Player Matchup

Freya
Freya
ADMallaAkbar
Freya
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 37L
1,479 Elo+
Solo
Amaterasu
Amaterasu
Dang-19
Amaterasu
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 202L
1,480 Elo+
Party 2
Guan Yu
Guan Yu
DiabloDeLeche
Guan Yu
Level 129
God Stats
2W - 1L
1,687 SR
Queue Stats
105W - 93L
1,525 Elo+
Party 2
Medusa
Medusa
Ultimateye
Medusa
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Pele
Pele
YoeYoeJoe
Pele
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,550 Elo+
Party 1
Team Averages
Level 114
1,537 SR
1,507 Elo+

VS

Team Averages
Level 107
1,418 SR
1,485 Elo+
Cthulhu
Cthulhu
Hamtaru2020
Cthulhu
Level 104
God Stats
1W - 1L
1,743 SR
Queue Stats
365W - 378L
1,488 Elo+
Solo
Ne Zha
Ne Zha
JadaKeeeiss
Ne Zha
Level 125
God Stats
0W - 2L
1,171 SR
Queue Stats
187W - 171L
1,453 Elo+
Solo
Sylvanus
Sylvanus
UltraGoatse
Sylvanus
Level 127
God Stats
0W - 4L
1,158 SR
Queue Stats
204W - 199L
1,567 Elo+
Party 3
Hera
Hera
carabelli69
Hera
Level 60
God Stats
2W - 3L
1,531 SR
Queue Stats
100W - 89L
1,455 Elo+
Party 3
Osiris
Osiris
mauroarias0
Osiris
Level 121
God Stats
2W - 3L
1,487 SR
Queue Stats
228W - 254L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 9 / 6
13,817
628
25,047
30,410
12,805
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
Dang-19
Amaterasu
20
3 / 5 / 16
14,475
658
18,136
44,779
51,884
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Guan Yu
19
3 / 5 / 13
13,102
596
20,517
37,980
56,907
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
Ultimateye
Medusa
20
7 / 2 / 9
15,647
711
28,260
22,991
10,866
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
20
2 / 5 / 17
13,924
633
20,220
23,629
11,547
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hamtaru2020
Cthulhu
20
5 / 5 / 15
13,622
619
30,213
26,747
34,175
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
19
2 / 4 / 19
12,255
557
28,223
23,766
13,599
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
UltraGoatse
Sylvanus
20
5 / 2 / 18
14,619
665
24,369
30,236
55,104
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
8 / 7 / 7
13,556
616
27,048
17,289
9,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
20
4 / 5 / 14
12,696
577
21,443
27,051
48,739
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
97
23
Kills
24
26
Deaths
23
61
Assists
73
Player
Kills
Deaths
Assists
KDA
W
8
9
6
1.22
W
Amaterasu
Dang-19
Amaterasu
3
5
16
2.2
W
Guan Yu
3
5
13
1.9
L
Cthulhu
Hamtaru2020
Cthulhu
5
5
15
2.5
L
Ne Zha
2
4
19
2.88
W
Medusa
Ultimateye
Medusa
7
2
9
5.75
L
Sylvanus
UltraGoatse
Sylvanus
5
2
18
7
W
Pele
2
5
17
2.1
L
8
7
7
1.64
L
Osiris
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,180
Damage
131,296
159,789
Taken
125,089
144,009
Mitigated
161,121
84,905
Healing
61,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,047
7,671
2,313
7,951
30,410
12,805
51
13,724
16,686
35,179
0
W
Amaterasu
Dang-19
Amaterasu
18,136
6,168
3,431
16,345
44,779
51,884
1,210
23,108
21,671
7,548
25,402
W
Guan Yu
20,517
2,203
20,966
18,433
37,980
56,907
41
20,919
17,061
0
32,603
L
Cthulhu
Hamtaru2020
Cthulhu
30,213
1,177
4,726
4,112
26,747
34,175
0
7,253
19,494
64,707
0
L
Ne Zha
28,223
7,700
5,566
8,809
23,766
13,599
326
5,378
18,388
0
44,497
W
Medusa
Ultimateye
Medusa
28,260
13,477
2,510
6,378
22,991
10,866
4,078
13,372
9,619
0
76,303
L
Sylvanus
UltraGoatse
Sylvanus
24,369
4,634
16,496
13,304
30,236
55,104
293
6,705
23,531
40,143
0
W
Pele
20,220
4,215
3,050
3,528
23,629
11,547
2,254
10,507
13,122
0
64,988
L
27,048
6,317
1,546
775
17,289
9,504
554
2,015
15,274
42,219
0
L
Osiris
21,443
4,952
1,582
4,834
27,051
48,739
255
6,593
20,458
0
44,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,965
Gold Earned
66,748
239
Minions Killed
200
0
Camps Cleared
0
1,996,882
Distance Traveled
1,875,337
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
13,817
628
32
1
0
323,852
0
W
Amaterasu
14,475
658
18
1
0
365,914
0
W
Guan Yu
13,102
596
17
1
0
433,929
1
L
Cthulhu
13,622
619
56
3
0
413,942
3
L
Ne Zha
12,255
557
38
2
0
397,760
0
W
Medusa
15,647
711
100
5
0
419,163
1
L
Sylvanus
14,619
665
41
2
0
355,719
0
W
Pele
13,924
633
72
3
0
454,024
0
L
Hera
13,556
616
21
1
0
354,123
5
L
Osiris
12,696
577
44
2
0
353,793
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role