Player Matchup

Guan Yu
Guan Yu
Becerruzzz
Guan Yu
Level 16
God Stats
8W - 2L
1,930 SR
Queue Stats
114W - 74L
1,598 Elo+
Party 2
Nu Wa
Nu Wa
Ceptionis
Nu Wa
Level 27
God Stats
3W - 4L
1,497 SR
Queue Stats
37W - 30L
1,298 Elo+
Party 2
Medusa
Medusa
Erca4nti
Medusa
Level 62
God Stats
4W - 2L
1,619 SR
Queue Stats
56W - 28L
1,585 Elo+
Party 2
Cthulhu
Cthulhu
chupamingas
Cthulhu
Level 8
God Stats
6W - 2L
1,326 SR
Queue Stats
21W - 15L
1,240 Elo+
Party 2
Hun Batz
Hun Batz
ЯΔШR
Hun Batz
Level 155
God Stats
4W - 0L
1,799 SR
Queue Stats
96W - 52L
1,392 Elo+
Party 2
Team Averages
Level 54
1,634 SR
1,423 Elo+

VS

Team Averages
Level 72
1,500 SR
1,412 Elo+
Erlang Shen
Erlang Shen
Khorn1
Erlang Shen
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 69L
1,395 Elo+
Party 1
Bellona
Bellona
Mei96
Bellona
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,479 Elo+
Party 1
The Morrigan
The Morrigan
Skayrex
The Morrigan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,482 Elo+
Party 1
Kuzenbo
Kuzenbo
Swwarli
Kuzenbo
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,295 Elo+
Party 1
Jing Wei
Jing Wei
kiskompot
Jing Wei
Level 26
God Stats
1W - 5L
1,500 SR
Queue Stats
47W - 62L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Becerruzzz
Guan Yu
20
12 / 1 / 20
16,888
582
29,208
40,992
61,141
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
Ceptionis
Nu Wa
20
6 / 5 / 14
15,562
537
28,778
20,054
10,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Erca4nti
Medusa
20
4 / 0 / 9
15,147
522
24,606
16,466
8,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
chupamingas
Cthulhu
17
1 / 2 / 8
12,563
433
6,265
16,155
20,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
ЯΔШR
Hun Batz
20
19 / 3 / 17
17,599
607
40,814
38,618
24,393
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Khorn1
Erlang Shen
19
2 / 10 / 4
12,633
436
20,154
43,533
24,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Mei96
Bellona
17
2 / 8 / 2
11,321
390
14,684
32,774
31,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
Skayrex
The Morrigan
18
3 / 11 / 5
12,023
415
15,819
25,875
11,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
Swwarli
Kuzenbo
15
2 / 7 / 3
10,845
374
12,600
35,188
60,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
kiskompot
Jing Wei
20
2 / 6 / 0
12,790
441
10,718
24,373
10,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
25
42
Kills
11
11
Deaths
42
68
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Becerruzzz
Guan Yu
12
1
20
22
W
Nu Wa
Ceptionis
Nu Wa
6
5
14
2.6
W
Medusa
Erca4nti
Medusa
4
0
9
8.5
L
Erlang Shen
Khorn1
Erlang Shen
2
10
4
0.4
L
Bellona
Mei96
Bellona
2
8
2
0.38
L
The Morrigan
Skayrex
The Morrigan
3
11
5
0.5
L
Kuzenbo
Swwarli
Kuzenbo
2
7
3
0.5
W
Cthulhu
chupamingas
Cthulhu
1
2
8
2.5
L
Jing Wei
kiskompot
Jing Wei
2
6
0
0.33
W
Hun Batz
ЯΔШR
Hun Batz
19
3
17
9.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,671
Damage
73,975
132,285
Taken
161,743
125,689
Mitigated
138,653
63,702
Healing
28,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Becerruzzz
Guan Yu
29,208
3,690
12,975
25,255
40,992
61,141
1,193
5,201
35,763
0
127,847
W
Nu Wa
Ceptionis
Nu Wa
28,778
7,676
0
4,321
20,054
10,621
3,613
6,055
13,971
135,261
0
W
Medusa
Erca4nti
Medusa
24,606
12,231
0
4,829
16,466
8,912
6,703
4,615
11,823
0
162,042
L
Erlang Shen
Khorn1
Erlang Shen
20,154
9,884
0
12,952
43,533
24,741
0
10,168
33,050
0
119,198
L
Bellona
Mei96
Bellona
14,684
3,403
0
4,353
32,774
31,592
0
4,431
28,002
0
78,849
L
The Morrigan
Skayrex
The Morrigan
15,819
1,907
0
1,000
25,875
11,650
788
4,141
21,462
70,216
2,583
L
Kuzenbo
Swwarli
Kuzenbo
12,600
4,782
0
2,073
35,188
60,619
80
10,359
24,218
35,752
0
W
Cthulhu
chupamingas
Cthulhu
6,265
800
256
2,036
16,155
20,622
661
4,746
11,381
35,512
0
L
Jing Wei
kiskompot
Jing Wei
10,718
4,918
0
8,046
24,373
10,051
700
4,924
19,109
0
97,364
W
Hun Batz
ЯΔШR
Hun Batz
40,814
18,124
0
14,030
38,618
24,393
3,079
7,262
31,328
0
193,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,759
Gold Earned
59,612
826
Minions Killed
568
0
Camps Cleared
0
2,696,406
Distance Traveled
2,342,702
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
16,888
582
179
6
0
576,621
1
W
Nu Wa
15,562
537
193
7
0
443,896
1
W
Medusa
15,147
522
239
8
0
588,914
1
L
Erlang Shen
12,633
436
159
5
0
467,104
1
L
Bellona
11,321
390
110
4
0
455,450
3
L
The Morrigan
12,023
415
98
3
0
441,194
2
L
Kuzenbo
10,845
374
46
2
0
480,839
5
W
Cthulhu
12,563
433
37
1
0
475,320
0
L
Jing Wei
12,790
441
155
5
0
498,115
2
W
Hun Batz
17,599
607
178
6
0
611,655
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role