Player Matchup

Nemesis
Nemesis
BSM-TakiWaki
Nemesis
Level 60
God Stats
2W - 5L
1,428 SR
Queue Stats
190W - 219L
1,338 Elo+
Party 1
Osiris
Osiris
Pelita2003
Osiris
Level 14
God Stats
5W - 10L
1,338 SR
Queue Stats
16W - 25L
1,241 Elo+
Party 3
Cupid
Cupid
luusted
Cupid
Level 41
God Stats
16W - 18L
1,519 SR
Queue Stats
168W - 180L
1,298 Elo+
Party 1
Hades
Hades
soy_re-Virgen
Hades
Level 78
God Stats
38W - 33L
1,500 SR
Queue Stats
283W - 312L
1,347 Elo+
Party 3
Ullr
Ullr
stefac18
Ullr
Level 89
God Stats
6W - 9L
1,321 SR
Queue Stats
95W - 136L
1,318 Elo+
Party 3
Team Averages
Level 56
1,421 SR
1,308 Elo+

VS

Team Averages
Level 57
1,579 SR
1,397 Elo+
Bellona
Bellona
Curvy Spork
Bellona
Level 7
God Stats
1W - 2L
1,333 SR
Queue Stats
3W - 6L
1,368 Elo+
Party 2
Heimdallr
Heimdallr
Empty Belly
Heimdallr
Level 69
God Stats
3W - 1L
1,554 SR
Queue Stats
23W - 21L
1,501 Elo+
Party 2
Ymir
Ymir
Girthy drool
Ymir
Level 26
God Stats
5W - 2L
1,730 SR
Queue Stats
13W - 15L
1,368 Elo+
Party 2
Kukulkan
Kukulkan
SpindoFrostFire1
Kukulkan
Level 104
God Stats
31W - 24L
1,549 SR
Queue Stats
110W - 128L
1,287 Elo+
Solo
Thanatos
Thanatos
Thecreater721
Thanatos
Level 78
God Stats
7W - 2L
1,729 SR
Queue Stats
67W - 56L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BSM-TakiWaki
Nemesis
9
1 / 1 / 1
5,297
482
2,330
7,180
2,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
Pelita2003
Osiris
10
0 / 1 / 0
5,574
507
3,615
5,418
3,563
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cupid
luusted
Cupid
8
0 / 1 / 1
4,720
429
2,753
4,318
1,185
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 3 / 0
5,534
503
3,061
8,682
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
8
0 / 3 / 1
4,581
416
4,150
7,431
1,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Curvy Spork
Bellona
9
0 / 0 / 1
5,416
492
1,665
7,586
5,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Empty Belly
Heimdallr
10
4 / 0 / 1
5,900
536
8,135
5,400
2,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
0 / 1 / 2
5,302
482
1,225
8,113
4,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 0 / 3
6,378
580
5,064
4,491
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
Thecreater721
Thanatos
10
4 / 3 / 0
6,099
554
4,209
9,101
3,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
3
Kills
9
9
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BSM-TakiWaki
Nemesis
1
1
1
1.5
W
Bellona
Curvy Spork
Bellona
0
0
1
0.5
W
Heimdallr
Empty Belly
Heimdallr
4
0
1
4.5
W
0
1
2
1
L
Osiris
Pelita2003
Osiris
0
1
0
0
W
1
0
3
2.5
W
Thanatos
Thecreater721
Thanatos
4
3
0
1.33
L
Cupid
luusted
Cupid
0
1
1
0.5
L
2
3
0
0.67
L
Ullr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,909
Damage
20,298
33,029
Taken
34,691
12,218
Mitigated
17,062
9,880
Healing
14,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BSM-TakiWaki
Nemesis
2,330
962
0
610
7,180
2,279
0
1,441
5,739
0
27,087
W
Bellona
Curvy Spork
Bellona
1,665
677
0
2,155
7,586
5,159
0
0
7,586
0
25,929
W
Heimdallr
Empty Belly
Heimdallr
8,135
2,987
0
2,069
5,400
2,194
0
386
5,014
0
43,830
W
1,225
433
356
2,550
8,113
4,477
156
334
7,779
15,626
0
L
Osiris
Pelita2003
Osiris
3,615
1,462
0
1,990
5,418
3,563
386
0
5,418
0
32,404
W
5,064
374
0
500
4,491
1,886
702
1,579
2,912
47,040
0
W
Thanatos
Thecreater721
Thanatos
4,209
1,177
0
7,266
9,101
3,346
0
762
8,339
0
32,449
L
Cupid
luusted
Cupid
2,753
1,462
737
1,640
4,318
1,185
200
337
3,981
0
27,067
L
3,061
287
18
2,694
8,682
3,472
116
3,723
4,959
30,958
0
L
Ullr
4,150
1,555
0
2,191
7,431
1,719
0
788
6,643
0
21,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,706
Gold Earned
29,095
242
Minions Killed
301
0
Camps Cleared
0
1,057,449
Distance Traveled
997,066
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,297
482
51
5
0
254,405
2
W
Bellona
5,416
492
60
5
0
201,713
0
W
Heimdallr
5,900
536
73
7
0
184,163
1
W
Ymir
5,302
482
23
2
0
187,912
2
L
Osiris
5,574
507
48
4
0
186,705
0
W
Kukulkan
6,378
580
83
8
0
202,788
2
W
Thanatos
6,099
554
62
6
0
220,490
1
L
Cupid
4,720
429
46
4
0
180,400
1
L
Hades
5,534
503
67
6
0
188,153
0
L
Ullr
4,581
416
30
3
0
247,786
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role