Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Chknugitz916
Ah Muzen Cab
Level 56
God Stats
8W - 8L
1,626 SR
Queue Stats
86W - 88L
1,408 Elo+
Solo
Sol
Sol
GeneralNoodle
Sol
Level 125
God Stats
4W - 1L
1,602 SR
Queue Stats
48W - 37L
1,529 Elo+
Party 1
Ganesha
Ganesha
TheMooseRules
Ganesha
Level 148
God Stats
3W - 1L
1,453 SR
Queue Stats
72W - 50L
1,543 Elo+
Party 1
Baron Samedi
Baron Samedi
YRN_DzY
Baron Samedi
Level 129
God Stats
10W - 5L
1,607 SR
Queue Stats
346W - 356L
1,502 Elo+
Solo
Medusa
Medusa
pppetS
Medusa
Level 113
God Stats
2W - 1L
1,476 SR
Queue Stats
56W - 45L
1,594 Elo+
Party 1
Team Averages
Level 114
1,553 SR
1,515 Elo+

VS

Team Averages
Level 112
1,448 SR
1,456 Elo+
Izanami
Izanami
ColKali
Izanami
Level 91
God Stats
0W - 3L
1,546 SR
Queue Stats
47W - 46L
1,601 Elo+
Solo
Ao Kuang
Ao Kuang
LegendaryDumpy
Ao Kuang
Level 129
God Stats
0W - 3L
1,449 SR
Queue Stats
14W - 29L
1,307 Elo+
Party 2
Lancelot
Lancelot
Metro-Haze-_O
Lancelot
Level 158
God Stats
1W - 1L
1,233 SR
Queue Stats
11W - 12L
1,573 Elo+
Party 2
Vamana
Vamana
TTV-Tythaballer
Vamana
Level 65
God Stats
3W - 2L
1,533 SR
Queue Stats
25W - 32L
1,416 Elo+
Party 2
Atlas
Atlas
YuNgMaEstRo-_-
Atlas
Level 115
God Stats
3W - 5L
1,480 SR
Queue Stats
66W - 91L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Chknugitz916
Ah Muzen Cab
16
3 / 4 / 9
9,268
772
15,490
10,922
5,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
5 / 1 / 10
9,650
804
8,211
8,189
3,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
15
0 / 2 / 18
9,497
791
8,068
18,209
21,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
YRN_DzY
Baron Samedi
17
2 / 2 / 8
9,657
805
11,381
8,889
5,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
pppetS
Medusa
19
15 / 0 / 3
11,405
950
19,995
8,514
5,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ColKali
Izanami
15
0 / 2 / 2
8,199
683
7,704
12,547
5,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
15
5 / 6 / 2
8,564
714
9,704
15,030
6,595
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
Metro-Haze-_O
Lancelot
13
1 / 7 / 3
7,703
642
7,739
19,460
17,541
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 6 / 1
7,539
628
4,701
18,928
13,815
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
2 / 4 / 3
8,062
672
13,053
15,541
9,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
20
25
Kills
9
9
Deaths
25
48
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Chknugitz916
Ah Muzen Cab
3
4
9
1.88
L
Izanami
ColKali
Izanami
0
2
2
0.5
W
5
1
10
10
L
Ao Kuang
5
6
2
1
L
Lancelot
Metro-Haze-_O
Lancelot
1
7
3
0.36
L
1
6
1
0.25
W
Ganesha
0
2
18
4.5
W
Baron Samedi
YRN_DzY
Baron Samedi
2
2
8
3
L
2
4
3
0.88
W
Medusa
pppetS
Medusa
15
0
3
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,145
Damage
42,901
54,723
Taken
81,506
42,181
Mitigated
53,176
16,205
Healing
12,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Chknugitz916
Ah Muzen Cab
15,490
7,574
0
1,943
10,922
5,992
2,333
5,070
5,612
0
36,381
L
Izanami
ColKali
Izanami
7,704
4,795
0
2,351
12,547
5,713
350
5,946
6,447
0
40,028
W
8,211
3,478
0
3,906
8,189
3,544
2,716
3,180
4,837
30,521
0
L
Ao Kuang
9,704
2,288
0
2,875
15,030
6,595
52
5,780
9,082
17,317
0
L
Lancelot
Metro-Haze-_O
Lancelot
7,739
676
0
1,672
19,460
17,541
0
5,410
13,796
0
17,116
L
4,701
2,633
569
4,869
18,928
13,815
20
4,435
14,372
0
16,981
W
Ganesha
8,068
1,411
0
3,003
18,209
21,876
0
6,618
11,271
16,872
0
W
Baron Samedi
YRN_DzY
Baron Samedi
11,381
704
2,214
3,701
8,889
5,690
1,414
2,451
6,312
41,931
0
L
13,053
3,364
0
138
15,541
9,512
0
6,089
9,305
24,875
0
W
Medusa
pppetS
Medusa
19,995
9,414
0
1,438
8,514
5,079
2,400
4,246
3,934
0
47,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,477
Gold Earned
40,067
244
Minions Killed
191
0
Camps Cleared
0
1,135,529
Distance Traveled
1,107,632
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,268
772
51
4
0
233,374
3
L
Izanami
8,199
683
82
7
0
222,595
2
W
Sol
9,650
804
46
4
0
206,123
3
L
Ao Kuang
8,564
714
18
2
0
229,479
1
L
Lancelot
7,703
642
36
3
0
238,314
1
L
Vamana
7,539
628
26
2
0
221,133
0
W
Ganesha
9,497
791
8
1
0
243,170
2
W
Baron Samedi
9,657
805
72
6
0
217,868
3
L
Atlas
8,062
672
29
2
0
196,111
0
W
Medusa
11,405
950
67
6
0
234,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role