Player Matchup

Ah Puch
Ah Puch
RAP1DREVOLVER
Ah Puch
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 28L
1,569 Elo+
Party 2
Fafnir
Fafnir
Spiritbear6969
Fafnir
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,681 Elo+
Party 2
Da Ji
Da Ji
angelo1290
Da Ji
Level 116
God Stats
3W - 3L
1,383 SR
Queue Stats
139W - 134L
1,463 Elo+
Solo
Merlin
Merlin
moonskillet
Merlin
Level 84
God Stats
6W - 8L
1,508 SR
Queue Stats
426W - 487L
1,431 Elo+
Solo
Zhong Kui
Zhong Kui
oO FNG WOLFF Oo
Zhong Kui
Level 129
God Stats
2W - 0L
1,715 SR
Queue Stats
15W - 10L
1,602 Elo+
Party 2
Team Averages
Level 100
1,521 SR
1,549 Elo+

VS

Team Averages
Level 101
1,565 SR
1,375 Elo+
Raijin
Raijin
 
Raijin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Lightcomic
Mercury
Level 75
God Stats
0W - 1L
1,677 SR
Queue Stats
6W - 14L
1,073 Elo+
Party 1
Nike
Nike
Okeachoba
Nike
Level 109
God Stats
5W - 4L
1,608 SR
Queue Stats
228W - 206L
1,504 Elo+
Party 1
Odin
Odin
Patsb0y49
Odin
Level 125
God Stats
1W - 1L
1,879 SR
Queue Stats
84W - 90L
1,476 Elo+
Solo
Thanatos
Thanatos
legacysilverfox
Thanatos
Level 52
God Stats
1W - 1L
1,160 SR
Queue Stats
43W - 45L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
13 / 2 / 16
13,034
767
28,220
14,525
9,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
3 / 3 / 22
13,399
788
8,866
27,261
39,497
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
20
9 / 2 / 17
12,729
749
15,695
12,094
8,108
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
19
4 / 3 / 16
11,740
691
16,978
13,223
8,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
oO FNG WOLFF Oo
Zhong Kui
20
7 / 1 / 23
13,660
804
14,160
19,273
27,705
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
1 / 9 / 6
9,951
585
15,524
18,204
10,669
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Lightcomic
Mercury
16
1 / 8 / 7
10,351
609
9,203
16,807
9,364
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nike
18
1 / 6 / 5
9,711
571
12,021
17,606
23,688
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odin
19
3 / 5 / 5
10,590
623
14,936
26,386
27,170
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
17
4 / 8 / 3
10,266
604
11,148
17,440
9,598
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
36
36
Kills
10
11
Deaths
36
94
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
9
6
0.44
L
Mercury
Lightcomic
Mercury
1
8
7
0.56
L
Nike
1
6
5
0.58
L
Odin
3
5
5
1.1
W
Ah Puch
13
2
16
10.5
W
3
3
22
4.67
W
Da Ji
9
2
17
8.75
L
Thanatos
4
8
3
0.69
W
Merlin
4
3
16
4
W
Zhong Kui
oO FNG WOLFF Oo
Zhong Kui
7
1
23
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,919
Damage
62,832
86,376
Taken
96,443
93,873
Mitigated
80,489
35,461
Healing
24,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
15,524
1,438
934
1,682
18,204
10,669
0
14,352
3,852
36,034
0
L
Mercury
Lightcomic
Mercury
9,203
4,350
235
2,577
16,807
9,364
499
11,686
5,121
0
19,095
L
Nike
12,021
714
1,917
1,877
17,606
23,688
124
10,952
6,654
0
24,910
L
Odin
14,936
810
232
9,208
26,386
27,170
59
18,427
7,959
0
31,658
W
Ah Puch
28,220
2,212
2,121
4,689
14,525
9,766
1,583
2,982
11,543
48,101
0
W
8,866
2,601
5,262
8,409
27,261
39,497
828
5,104
22,157
17,203
0
W
Da Ji
15,695
2,308
2,170
764
12,094
8,108
1,023
2,238
9,856
0
22,491
L
Thanatos
11,148
2,702
1,132
4,576
17,440
9,598
0
12,807
4,633
0
18,512
W
Merlin
16,978
1,431
0
1,288
13,223
8,797
2,210
2,452
10,771
51,338
0
W
Zhong Kui
oO FNG WOLFF Oo
Zhong Kui
14,160
2,391
4,069
6,689
19,273
27,705
1,933
2,748
16,525
25,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,562
Gold Earned
50,869
182
Minions Killed
144
0
Camps Cleared
0
1,606,206
Distance Traveled
1,449,194
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,951
585
47
3
0
219,089
3
L
Mercury
10,351
609
19
1
0
310,595
5
L
Nike
9,711
571
27
2
0
300,393
0
L
Odin
10,590
623
31
2
0
331,981
0
W
Ah Puch
13,034
767
54
3
0
318,621
2
W
Fafnir
13,399
788
16
1
0
333,368
0
W
Da Ji
12,729
749
23
1
0
340,215
0
L
Thanatos
10,266
604
20
1
0
287,136
0
W
Merlin
11,740
691
63
4
0
295,233
0
W
Zhong Kui
13,660
804
26
2
0
318,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role