Player Matchup

Anhur
Anhur
Bakersman66
Anhur
Level 106
God Stats
9W - 5L
1,828 SR
Queue Stats
104W - 101L
1,323 Elo+
Party 1
Shiva
Shiva
ChevyWarrior93
Shiva
Level 147
God Stats
4W - 3L
1,493 SR
Queue Stats
102W - 106L
1,358 Elo+
Party 1
The Morrigan
The Morrigan
Claddywood
The Morrigan
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 26L
1,688 Elo+
Party 2
Thoth
Thoth
Meinastoirim
Thoth
Level 160
God Stats
1W - 0L
1,713 SR
Queue Stats
99W - 73L
1,645 Elo+
Party 2
Bakasura
Bakasura
donp128
Bakasura
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,419 Elo+
Party 2
Team Averages
Level 131
1,607 SR
1,487 Elo+

VS

Team Averages
Level 101
1,641 SR
1,508 Elo+
Sylvanus
Sylvanus
Its Swizz
Sylvanus
Level 84
God Stats
1W - 1L
1,879 SR
Queue Stats
48W - 50L
1,515 Elo+
Party 3
Nu Wa
Nu Wa
Zhazam
Nu Wa
Level 95
God Stats
5W - 6L
1,762 SR
Queue Stats
10W - 13L
1,460 Elo+
Solo
Apollo
Apollo
speeden turtle
Apollo
Level 97
God Stats
7W - 8L
1,470 SR
Queue Stats
53W - 47L
1,513 Elo+
Solo
Nemesis
Nemesis
uLtRa GrOuNdHoG
Nemesis
Level 160
God Stats
1W - 3L
1,594 SR
Queue Stats
211W - 240L
1,496 Elo+
Party 3
Sobek
Sobek
xTEA_GREENx
Sobek
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 38L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 5
8,452
768
9,952
9,267
4,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 1 / 7
8,130
739
8,228
10,626
7,478
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
Claddywood
The Morrigan
16
5 / 3 / 8
8,940
813
14,808
9,028
3,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 0 / 5
9,786
890
9,845
6,774
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
donp128
Bakasura
14
2 / 1 / 7
8,076
734
5,393
9,888
4,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Its Swizz
Sylvanus
13
0 / 2 / 3
7,506
682
4,429
10,105
7,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
Zhazam
Nu Wa
14
2 / 4 / 1
7,418
674
6,765
10,584
3,783
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 4 / 3
7,841
713
6,403
11,756
4,362
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 5 / 2
7,957
723
10,460
14,996
6,645
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 4 / 4
7,391
672
5,039
13,877
13,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
19
Kills
7
7
Deaths
19
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
W
1
1
7
4.5
W
The Morrigan
Claddywood
The Morrigan
5
3
8
3
L
Sylvanus
Its Swizz
Sylvanus
0
2
3
0.75
W
6
0
5
8.5
L
Nu Wa
Zhazam
Nu Wa
2
4
1
0.63
W
Bakasura
donp128
Bakasura
2
1
7
5.5
L
1
4
3
0.63
L
3
5
2
0.8
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,226
Damage
33,096
45,583
Taken
61,318
22,609
Mitigated
35,933
8,825
Healing
13,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,952
5,398
0
623
9,267
4,036
719
4,852
4,227
0
29,155
W
8,228
422
1,797
2,840
10,626
7,478
0
3,178
7,334
0
27,530
W
The Morrigan
Claddywood
The Morrigan
14,808
4,273
0
730
9,028
3,997
0
2,867
5,949
31,346
1,873
L
Sylvanus
Its Swizz
Sylvanus
4,429
1,017
1,623
2,582
10,105
7,955
0
2,494
7,037
8,359
0
W
9,845
330
0
1,188
6,774
2,741
1,444
1,989
4,701
48,262
0
L
Nu Wa
Zhazam
Nu Wa
6,765
3,402
196
1,837
10,584
3,783
130
5,152
5,312
22,170
0
W
Bakasura
donp128
Bakasura
5,393
3,676
0
1,647
9,888
4,357
0
2,565
7,139
0
24,456
L
6,403
5,500
0
2,865
11,756
4,362
0
3,422
8,182
0
32,496
L
10,460
3,893
0
2,513
14,996
6,645
0
6,398
7,757
0
32,707
L
5,039
168
0
2,019
13,877
13,188
0
4,952
8,464
16,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,384
Gold Earned
38,113
294
Minions Killed
170
0
Camps Cleared
0
1,199,097
Distance Traveled
1,036,373
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,452
768
51
5
0
220,999
0
W
Shiva
8,130
739
43
4
0
246,144
4
W
The Morrigan
8,940
813
62
6
0
217,189
1
L
Sylvanus
7,506
682
7
1
0
181,609
1
W
Thoth
9,786
890
98
9
0
252,873
3
L
Nu Wa
7,418
674
20
2
0
204,799
1
W
Bakasura
8,076
734
40
4
0
261,892
1
L
Apollo
7,841
713
65
6
0
202,171
1
L
Nemesis
7,957
723
48
4
0
220,801
4
L
Sobek
7,391
672
30
3
0
226,993
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role