Player Matchup

Bakasura
Bakasura
Silver III
BaboonKing666
Bakasura
Silver III
Level 61
God Stats
1W - 0L
1,810 SR
Queue Stats
25W - 22L
1,409 MMR
Party 3
Neith
Neith
Silver I
Dovydαs
Neith
Silver I
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 70L
1,263 MMR
Party 2
Chang'e
Chang'e
Gold III
KanekkiKun
Chang'e
Gold III
Level 103
God Stats
249W - 210L
1,551 SR
Queue Stats
426W - 433L
1,375 MMR
Solo
Rama
Rama
Silver III
TralionaZ
Rama
Silver III
Level 129
God Stats
2W - 1L
1,283 SR
Queue Stats
8W - 7L
1,524 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold IV
the12hunter21
Cu Chulainn
Gold IV
Level 116
God Stats
6W - 8L
1,612 SR
Queue Stats
107W - 101L
1,314 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,551 SR
1,377 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,532 SR
1,374 MMR
Mercury
Mercury
Gold IV
Armaggedon99
Mercury
Gold IV
Level 154
God Stats
8W - 8L
1,545 SR
Queue Stats
341W - 336L
1,385 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
MightymidgitCRG
Ah Muzen Cab
Silver III
Level 89
God Stats
1W - 4L
1,500 SR
Queue Stats
43W - 50L
1,339 MMR
Party 1
Kukulkan
Kukulkan
Gold II
TheMinuz
Kukulkan
Gold II
Level 127
God Stats
2W - 2L
1,475 SR
Queue Stats
287W - 297L
1,405 MMR
Solo
Ares
Ares
Bronze IV
XraveWyvern
Ares
Bronze IV
Level 89
God Stats
3W - 7L
1,520 SR
Queue Stats
19W - 28L
1,385 MMR
Party 1
Apollo
Apollo
Gold IV
matgoeshero
Apollo
Gold IV
Level 145
God Stats
3W - 4L
1,619 SR
Queue Stats
54W - 60L
1,356 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BaboonKing666
Bakasura
20
12 / 4 / 4
18,387
634
25,968
30,102
19,911
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Dovydαs
Neith
20
11 / 1 / 11
18,241
629
27,572
16,767
10,445
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
KanekkiKun
Chang'e
20
1 / 3 / 8
14,883
513
12,679
24,475
26,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Rama
20
4 / 4 / 9
16,219
559
16,883
25,236
13,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
the12hunter21
Cu Chulainn
20
3 / 3 / 13
16,976
585
16,891
25,594
36,348
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
IzanamiCliodhnaBastetKali

VS

Bans
NemesisArachneFreyaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Armaggedon99
Mercury
20
5 / 6 / 5
15,156
523
11,044
25,912
14,704
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
MightymidgitCRG
Ah Muzen Cab
20
3 / 7 / 5
13,673
471
14,810
27,373
13,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
TheMinuz
Kukulkan
20
2 / 5 / 3
14,548
502
21,403
21,110
10,643
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 7 / 4
13,379
461
11,775
32,498
43,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
20
1 / 6 / 5
13,569
468
9,530
21,099
10,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
37
31
Kills
15
15
Deaths
31
45
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Mercury
Armaggedon99
Mercury
5
6
5
1.25
W
Bakasura
BaboonKing666
Bakasura
12
4
4
3.5
W
Neith
Dovydαs
Neith
11
1
11
16.5
W
Chang'e
KanekkiKun
Chang'e
1
3
8
1.67
L
Ah Muzen Cab
MightymidgitCRG
Ah Muzen Cab
3
7
5
0.79
L
Kukulkan
TheMinuz
Kukulkan
2
5
3
0.7
W
Rama
4
4
9
2.13
L
4
7
4
0.86
L
Apollo
1
6
5
0.58
W
Cu Chulainn
the12hunter21
Cu Chulainn
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,993
Damage
68,562
122,174
Taken
127,992
106,051
Mitigated
92,663
45,911
Healing
23,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Armaggedon99
Mercury
11,044
3,594
0
3,280
25,912
14,704
0
788
23,515
0
159,451
W
Bakasura
BaboonKing666
Bakasura
25,968
16,388
0
8,561
30,102
19,911
1,955
8,375
21,727
0
189,047
W
Neith
Dovydαs
Neith
27,572
8,647
0
5,714
16,767
10,445
1,514
4,474
12,293
0
166,997
W
Chang'e
KanekkiKun
Chang'e
12,679
1,298
3,091
11,441
24,475
26,218
1,245
10,321
14,154
86,137
0
L
Ah Muzen Cab
MightymidgitCRG
Ah Muzen Cab
14,810
8,487
0
8,013
27,373
13,448
237
3,284
23,702
0
126,709
L
Kukulkan
TheMinuz
Kukulkan
21,403
2,362
0
1,971
21,110
10,643
0
2,726
17,404
154,401
0
W
Rama
16,883
13,320
0
11,816
25,236
13,129
8,569
6,327
18,909
0
174,779
L
11,775
713
0
1,724
32,498
43,378
0
5,137
24,954
38,670
0
L
Apollo
9,530
5,830
0
8,037
21,099
10,490
1,536
1,882
19,162
0
107,460
W
Cu Chulainn
the12hunter21
Cu Chulainn
16,891
1,231
0
5,288
25,594
36,348
122
6,776
18,818
0
118,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,706
Gold Earned
70,325
1,032
Minions Killed
852
0
Camps Cleared
0
2,901,361
Distance Traveled
2,721,673
42
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
15,156
523
208
7
0
650,170
8
W
Bakasura
18,387
634
262
9
0
643,134
3
W
Neith
18,241
629
220
8
0
553,206
7
W
Chang'e
14,883
513
115
4
0
581,260
11
L
Ah Muzen Cab
13,673
471
178
6
0
489,313
0
L
Kukulkan
14,548
502
250
9
0
563,862
9
W
Rama
16,219
559
245
8
0
525,461
9
L
Ares
13,379
461
32
1
0
469,055
8
L
Apollo
13,569
468
184
6
0
549,273
8
W
Cu Chulainn
16,976
585
190
7
0
598,300
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role