Player Matchup

Shiva
Shiva
 
Shiva
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Chalastor666
Terra
Level 24
God Stats
4W - 5L
1,603 SR
Queue Stats
17W - 20L
1,454 Elo+
Party 2
Medusa
Medusa
Chipybaggy
Medusa
Level 142
God Stats
0W - 1L
1,290 SR
Queue Stats
22W - 37L
1,483 Elo+
Party 2
Poseidon
Poseidon
Pronoia-
Poseidon
Level 107
God Stats
2W - 8L
1,695 SR
Queue Stats
44W - 54L
1,315 Elo+
Solo
Cerberus
Cerberus
bruhmoment69
Cerberus
Level 109
God Stats
6W - 7L
1,524 SR
Queue Stats
27W - 43L
1,483 Elo+
Party 2
Team Averages
Level 101
1,522 SR
1,447 Elo+

VS

Team Averages
Level 100
1,595 SR
1,544 Elo+
Sun Wukong
Sun Wukong
AreYouStrapped
Sun Wukong
Level 107
God Stats
4W - 1L
1,793 SR
Queue Stats
38W - 32L
1,524 Elo+
Party 1
Bellona
Bellona
ForgottenKing25
Bellona
Level 143
God Stats
1W - 2L
1,351 SR
Queue Stats
15W - 21L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Ibeterr
Xbalanque
Level 118
God Stats
8W - 3L
1,801 SR
Queue Stats
113W - 102L
1,620 Elo+
Solo
Chronos
Chronos
LagniappeFattyz
Chronos
Level 27
God Stats
24W - 24L
1,563 SR
Queue Stats
56W - 52L
1,561 Elo+
Solo
King Arthur
King Arthur
SHAD0W PHE0NIX5
King Arthur
Level 107
God Stats
6W - 8L
1,469 SR
Queue Stats
46W - 57L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
3 / 2 / 2
8,506
709
6,651
12,011
10,678
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 1 / 3
7,761
647
5,139
11,711
11,992
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Chipybaggy
Medusa
15
4 / 4 / 2
8,771
731
12,221
16,876
9,108
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Pronoia-
Poseidon
14
1 / 6 / 5
8,239
687
8,195
11,580
4,885
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cerberus
bruhmoment69
Cerberus
14
1 / 4 / 6
8,230
686
11,080
21,461
26,963
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AreYouStrapped
Sun Wukong
16
2 / 2 / 8
9,414
785
9,401
11,244
8,929
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 4 / 9
8,622
719
7,631
16,904
13,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
Ibeterr
Xbalanque
18
8 / 2 / 5
10,704
892
26,254
13,316
5,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 1 / 7
10,170
848
10,504
12,757
7,865
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

King Arthur
SHAD0W PHE0NIX5
King Arthur
17
3 / 1 / 8
9,486
791
10,048
11,512
12,022
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
54
10
Kills
17
17
Deaths
10
18
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
3
2
2
2
W
Sun Wukong
AreYouStrapped
Sun Wukong
2
2
8
3
L
1
1
3
2.5
L
Medusa
Chipybaggy
Medusa
4
4
2
1.25
W
1
4
9
1.38
W
Xbalanque
Ibeterr
Xbalanque
8
2
5
5.25
W
3
1
7
6.5
L
Poseidon
Pronoia-
Poseidon
1
6
5
0.58
W
King Arthur
SHAD0W PHE0NIX5
King Arthur
3
1
8
7
L
Cerberus
bruhmoment69
Cerberus
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,286
Damage
63,838
73,639
Taken
65,733
63,626
Mitigated
48,443
17,615
Healing
23,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
6,651
630
987
2,045
12,011
10,678
0
980
11,031
0
18,652
W
Sun Wukong
AreYouStrapped
Sun Wukong
9,401
2,600
573
3,652
11,244
8,929
747
4,299
6,945
0
28,924
L
5,139
409
2,788
2,341
11,711
11,992
0
2,991
8,720
11,588
0
L
Medusa
Chipybaggy
Medusa
12,221
4,889
0
1,990
16,876
9,108
49
964
15,912
0
31,282
W
7,631
3,111
468
5,041
16,904
13,654
0
6,094
9,610
0
18,078
W
Xbalanque
Ibeterr
Xbalanque
26,254
15,119
0
5,667
13,316
5,973
1,719
6,411
6,905
0
60,674
W
10,504
1,853
0
4,944
12,757
7,865
1,449
3,048
9,709
51,722
0
L
Poseidon
Pronoia-
Poseidon
8,195
944
0
250
11,580
4,885
0
1,642
9,938
31,659
0
W
King Arthur
SHAD0W PHE0NIX5
King Arthur
10,048
1,026
313
2,423
11,512
12,022
486
4,562
6,950
0
29,899
L
Cerberus
bruhmoment69
Cerberus
11,080
1,280
570
6,644
21,461
26,963
0
3,927
17,534
22,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,507
Gold Earned
48,396
166
Minions Killed
284
0
Camps Cleared
0
1,174,498
Distance Traveled
1,297,098
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,506
709
27
2
0
221,214
3
W
Sun Wukong
9,414
785
45
4
0
250,590
1
L
Terra
7,761
647
12
1
0
272,843
0
L
Medusa
8,771
731
37
3
0
232,871
1
W
Bellona
8,622
719
21
2
0
255,028
2
W
Xbalanque
10,704
892
80
7
0
244,586
0
W
Chronos
10,170
848
94
8
0
280,209
1
L
Poseidon
8,239
687
55
5
0
218,763
0
W
King Arthur
9,486
791
44
4
0
266,685
1
L
Cerberus
8,230
686
35
3
0
228,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role