Player Matchup

Yu Huang
Yu Huang
Platinum III
Bo be gappin
Yu Huang
Platinum III
Level 152
God Stats
4W - 3L
1,632 SR
Queue Stats
149W - 135L
1,764 MMR
Solo
Skadi
Skadi
Silver II
Lost Sins108
Skadi
Silver II
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 29L
1,520 MMR
Solo
Horus
Horus
Silver II
djdoubless
Horus
Silver II
Level 107
God Stats
27W - 30L
1,451 SR
Queue Stats
55W - 52L
1,321 MMR
Solo
Cthulhu
Cthulhu
Bronze III
jjay_Zfair
Cthulhu
Bronze III
Level 96
God Stats
2W - 0L
1,318 SR
Queue Stats
9W - 8L
1,502 MMR
Solo
Mercury
Mercury
Gold V
o Frankasaurus
Mercury
Gold V
Level 122
God Stats
5W - 2L
1,478 SR
Queue Stats
11W - 7L
1,626 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,476 SR
1,547 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,684 SR
1,511 MMR
Susano
Susano
Gold V
 
Susano
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold III
Amin_mirage
Ganesha
Gold III
Level 134
God Stats
24W - 37L
1,515 SR
Queue Stats
127W - 130L
1,547 MMR
Solo
Ullr
Ullr
Gold V
JWashSmurf
Ullr
Gold V
Level 48
God Stats
2W - 2L
1,773 SR
Queue Stats
42W - 32L
1,671 MMR
Solo
Freya
Freya
Silver III
SZGUNSTOPPABLE
Freya
Silver III
Level 126
God Stats
0W - 1L
1,740 SR
Queue Stats
5W - 10L
1,549 MMR
Solo
Nemesis
Nemesis
Silver II
XBlueBomber2
Nemesis
Silver II
Level 107
God Stats
3W - 1L
1,891 SR
Queue Stats
248W - 244L
1,286 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Bo be gappin
Yu Huang
19
10 / 4 / 8
13,710
548
27,844
19,119
10,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
7 / 3 / 11
14,008
560
24,039
22,804
11,326
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
17
4 / 1 / 12
12,204
488
10,318
22,088
24,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
jjay_Zfair
Cthulhu
18
2 / 6 / 6
12,128
485
10,192
22,019
21,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
11 / 1 / 10
15,670
627
17,738
21,606
11,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
PoseidonBaron SamediCliodhnaLokiKing Arthur

VS

Bans
AtlasRavanaRamaAchillesKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
20
6 / 6 / 5
13,419
537
22,456
23,617
12,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ganesha
Amin_mirage
Ganesha
15
0 / 5 / 8
11,156
446
8,068
25,060
32,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
5 / 5 / 4
13,622
545
19,992
23,882
12,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 11 / 5
11,247
450
10,565
23,301
9,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
XBlueBomber2
Nemesis
18
2 / 7 / 2
11,828
473
9,198
26,361
12,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
38
34
Kills
14
15
Deaths
34
47
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
6
6
5
1.42
L
Ganesha
Amin_mirage
Ganesha
0
5
8
0.8
W
Yu Huang
Bo be gappin
Yu Huang
10
4
8
3.5
L
5
5
4
1.4
W
7
3
11
4.17
L
1
11
5
0.32
L
Nemesis
XBlueBomber2
Nemesis
2
7
2
0.43
W
Horus
4
1
12
10
W
Cthulhu
jjay_Zfair
Cthulhu
2
6
6
0.83
W
11
1
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,131
Damage
70,279
107,636
Taken
122,221
77,865
Mitigated
80,335
34,589
Healing
21,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
22,456
5,690
0
6,685
23,617
12,636
84
7,962
15,611
0
115,037
L
Ganesha
Amin_mirage
Ganesha
8,068
954
0
2,170
25,060
32,463
98
10,201
14,658
32,212
0
W
Yu Huang
Bo be gappin
Yu Huang
27,844
2,677
857
7,572
19,119
10,353
1,609
4,893
14,006
117,408
0
L
19,992
8,272
0
4,413
23,882
12,476
438
6,521
16,795
0
100,724
W
24,039
9,505
0
9,765
22,804
11,326
3,051
6,543
16,261
0
135,921
L
10,565
2,955
0
4,897
23,301
9,987
370
4,236
18,995
63,901
0
L
Nemesis
XBlueBomber2
Nemesis
9,198
2,794
0
3,489
26,361
12,773
548
8,680
17,586
136
94,437
W
Horus
10,318
5,611
2,074
7,859
22,088
24,113
1,231
4,434
17,426
0
36,920
W
Cthulhu
jjay_Zfair
Cthulhu
10,192
386
181
2,970
22,019
21,011
1,497
5,959
16,060
61,043
0
W
17,738
9,747
0
3,311
21,606
11,062
2,937
1,688
19,918
0
181,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,720
Gold Earned
61,272
681
Minions Killed
569
0
Camps Cleared
0
2,425,083
Distance Traveled
2,229,199
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
13,419
537
171
7
0
461,989
2
L
Ganesha
11,156
446
9
0
0
457,228
4
W
Yu Huang
13,710
548
155
6
0
438,813
0
L
Ullr
13,622
545
150
6
0
413,223
7
W
Skadi
14,008
560
155
6
0
443,088
4
L
Freya
11,247
450
107
4
0
414,480
2
L
Nemesis
11,828
473
132
5
0
482,279
3
W
Horus
12,204
488
40
2
0
496,338
8
W
Cthulhu
12,128
485
108
4
0
417,948
11
W
Mercury
15,670
627
223
9
0
628,896
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role