Player Matchup

Baron Samedi
Baron Samedi
DoubleX317
Baron Samedi
Level 27
God Stats
4W - 1L
1,629 SR
Queue Stats
164W - 89L
1,677 Elo+
Party 2
Vulcan
Vulcan
FlusteredNebula
Vulcan
Level 48
God Stats
9W - 0L
1,915 SR
Queue Stats
290W - 211L
1,557 Elo+
Party 2
Sobek
Sobek
LeDonut
Sobek
Level 113
God Stats
4W - 1L
1,701 SR
Queue Stats
316W - 210L
1,624 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Ricarad
Cu Chulainn
Level 89
God Stats
9W - 8L
1,409 SR
Queue Stats
351W - 236L
1,634 Elo+
Party 2
Xing Tian
Xing Tian
Xealous37
Xing Tian
Level 101
God Stats
17W - 6L
1,639 SR
Queue Stats
338W - 241L
1,611 Elo+
Party 2
Team Averages
Level 76
1,659 SR
1,621 Elo+

VS

Team Averages
Level 19
1,506 SR
1,391 Elo+
Raijin
Raijin
Abzter
Raijin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,306 Elo+
Party 1
Olorun
Olorun
CeS Mrhappy
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Hera
Hera
EeveeBug133
Hera
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,266 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SaintJellAy
Ah Muzen Cab
Level 16
God Stats
0W - 2L
1,278 SR
Queue Stats
6W - 6L
1,455 Elo+
Party 1
King Arthur
King Arthur
Shadow58646
King Arthur
Level 18
God Stats
1W - 1L
1,753 SR
Queue Stats
14W - 16L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DoubleX317
Baron Samedi
16
2 / 4 / 23
9,834
756
16,365
12,112
7,338
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 2 / 12
10,764
828
11,583
9,446
4,597
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
LeDonut
Sobek
16
6 / 3 / 15
10,749
827
9,088
18,684
26,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
Ricarad
Cu Chulainn
20
10 / 3 / 15
12,686
976
12,710
18,527
28,033
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xing Tian
Xealous37
Xing Tian
17
6 / 1 / 19
11,245
865
10,271
15,888
19,350
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Abzter
Raijin
15
2 / 8 / 4
9,490
730
7,093
12,654
6,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
9
0 / 3 / 0
6,882
529
971
5,078
2,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
0 / 10 / 6
8,515
655
4,506
14,300
6,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
SaintJellAy
Ah Muzen Cab
18
9 / 4 / 1
10,526
810
26,443
14,672
8,454
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Shadow58646
King Arthur
16
1 / 6 / 5
8,553
658
8,946
20,367
16,945
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
28
31
Kills
12
13
Deaths
31
84
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Raijin
Abzter
Raijin
2
8
4
0.5
L
Olorun
0
3
0
0
W
Baron Samedi
DoubleX317
Baron Samedi
2
4
23
3.38
L
0
10
6
0.3
W
7
2
12
6.5
W
Sobek
LeDonut
Sobek
6
3
15
4.5
W
Cu Chulainn
Ricarad
Cu Chulainn
10
3
15
5.83
L
Ah Muzen Cab
SaintJellAy
Ah Muzen Cab
9
4
1
2.38
L
King Arthur
Shadow58646
King Arthur
1
6
5
0.58
W
Xing Tian
Xealous37
Xing Tian
6
1
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,017
Damage
47,959
74,657
Taken
67,071
85,478
Mitigated
40,645
31,094
Healing
6,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Abzter
Raijin
7,093
1,303
0
530
12,654
6,322
0
8,662
3,992
12,728
0
L
Olorun
971
329
111
580
5,078
2,368
0
3,949
1,129
3,052
0
W
Baron Samedi
DoubleX317
Baron Samedi
16,365
1,735
5,045
2,491
12,112
7,338
2,163
2,359
9,753
28,397
0
L
4,506
2,381
319
200
14,300
6,556
147
9,078
5,222
11,219
0
W
11,583
5,731
1,436
2,585
9,446
4,597
882
2,843
6,603
25,926
0
W
Sobek
LeDonut
Sobek
9,088
940
1,753
3,052
18,684
26,160
659
3,227
15,457
16,556
0
W
Cu Chulainn
Ricarad
Cu Chulainn
12,710
1,713
2,855
3,722
18,527
28,033
2,026
1,104
17,423
0
30,085
L
Ah Muzen Cab
SaintJellAy
Ah Muzen Cab
26,443
6,985
853
3,300
14,672
8,454
0
9,341
5,331
0
55,068
L
King Arthur
Shadow58646
King Arthur
8,946
212
118
620
20,367
16,945
0
16,277
4,090
0
16,238
W
Xing Tian
Xealous37
Xing Tian
10,271
970
3,755
4,400
15,888
19,350
1,196
3,037
12,851
18,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,278
Gold Earned
43,966
158
Minions Killed
104
0
Camps Cleared
0
1,173,929
Distance Traveled
868,634
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,490
730
13
1
0
122,069
0
L
Olorun
6,882
529
6
0
0
84,011
0
W
Baron Samedi
9,834
756
33
3
0
239,277
1
L
Hera
8,515
655
15
1
0
171,781
0
W
Vulcan
10,764
828
34
3
0
228,060
0
W
Sobek
10,749
827
15
1
0
199,268
1
W
Cu Chulainn
12,686
976
45
3
0
224,756
0
L
Ah Muzen Cab
10,526
810
52
4
0
251,583
0
L
King Arthur
8,553
658
18
1
0
239,190
0
W
Xing Tian
11,245
865
31
2
0
282,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role