Player Matchup

Susano
Susano
Gold II
 
Susano
Gold II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond V
Pоshy
Ullr
Diamond V
Level 107
God Stats
13W - 22L
1,642 SR
Queue Stats
575W - 569L
1,956 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
ReckIess1k
Cu Chulainn
Platinum II
Level 140
God Stats
1W - 1L
1,853 SR
Queue Stats
133W - 131L
1,955 MMR
Solo
Nu Wa
Nu Wa
Platinum III
Selia
Nu Wa
Platinum III
Level 160
God Stats
133W - 123L
1,635 SR
Queue Stats
392W - 404L
1,946 MMR
Solo
Sylvanus
Sylvanus
Gold II
zate22
Sylvanus
Gold II
Level 122
God Stats
1W - 3L
1,717 SR
Queue Stats
88W - 103L
1,733 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,669 SR
1,818 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,660 SR
1,879 MMR
Nemesis
Nemesis
Gold I
Caravannn
Nemesis
Gold I
Level 64
God Stats
4W - 1L
1,865 SR
Queue Stats
60W - 44L
1,914 MMR
Solo
Cupid
Cupid
Platinum II
Cªrs
Cupid
Platinum II
Level 160
God Stats
20W - 22L
1,158 SR
Queue Stats
310W - 311L
1,905 MMR
Solo
Bacchus
Bacchus
Platinum IV
DeathShadow14
Bacchus
Platinum IV
Level 125
God Stats
4W - 5L
1,569 SR
Queue Stats
18W - 20L
1,732 MMR
Solo
King Arthur
King Arthur
Platinum III
Magalemusic
King Arthur
Platinum III
Level 128
God Stats
8W - 5L
1,833 SR
Queue Stats
399W - 401L
1,920 MMR
Solo
Baron Samedi
Baron Samedi
Platinum II
TheOnryo
Baron Samedi
Platinum II
Level 160
God Stats
4W - 1L
1,877 SR
Queue Stats
426W - 415L
1,925 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
19
2 / 2 / 3
12,339
536
11,161
20,770
10,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ullr
Pоshy
Ullr
20
2 / 2 / 0
13,601
591
15,736
22,185
10,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
ReckIess1k
Cu Chulainn
17
1 / 7 / 0
11,306
492
8,584
25,582
28,318
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Nu Wa
Selia
Nu Wa
15
2 / 10 / 1
10,426
453
12,644
19,440
8,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
zate22
Sylvanus
15
1 / 9 / 1
9,695
422
7,435
30,685
36,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
CliodhnaCabrakanAh Muzen CabKaliBakasura

VS

Bans
Yu HuangMercuryBellonaRavanaMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Caravannn
Nemesis
20
16 / 2 / 6
15,215
662
33,077
26,171
15,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
Cªrs
Cupid
20
3 / 1 / 4
14,091
613
14,405
19,543
9,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
18
4 / 2 / 13
12,683
551
9,773
21,048
30,747
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Magalemusic
King Arthur
19
1 / 1 / 11
12,796
556
9,878
22,799
27,807
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
TheOnryo
Baron Samedi
20
6 / 2 / 12
13,406
583
23,888
18,632
10,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
76
8
Kills
30
30
Deaths
8
5
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
2
3
1.75
W
Nemesis
Caravannn
Nemesis
16
2
6
9.5
W
Cupid
Cªrs
Cupid
3
1
4
5
W
Bacchus
4
2
13
5.25
W
King Arthur
Magalemusic
King Arthur
1
1
11
6.5
L
Ullr
Pоshy
Ullr
2
2
0
1
L
Cu Chulainn
ReckIess1k
Cu Chulainn
1
7
0
0.14
L
Nu Wa
Selia
Nu Wa
2
10
1
0.25
W
Baron Samedi
TheOnryo
Baron Samedi
6
2
12
6
L
Sylvanus
zate22
Sylvanus
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,560
Damage
91,021
118,662
Taken
108,193
93,780
Mitigated
93,465
21,137
Healing
42,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
11,161
2,885
0
8,402
20,770
10,085
984
2,965
17,707
0
120,007
W
Nemesis
Caravannn
Nemesis
33,077
19,652
0
6,904
26,171
15,084
4,646
4,140
21,857
0
175,357
W
Cupid
Cªrs
Cupid
14,405
8,951
892
10,826
19,543
9,415
7,230
2,617
16,774
0
136,228
W
Bacchus
9,773
1,149
0
3,705
21,048
30,747
698
6,589
14,213
49,256
0
W
King Arthur
Magalemusic
King Arthur
9,878
698
0
6,564
22,799
27,807
398
3,783
18,843
0
79,162
L
Ullr
Pоshy
Ullr
15,736
4,158
0
2,226
22,185
10,054
2,575
920
21,265
0
142,168
L
Cu Chulainn
ReckIess1k
Cu Chulainn
8,584
1,351
0
2,279
25,582
28,318
0
3,852
21,652
0
89,051
L
Nu Wa
Selia
Nu Wa
12,644
3,296
0
1,876
19,440
8,634
404
10,172
8,911
76,919
0
W
Baron Samedi
TheOnryo
Baron Samedi
23,888
1,701
3,428
9,709
18,632
10,412
2,450
6,724
11,691
122,163
0
L
Sylvanus
zate22
Sylvanus
7,435
1,307
1,574
4,780
30,685
36,689
0
14,734
15,466
36,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,367
Gold Earned
68,191
742
Minions Killed
748
0
Camps Cleared
0
2,021,059
Distance Traveled
2,260,512
30
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
12,339
536
158
7
0
528,671
5
W
Nemesis
15,215
662
191
8
0
550,320
6
W
Cupid
14,091
613
205
9
0
447,079
0
W
Bacchus
12,683
551
52
2
0
450,044
10
W
King Arthur
12,796
556
126
5
0
388,961
5
L
Ullr
13,601
591
217
9
0
445,626
1
L
Cu Chulainn
11,306
492
178
8
0
368,072
7
L
Nu Wa
10,426
453
133
6
0
355,724
13
W
Baron Samedi
13,406
583
174
8
0
424,108
7
L
Sylvanus
9,695
422
56
2
0
322,966
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role