Player Matchup

Bellona
Bellona
Goodshark
Bellona
Level 31
God Stats
2W - 6L
1,500 SR
Queue Stats
28W - 43L
1,305 Elo+
Party 1
Chernobog
Chernobog
LuketheHobbit
Chernobog
Level 29
God Stats
11W - 19L
1,255 SR
Queue Stats
18W - 46L
1,159 Elo+
Party 1
Sylvanus
Sylvanus
SensoDrew
Sylvanus
Level 29
God Stats
3W - 3L
1,813 SR
Queue Stats
35W - 68L
1,283 Elo+
Party 1
Sol
Sol
SensoKoala
Sol
Level 29
God Stats
5W - 2L
1,558 SR
Queue Stats
30W - 48L
1,340 Elo+
Party 1
Arachne
Arachne
SensoP
Arachne
Level 24
God Stats
3W - 4L
1,500 SR
Queue Stats
14W - 30L
1,282 Elo+
Party 1
Team Averages
Level 28
1,525 SR
1,274 Elo+

VS

Team Averages
Level 39
1,444 SR
1,367 Elo+
Hachiman
Hachiman
 
Hachiman
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
NessBLX
Sobek
Level 19
God Stats
17W - 10L
1,630 SR
Queue Stats
39W - 55L
1,289 Elo+
Party 2
Arachne
Arachne
SugarPapi69
Arachne
Level 47
God Stats
2W - 7L
1,250 SR
Queue Stats
209W - 266L
1,329 Elo+
Solo
Tyr
Tyr
TheBluePill
Tyr
Level 46
God Stats
2W - 4L
1,317 SR
Queue Stats
50W - 68L
1,309 Elo+
Party 2
Vulcan
Vulcan
blacktesiticles
Vulcan
Level 45
God Stats
1W - 2L
1,524 SR
Queue Stats
65W - 57L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Goodshark
Bellona
15
1 / 1 / 6
10,427
521
9,324
20,920
24,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
LuketheHobbit
Chernobog
19
16 / 0 / 2
12,842
642
27,118
14,472
7,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
SensoDrew
Sylvanus
14
1 / 1 / 10
10,305
515
8,443
17,638
19,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
5 / 1 / 4
11,875
594
17,923
14,568
6,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
SensoP
Arachne
17
5 / 0 / 6
11,041
552
9,571
15,838
7,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
0 / 5 / 0
6,801
340
7,356
16,503
4,216
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
NessBLX
Sobek
12
1 / 5 / 1
7,885
394
4,347
20,042
19,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
SugarPapi69
Arachne
11
1 / 11 / 2
7,684
384
5,922
24,639
8,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 3 / 1
8,370
419
11,708
20,553
24,781
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 4 / 1
8,010
401
9,087
12,891
5,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
8
28
Kills
3
3
Deaths
28
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
5
0
0
W
Bellona
Goodshark
Bellona
1
1
6
4
W
Chernobog
LuketheHobbit
Chernobog
16
0
2
17
L
Sobek
NessBLX
Sobek
1
5
1
0.3
W
Sylvanus
SensoDrew
Sylvanus
1
1
10
6
W
5
1
4
7
W
Arachne
SensoP
Arachne
5
0
6
8
L
Arachne
SugarPapi69
Arachne
1
11
2
0.18
L
1
3
1
0.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,379
Damage
38,420
83,436
Taken
94,628
66,518
Mitigated
62,637
36,930
Healing
16,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,356
3,656
0
2,913
16,503
4,216
114
1,277
15,226
0
42,798
W
Bellona
Goodshark
Bellona
9,324
3,818
0
7,822
20,920
24,335
1,768
1,837
19,033
0
69,799
W
Chernobog
LuketheHobbit
Chernobog
27,118
19,229
0
6,707
14,472
7,817
4,694
1,892
12,548
0
119,700
L
Sobek
NessBLX
Sobek
4,347
455
0
2,150
20,042
19,702
0
4,564
15,478
12,139
0
W
Sylvanus
SensoDrew
Sylvanus
8,443
2,854
4,364
5,106
17,638
19,947
790
2,504
15,050
40,403
0
W
17,923
7,712
148
8,113
14,568
6,977
8,220
5,464
8,742
105,124
0
W
Arachne
SensoP
Arachne
9,571
6,911
0
4,670
15,838
7,442
1,062
1,515
14,257
0
101,418
L
Arachne
SugarPapi69
Arachne
5,922
3,509
0
4,612
24,639
8,477
0
6,309
18,330
0
39,268
L
11,708
1,913
0
5,332
20,553
24,781
0
5,910
14,643
0
57,370
L
9,087
1,941
0
1,806
12,891
5,461
0
8,306
4,585
61,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,490
Gold Earned
38,750
621
Minions Killed
331
0
Camps Cleared
0
1,945,011
Distance Traveled
1,735,170
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,801
340
64
3
0
320,250
6
W
Bellona
10,427
521
105
5
0
373,370
1
W
Chernobog
12,842
642
159
8
0
400,029
1
L
Sobek
7,885
394
14
1
0
392,296
1
W
Sylvanus
10,305
515
53
3
0
325,609
5
W
Sol
11,875
594
178
9
0
349,026
2
W
Arachne
11,041
552
126
6
0
496,977
3
L
Arachne
7,684
384
56
3
0
347,082
2
L
Tyr
8,370
419
89
4
0
368,748
0
L
Vulcan
8,010
401
108
5
0
306,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role