Player Matchup

Chaac
Chaac
 
Chaac
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Nathan07smite
Cerberus
Level 18
God Stats
2W - 5L
1,236 SR
Queue Stats
105W - 163L
1,207 Elo+
Party 1
Jing Wei
Jing Wei
juanNR_22
Jing Wei
Level 66
God Stats
0W - 2L
1,285 SR
Queue Stats
28W - 62L
1,304 Elo+
Party 1
Team Averages
Level 60
1,340 SR
1,337 Elo+

VS

Team Averages
Level 69
1,536 SR
1,419 Elo+
Atlas
Atlas
 
Atlas
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Acronno
Nox
Level 24
God Stats
2W - 0L
1,775 SR
Queue Stats
3W - 4L
1,402 Elo+
Party 2
Apollo
Apollo
Daveal
Apollo
Level 35
God Stats
1W - 1L
1,334 SR
Queue Stats
3W - 5L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 7 / 0
7,469
575
8,331
25,564
22,164
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
Nathan07smite
Cerberus
11
0 / 6 / 1
7,627
587
5,702
15,609
6,906
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
juanNR_22
Jing Wei
11
2 / 5 / 0
8,199
631
6,283
11,610
4,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
3 / 0 / 13
10,490
807
12,825
13,701
17,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nox
15
9 / 2 / 9
10,610
816
13,461
8,533
4,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Apollo
Daveal
Apollo
16
6 / 0 / 12
10,213
786
21,457
11,231
6,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
52
2
Kills
18
18
Deaths
2
1
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
7
0
0
W
Atlas
 
Atlas
3
0
13
9.5
W
Nox
9
2
9
6.75
W
Apollo
Daveal
Apollo
6
0
12
12
L
Cerberus
Nathan07smite
Cerberus
0
6
1
0.08
L
Jing Wei
juanNR_22
Jing Wei
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,316
Damage
47,743
52,783
Taken
33,465
33,738
Mitigated
29,155
9,753
Healing
9,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,331
1,744
0
6,172
25,564
22,164
0
12,269
12,728
0
23,426
W
Atlas
 
Atlas
12,825
4,891
0
3,295
13,701
17,401
200
1,786
11,915
33,318
0
W
Nox
13,461
1,155
0
1,607
8,533
4,788
815
2,085
6,448
31,974
0
W
Apollo
Daveal
Apollo
21,457
14,830
0
4,758
11,231
6,966
1,672
2,898
8,333
0
59,491
L
Cerberus
Nathan07smite
Cerberus
5,702
357
0
2,280
15,609
6,906
0
8,603
6,837
22,507
0
L
Jing Wei
juanNR_22
Jing Wei
6,283
4,939
0
1,301
11,610
4,668
0
5,489
5,791
0
21,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,295
Gold Earned
31,313
132
Minions Killed
157
1
Camps Cleared
9
689,812
Distance Traveled
736,281
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,469
575
34
3
0
232,318
2
W
Atlas
10,490
807
19
1
2
257,299
5
W
Nox
10,610
816
40
3
1
235,096
0
W
Apollo
10,213
786
98
8
6
243,886
2
L
Cerberus
7,627
587
61
5
0
231,547
1
L
Jing Wei
8,199
631
37
3
1
225,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role