Player Matchup

Ravana
Ravana
Detective J4521
Ravana
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,242 Elo+
Solo
Odin
Odin
Madara--King
Odin
Level 125
God Stats
0W - 3L
1,203 SR
Queue Stats
59W - 69L
1,447 Elo+
Solo
Vulcan
Vulcan
badankadank024
Vulcan
Level 81
God Stats
7W - 7L
1,388 SR
Queue Stats
365W - 356L
1,429 Elo+
Party 1
Cerberus
Cerberus
fr3ak3r85443
Cerberus
Level 121
God Stats
3W - 2L
1,625 SR
Queue Stats
179W - 197L
1,441 Elo+
Party 1
Pele
Pele
phatsnack666
Pele
Level 29
God Stats
2W - 10L
1,093 SR
Queue Stats
90W - 115L
1,410 Elo+
Party 1
Team Averages
Level 85
1,362 SR
1,394 Elo+

VS

Team Averages
Level 79
1,480 SR
1,444 Elo+
Pele
Pele
 
Pele
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
ElevenB_Grunt
Artio
Level 107
God Stats
3W - 0L
1,693 SR
Queue Stats
71W - 84L
1,440 Elo+
Solo
Merlin
Merlin
EnragedPineapple
Merlin
Level 66
God Stats
4W - 1L
1,500 SR
Queue Stats
179W - 170L
1,448 Elo+
Solo
Fenrir
Fenrir
OGfluffyFGZ
Fenrir
Level 105
God Stats
4W - 7L
1,469 SR
Queue Stats
263W - 294L
1,428 Elo+
Solo
Ymir
Ymir
Water_Buffalo176
Ymir
Level 91
God Stats
1W - 0L
1,237 SR
Queue Stats
62W - 71L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 7
8,988
642
7,967
10,467
4,935
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 6 / 7
8,746
625
11,461
12,854
5,698
17
5 / 6 / 6
10,393
742
30,742
12,751
5,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
fr3ak3r85443
Cerberus
16
4 / 7 / 8
9,400
671
21,393
19,699
9,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

16
2 / 10 / 6
8,831
631
8,755
21,225
8,729
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
11 / 6 / 10
11,262
804
17,371
18,327
8,320
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
1 / 2 / 22
9,859
704
5,898
23,130
23,733
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
10 / 2 / 14
11,822
844
16,280
13,853
6,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
17
8 / 4 / 17
10,792
771
17,364
18,986
13,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
4 / 2 / 27
11,648
832
12,119
27,542
25,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
124
15
Kills
34
34
Deaths
16
34
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
11
6
10
2.67
L
2
5
7
1.1
W
1
2
22
6
W
10
2
14
8.5
L
2
6
7
0.92
W
Fenrir
8
4
17
4.13
W
4
2
27
8.75
L
5
6
6
1.33
L
Cerberus
fr3ak3r85443
Cerberus
4
7
8
1.14
L
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,318
Damage
69,032
76,996
Taken
101,838
33,860
Mitigated
77,866
17,257
Healing
38,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
17,371
5,847
1,652
2,648
18,327
8,320
2,023
8,245
9,899
0
31,648
L
7,967
1,230
86
627
10,467
4,935
256
4,590
5,877
0
11,703
W
5,898
395
5,247
5,107
23,130
23,733
1,024
12,573
10,160
14,345
0
W
16,280
1,826
756
881
13,853
6,942
1,466
8,207
5,412
54,152
0
L
11,461
2,283
2,138
1,148
12,854
5,698
0
5,818
7,036
0
18,414
W
Fenrir
17,364
2,465
4,898
3,603
18,986
13,273
2,074
6,793
11,874
0
24,644
W
12,119
1,471
3,564
10,304
27,542
25,598
856
14,808
12,358
20,854
0
L
30,742
15,036
1,465
2,190
12,751
5,428
252
5,287
7,464
51,224
0
L
Cerberus
fr3ak3r85443
Cerberus
21,393
785
0
5,199
19,699
9,070
47
10,103
9,596
28,843
0
L
8,755
2,035
757
3,647
21,225
8,729
0
8,499
12,726
0
16,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,358
Gold Earned
55,383
122
Minions Killed
151
0
Camps Cleared
0
1,141,122
Distance Traveled
1,330,259
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,262
804
19
1
0
245,401
0
L
Ravana
8,988
642
11
1
0
245,477
2
W
Artio
9,859
704
12
1
0
292,893
1
W
Merlin
11,822
844
83
6
0
244,242
0
L
Odin
8,746
625
18
1
0
192,701
0
W
Fenrir
10,792
771
19
1
0
281,679
0
W
Ymir
11,648
832
18
1
0
266,044
0
L
Vulcan
10,393
742
40
3
0
259,214
0
L
Cerberus
9,400
671
33
2
0
234,538
7
L
Pele
8,831
631
20
1
0
209,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role