Player Matchup

Discordia
Discordia
 
Discordia
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Chaos0127
Hachiman
Level 109
God Stats
1W - 0L
1,336 SR
Queue Stats
7W - 6L
1,096 Elo+
Party 2
Anhur
Anhur
Hamori
Anhur
Level 106
God Stats
1W - 0L
1,163 SR
Queue Stats
8W - 3L
1,651 Elo+
Party 2
Chronos
Chronos
Vajz
Chronos
Level 127
God Stats
1W - 0L
1,333 SR
Queue Stats
53W - 31L
1,621 Elo+
Party 2
Geb
Geb
koadam3
Geb
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 85
1,366 SR
1,474 Elo+

VS

Team Averages
Level 102
1,487 SR
1,458 Elo+
Yu Huang
Yu Huang
HiddenMyth18
Yu Huang
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 179L
1,420 Elo+
Solo
Atlas
Atlas
Kruger993
Atlas
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,487 Elo+
Party 1
Artemis
Artemis
MarleyBob
Artemis
Level 142
God Stats
3W - 6L
1,336 SR
Queue Stats
291W - 293L
1,492 Elo+
Solo
Medusa
Medusa
berzakovsky92
Medusa
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
87W - 112L
1,486 Elo+
Party 1
Baba Yaga
Baba Yaga
hroosty
Baba Yaga
Level 117
God Stats
5W - 3L
1,600 SR
Queue Stats
140W - 160L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
7 / 4 / 14
12,567
739
17,941
11,745
6,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
Chaos0127
Hachiman
20
6 / 3 / 10
12,073
710
19,705
13,651
8,290
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
Hamori
Anhur
20
12 / 3 / 12
14,844
873
26,218
18,524
10,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
Vajz
Chronos
20
5 / 3 / 16
12,601
741
14,971
22,471
13,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Geb
16
1 / 5 / 12
10,233
602
5,171
21,126
22,892
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
HiddenMyth18
Yu Huang
20
6 / 4 / 6
11,685
687
12,138
14,887
8,620
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
Kruger993
Atlas
17
2 / 6 / 6
11,115
654
8,933
23,167
25,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
MarleyBob
Artemis
18
5 / 8 / 7
11,743
691
15,553
20,332
10,618
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 7 / 9
9,452
556
16,513
17,910
8,768
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baba Yaga
hroosty
Baba Yaga
20
3 / 6 / 8
12,057
709
19,593
17,002
10,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
52
31
Kills
16
18
Deaths
31
64
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
7
4
14
3.5
W
Hachiman
Chaos0127
Hachiman
6
3
10
3.67
W
Anhur
Hamori
Anhur
12
3
12
6
L
Yu Huang
HiddenMyth18
Yu Huang
6
4
6
2.25
L
Atlas
Kruger993
Atlas
2
6
6
0.83
L
Artemis
MarleyBob
Artemis
5
8
7
1.06
W
Chronos
Vajz
Chronos
5
3
16
4.33
L
0
7
9
0.64
L
Baba Yaga
hroosty
Baba Yaga
3
6
8
1.17
W
Geb
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,006
Damage
72,730
87,517
Taken
93,298
61,789
Mitigated
64,000
34,495
Healing
25,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
17,941
767
1,219
2,264
11,745
6,358
1,430
6,279
5,466
36,448
0
W
Hachiman
Chaos0127
Hachiman
19,705
13,588
866
3,562
13,651
8,290
2,056
7,811
5,840
0
42,280
W
Anhur
Hamori
Anhur
26,218
12,395
6,192
6,950
18,524
10,604
3,677
7,641
10,883
0
45,355
L
Yu Huang
HiddenMyth18
Yu Huang
12,138
1,240
1,707
2,256
14,887
8,620
31
5,866
9,021
42,850
0
L
Atlas
Kruger993
Atlas
8,933
2,010
1,073
2,470
23,167
25,735
90
7,065
16,102
17,050
0
L
Artemis
MarleyBob
Artemis
15,553
5,128
1,724
3,837
20,332
10,618
376
10,563
9,769
0
19,435
W
Chronos
Vajz
Chronos
14,971
5,747
2,415
6,539
22,471
13,645
1,226
9,447
13,024
44,421
0
L
16,513
6,039
1,670
3,196
17,910
8,768
50
7,590
10,320
0
26,256
L
Baba Yaga
hroosty
Baba Yaga
19,593
554
2,518
4,549
17,002
10,259
212
6,999
10,003
49,482
0
W
Geb
5,171
586
190
4,298
21,126
22,892
498
9,486
11,640
7,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,318
Gold Earned
56,052
171
Minions Killed
170
0
Camps Cleared
0
1,569,654
Distance Traveled
1,484,777
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,567
739
41
2
0
285,042
0
W
Hachiman
12,073
710
50
3
0
295,866
0
W
Anhur
14,844
873
33
2
0
302,488
0
L
Yu Huang
11,685
687
61
4
0
294,234
0
L
Atlas
11,115
654
8
0
0
298,885
0
L
Artemis
11,743
691
8
0
0
251,929
0
W
Chronos
12,601
741
45
3
0
357,053
1
L
Medusa
9,452
556
26
2
0
319,711
1
L
Baba Yaga
12,057
709
67
4
0
320,018
0
W
Geb
10,233
602
2
0
0
329,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role