Player Matchup

Cthulhu
Cthulhu
DASMELLOFORANGE
Cthulhu
Level 119
God Stats
1W - 2L
1,377 SR
Queue Stats
27W - 27L
1,676 Elo+
Party 1
Hel
Hel
LightningXolt
Hel
Level 62
God Stats
2W - 1L
1,504 SR
Queue Stats
27W - 37L
1,577 Elo+
Solo
Danzaburou
Danzaburou
Slycerberus
Danzaburou
Level 150
God Stats
7W - 12L
1,273 SR
Queue Stats
151W - 160L
1,574 Elo+
Party 1
Team Averages
Level 110
1,384 SR
1,609 Elo+

VS

Team Averages
Level 145
1,591 SR
1,612 Elo+
Tsukuyomi
Tsukuyomi
C_Kyra
Tsukuyomi
Level 136
God Stats
2W - 2L
1,544 SR
Queue Stats
24W - 27L
1,514 Elo+
Solo
Xing Tian
Xing Tian
JFKFTW
Xing Tian
Level 140
God Stats
21W - 26L
1,548 SR
Queue Stats
492W - 489L
1,577 Elo+
Solo
Raijin
Raijin
PrimeNificent
Raijin
Level 160
God Stats
11W - 6L
1,682 SR
Queue Stats
778W - 496L
1,746 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 4
7,164
716
9,407
16,775
12,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 4 / 5
6,406
641
5,408
8,447
3,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Slycerberus
Danzaburou
11
3 / 3 / 2
7,433
743
7,500
9,172
4,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
C_Kyra
Tsukuyomi
11
2 / 4 / 7
7,173
717
9,223
11,070
4,817
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
JFKFTW
Xing Tian
13
2 / 0 / 7
8,168
817
6,577
11,406
10,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
5 / 1 / 4
8,025
803
14,130
6,743
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
4
Kills
9
9
Deaths
5
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
C_Kyra
Tsukuyomi
2
4
7
1.38
L
1
2
4
1.5
W
Xing Tian
JFKFTW
Xing Tian
2
0
7
5.5
L
0
4
5
0.63
W
5
1
4
7
L
Danzaburou
Slycerberus
Danzaburou
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,315
Damage
29,930
34,394
Taken
29,219
20,538
Mitigated
18,148
10,717
Healing
8,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
C_Kyra
Tsukuyomi
9,223
2,246
0
3,916
11,070
4,817
215
5,907
5,163
0
31,523
L
9,407
1,390
97
3,447
16,775
12,761
0
10,320
6,455
25,545
0
W
Xing Tian
JFKFTW
Xing Tian
6,577
838
232
3,647
11,406
10,256
0
5,518
5,888
12,148
0
L
5,408
222
3,157
2,766
8,447
3,514
0
5,645
2,802
13,548
0
W
14,130
1,817
0
500
6,743
3,075
162
3,821
2,922
38,375
0
L
Danzaburou
Slycerberus
Danzaburou
7,500
2,808
0
1,250
9,172
4,263
0
4,792
4,380
0
20,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,003
Gold Earned
23,366
94
Minions Killed
127
3
Camps Cleared
6
579,982
Distance Traveled
581,288
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,173
717
40
4
1
201,325
4
L
Cthulhu
7,164
716
36
4
1
202,673
2
W
Xing Tian
8,168
817
9
1
0
216,071
3
L
Hel
6,406
641
20
2
1
193,612
2
W
Raijin
8,025
803
78
8
5
163,892
2
L
Danzaburou
7,433
743
38
4
1
183,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role