Player Matchup

Kali
Kali
Heis3nbug
Kali
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 38L
1,601 Elo+
Party 1
Bacchus
Bacchus
ISuckAtSmit
Bacchus
Level 85
God Stats
5W - 3L
1,655 SR
Queue Stats
284W - 283L
1,544 Elo+
Party 1
Hel
Hel
LootSkilz
Hel
Level 149
God Stats
3W - 2L
1,340 SR
Queue Stats
177W - 162L
1,577 Elo+
Party 1
Thoth
Thoth
Moonwatcher99
Thoth
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
95W - 88L
1,571 Elo+
Party 1
Cerberus
Cerberus
Vivithefreehole
Cerberus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 144L
1,387 Elo+
Solo
Team Averages
Level 88
1,499 SR
1,536 Elo+

VS

Team Averages
Level 45
1,462 SR
1,447 Elo+
Tyr
Tyr
Cubexic
Tyr
Level 44
God Stats
1W - 3L
1,308 SR
Queue Stats
92W - 85L
1,479 Elo+
Party 2
Hel
Hel
Gin_tonic27
Hel
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
HuggieWuggie178
The Morrigan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 60L
1,433 Elo+
Party 2
Hun Batz
Hun Batz
SYN Hexada
Hun Batz
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,323 Elo+
Solo
Hou Yi
Hou Yi
xXTicoChidoXx
Hou Yi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
19
11 / 4 / 10
12,962
810
20,130
26,381
19,134
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
ISuckAtSmit
Bacchus
20
7 / 2 / 16
13,321
833
10,837
25,066
39,399
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
6 / 3 / 11
11,876
742
15,865
17,641
11,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
2 / 2 / 12
11,302
706
14,946
12,071
5,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
18
1 / 3 / 20
10,916
682
14,550
37,620
28,850
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
20
3 / 5 / 9
11,827
739
14,295
28,727
47,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
2 / 6 / 11
10,359
647
18,246
17,126
9,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
HuggieWuggie178
The Morrigan
19
5 / 5 / 6
11,110
694
17,779
13,138
7,684
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
SYN Hexada
Hun Batz
13
2 / 8 / 6
9,303
581
11,696
15,376
7,517
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 3 / 8
10,180
636
20,304
14,942
8,245
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
54
27
Kills
14
14
Deaths
27
69
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Tyr
3
5
9
1.5
L
2
6
11
1.25
W
Kali
11
4
10
4
L
The Morrigan
HuggieWuggie178
The Morrigan
5
5
6
1.6
W
Bacchus
ISuckAtSmit
Bacchus
7
2
16
7.5
W
6
3
11
3.83
W
2
2
12
4
L
Hun Batz
SYN Hexada
Hun Batz
2
8
6
0.63
W
Cerberus
1
3
20
3.67
L
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,328
Damage
82,320
118,779
Taken
89,309
104,038
Mitigated
80,930
67,987
Healing
30,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
14,295
2,866
1,662
7,573
28,727
47,920
62
16,147
12,580
0
29,688
L
18,246
840
7,632
6,104
17,126
9,564
84
11,708
5,418
27,765
0
W
Kali
20,130
11,961
0
11,295
26,381
19,134
2,170
6,690
19,691
0
29,544
L
The Morrigan
HuggieWuggie178
The Morrigan
17,779
3,318
1,069
1,205
13,138
7,684
1,172
8,522
4,547
32,472
3,084
W
Bacchus
ISuckAtSmit
Bacchus
10,837
336
1,389
3,499
25,066
39,399
250
5,961
18,394
29,361
0
W
15,865
1,371
22,505
10,136
17,641
11,060
1,548
5,984
11,657
32,302
0
W
14,946
973
442
1,707
12,071
5,595
3,749
4,106
7,965
44,985
0
L
Hun Batz
SYN Hexada
Hun Batz
11,696
1,586
0
154
15,376
7,517
0
11,062
4,314
0
17,600
W
Cerberus
14,550
951
1,322
15,692
37,620
28,850
0
11,212
26,408
31,594
0
L
20,304
11,106
1,496
4,019
14,942
8,245
150
8,690
6,252
0
35,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,377
Gold Earned
52,779
192
Minions Killed
145
0
Camps Cleared
0
1,583,720
Distance Traveled
1,293,234
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,827
739
27
2
0
282,501
0
L
Hel
10,359
647
21
1
0
275,467
0
W
Kali
12,962
810
24
2
0
325,879
0
L
The Morrigan
11,110
694
47
3
0
265,326
0
W
Bacchus
13,321
833
30
2
0
338,616
2
W
Hel
11,876
742
50
3
0
322,515
0
W
Thoth
11,302
706
58
4
0
305,315
0
L
Hun Batz
9,303
581
9
1
0
200,781
0
W
Cerberus
10,916
682
30
2
0
291,395
0
L
Hou Yi
10,180
636
41
3
0
269,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role