medusa
Medusa
shamus_the_lamus
Medusa
Level 150
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 80L
1,203 Elo+
Solo
Team Averages
Level 106
1,575 SR
1,352 Elo+

VS

Team Averages
Level 122
1,587 SR
1,394 Elo+
Ganesha
Ganesha
 
Ganesha
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Demi-Goddess_OwO
Medusa
Level 99
God Stats
31W - 45L
1,347 SR
Queue Stats
57W - 62L
1,377 Elo+
Solo
Zeus
Zeus
Ravel14622
Zeus
Level 128
God Stats
0W - 1L
1,808 SR
Queue Stats
12W - 14L
1,328 Elo+
Solo
Danzaburou
Danzaburou
godofwar660
Danzaburou
Level 127
God Stats
9W - 4L
1,778 SR
Queue Stats
226W - 248L
1,267 Elo+
Party 1
Fenrir
Fenrir
x LoOn3yZ x
Fenrir
Level 110
God Stats
5W - 6L
1,500 SR
Queue Stats
77W - 80L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DoomsZilla5635
Jormungandr
12
1 / 3 / 2
7,358
491
3,842
11,831
6,559
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
1 / 2 / 3
7,476
498
3,019
10,239
5,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
Kronosyke
Cabrakan
11
2 / 0 / 5
6,995
466
6,929
14,732
12,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
adamdlc
Shiva
14
8 / 0 / 0
8,882
592
9,894
11,669
8,569
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 2 / 1
7,992
533
6,028
11,486
4,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
1 / 2 / 3
7,147
476
3,911
11,195
8,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 4 / 1
7,111
474
7,981
9,270
3,553
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 2
6,495
433
6,898
5,950
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
godofwar660
Danzaburou
12
0 / 5 / 0
7,151
477
4,325
11,891
4,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
12
4 / 0 / 0
7,229
482
4,959
9,170
4,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
13
Kills
7
7
Deaths
13
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
1
2
3
1.25
L
1
4
1
0.38
W
Jormungandr
DoomsZilla5635
Jormungandr
1
3
2
0.67
W
1
2
3
1.25
W
Cabrakan
Kronosyke
Cabrakan
2
0
5
4.5
L
1
2
2
1
W
Shiva
adamdlc
Shiva
8
0
0
8
L
Danzaburou
godofwar660
Danzaburou
0
5
0
0
W
1
2
1
0.75
L
Fenrir
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,712
Damage
28,074
59,957
Taken
47,476
37,436
Mitigated
23,750
17,982
Healing
12,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,911
501
0
2,474
11,195
8,390
25
2,410
8,785
26,656
0
L
7,981
2,938
0
240
9,270
3,553
1,236
2,646
6,624
0
52,457
W
Jormungandr
DoomsZilla5635
Jormungandr
3,842
738
714
2,312
11,831
6,559
654
3,736
8,095
43,009
0
W
3,019
1,374
0
2,220
10,239
5,148
1,326
1,589
8,650
45,464
7,172
W
Cabrakan
Kronosyke
Cabrakan
6,929
1,181
0
4,252
14,732
12,317
0
3,546
11,186
33,143
0
L
6,898
697
0
1,548
5,950
2,312
0
3,419
2,531
38,393
0
W
Shiva
adamdlc
Shiva
9,894
1,612
787
3,904
11,669
8,569
211
874
10,795
0
49,797
L
Danzaburou
godofwar660
Danzaburou
4,325
2,035
0
3,240
11,891
4,785
1,068
2,075
9,816
0
43,017
W
6,028
2,314
0
3,793
11,486
4,843
486
1,064
10,422
0
66,928
L
Fenrir
4,959
569
0
4,632
9,170
4,710
168
2,897
6,273
0
34,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,703
Gold Earned
35,133
388
Minions Killed
308
0
Camps Cleared
0
1,459,935
Distance Traveled
1,316,080
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,147
476
17
1
0
285,686
1
L
Medusa
7,111
474
89
6
0
258,649
1
W
Jormungandr
7,358
491
65
4
0
319,478
4
W
Sol
7,476
498
94
6
0
252,645
3
W
Cabrakan
6,995
466
43
3
0
274,171
0
L
Zeus
6,495
433
59
4
0
192,480
4
W
Shiva
8,882
592
91
6
0
338,125
3
L
Danzaburou
7,151
477
77
5
0
272,365
1
W
Medusa
7,992
533
95
6
0
275,516
3
L
Fenrir
7,229
482
66
4
0
306,900
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role