Player Matchup

Pele
Pele
Biotizer
Pele
Level 158
God Stats
3W - 0L
1,592 SR
Queue Stats
208W - 185L
1,559 Elo+
Party 1
Ravana
Ravana
EvilMammal1
Ravana
Level 144
God Stats
8W - 7L
1,481 SR
Queue Stats
199W - 193L
1,512 Elo+
Solo
Bastet
Bastet
Gyhst
Bastet
Level 124
God Stats
3W - 2L
1,655 SR
Queue Stats
148W - 134L
1,599 Elo+
Party 1
Yu Huang
Yu Huang
Riffn
Yu Huang
Level 69
God Stats
6W - 11L
1,667 SR
Queue Stats
192W - 173L
1,554 Elo+
Party 1
Khepri
Khepri
YipZe
Khepri
Level 135
God Stats
17W - 10L
1,673 SR
Queue Stats
96W - 90L
1,568 Elo+
Party 1
Team Averages
Level 126
1,614 SR
1,558 Elo+

VS

Team Averages
Level 116
1,605 SR
1,530 Elo+
Neith
Neith
D2isCRAZY
Neith
Level 124
God Stats
3W - 4L
1,629 SR
Queue Stats
25W - 27L
1,541 Elo+
Party 2
Ra
Ra
DJtheHuman44
Ra
Level 128
God Stats
15W - 9L
1,586 SR
Queue Stats
72W - 68L
1,520 Elo+
Solo
Ymir
Ymir
SullyWully
Ymir
Level 117
God Stats
5W - 6L
1,516 SR
Queue Stats
25W - 27L
1,541 Elo+
Party 2
Achilles
Achilles
food_at_home
Achilles
Level 128
God Stats
2W - 3L
1,795 SR
Queue Stats
328W - 298L
1,540 Elo+
Solo
Loki
Loki
reaperz angel
Loki
Level 82
God Stats
3W - 5L
1,500 SR
Queue Stats
357W - 347L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
2 / 4 / 3
10,788
514
11,654
15,825
6,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
16
4 / 4 / 3
10,279
489
10,723
16,946
8,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bastet
Gyhst
Bastet
20
5 / 0 / 4
12,480
594
21,180
14,123
10,421
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
Riffn
Yu Huang
16
3 / 2 / 7
10,330
492
19,487
11,994
5,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
YipZe
Khepri
14
0 / 4 / 7
9,364
446
5,552
16,208
17,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
D2isCRAZY
Neith
18
2 / 1 / 5
10,707
510
9,350
13,368
7,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
1 / 3 / 7
9,878
470
13,558
13,033
6,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 2 / 7
9,960
474
9,479
25,368
35,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
food_at_home
Achilles
16
4 / 4 / 1
10,251
488
8,917
24,593
27,718
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
4 / 4 / 4
9,443
450
7,427
15,511
6,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
38
14
Kills
14
14
Deaths
14
24
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Pele
2
4
3
0.88
L
Neith
D2isCRAZY
Neith
2
1
5
4.5
L
1
3
7
1.5
W
Ravana
4
4
3
1.38
W
Bastet
Gyhst
Bastet
5
0
4
7
W
Yu Huang
Riffn
Yu Huang
3
2
7
3.25
L
3
2
7
3.25
W
Khepri
YipZe
Khepri
0
4
7
0.88
L
Achilles
food_at_home
Achilles
4
4
1
1.13
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,596
Damage
48,731
75,096
Taken
91,873
49,152
Mitigated
84,267
23,908
Healing
25,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
11,654
2,622
0
5,424
15,825
6,679
0
4,242
11,497
0
103,990
L
Neith
D2isCRAZY
Neith
9,350
4,551
0
4,016
13,368
7,899
2,640
3,380
9,988
0
99,091
L
13,558
1,028
4,426
2,156
13,033
6,617
116
5,046
7,987
77,936
0
W
Ravana
10,723
2,540
0
5,276
16,946
8,672
0
4,377
12,452
0
90,423
W
Bastet
Gyhst
Bastet
21,180
7,005
0
7,679
14,123
10,421
0
1,760
12,289
0
114,799
W
Yu Huang
Riffn
Yu Huang
19,487
2,950
255
4,037
11,994
5,952
666
3,530
8,134
101,151
0
L
9,479
2,276
334
2,475
25,368
35,096
0
11,721
13,647
51,795
0
W
Khepri
YipZe
Khepri
5,552
524
0
1,237
16,208
17,428
552
8,228
7,687
34,116
0
L
Achilles
food_at_home
Achilles
8,917
2,073
0
5,999
24,593
27,718
0
3,185
21,408
0
67,698
L
7,427
2,642
0
5,852
15,511
6,937
0
2,687
12,627
0
58,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,241
Gold Earned
50,239
686
Minions Killed
586
0
Camps Cleared
0
2,025,649
Distance Traveled
1,939,840
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,788
514
175
8
0
398,808
2
L
Neith
10,707
510
162
8
0
382,385
3
L
Ra
9,878
470
136
6
0
414,449
4
W
Ravana
10,279
489
119
6
0
397,995
0
W
Bastet
12,480
594
195
9
0
441,102
1
W
Yu Huang
10,330
492
155
7
0
409,554
7
L
Ymir
9,960
474
66
3
0
389,352
7
W
Khepri
9,364
446
42
2
0
378,190
0
L
Achilles
10,251
488
133
6
0
421,443
4
L
Loki
9,443
450
89
4
0
332,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role