Player Matchup

Hou Yi
Hou Yi
ExtremeProfanity
Hou Yi
Level 149
God Stats
67W - 91L
1,421 SR
Queue Stats
1,103W - 1,227L
1,518 Elo+
Solo
Lancelot
Lancelot
alex the manXXX
Lancelot
Level 149
God Stats
63W - 63L
1,565 SR
Queue Stats
453W - 536L
1,539 Elo+
Solo
Cthulhu
Cthulhu
iitsShearsTTV
Cthulhu
Level 101
God Stats
13W - 11L
1,486 SR
Queue Stats
152W - 219L
1,333 Elo+
Solo
Team Averages
Level 133
1,491 SR
1,463 Elo+

VS

Team Averages
Level 92
1,390 SR
1,261 Elo+
Scylla
Scylla
AquaticNebula21
Scylla
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
980 Elo+
Solo
Apollo
Apollo
CamNxtDoor_
Apollo
Level 116
God Stats
3W - 4L
1,480 SR
Queue Stats
272W - 355L
1,400 Elo+
Party 1
Kuzenbo
Kuzenbo
Xx_ihavecrabsXx
Kuzenbo
Level 73
God Stats
3W - 9L
1,190 SR
Queue Stats
223W - 297L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 5
9,076
825
7,764
6,765
3,023
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Lancelot
13
5 / 6 / 7
8,841
804
14,216
12,957
6,308
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
14
2 / 0 / 9
9,174
834
6,987
9,313
9,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 4
7,093
645
4,549
7,198
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
12
3 / 5 / 3
7,995
727
7,889
11,507
5,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 2 / 2
8,398
763
6,545
13,741
16,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
12
Kills
6
6
Deaths
12
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
L
Apollo
3
5
3
0.9
W
5
0
5
7.5
L
3
2
2
2
W
Lancelot
5
6
7
1.42
W
Cthulhu
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,967
Damage
18,983
29,035
Taken
32,446
19,288
Mitigated
24,678
9,178
Healing
5,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,549
164
0
810
7,198
2,391
0
2,222
4,976
21,893
0
L
Apollo
7,889
3,412
0
1,681
11,507
5,336
0
2,039
9,468
0
31,014
W
7,764
3,079
0
3,277
6,765
3,023
1,186
2,846
3,919
0
38,489
L
6,545
2,727
0
2,834
13,741
16,951
78
3,353
10,388
15,517
0
W
Lancelot
14,216
1,396
0
1,436
12,957
6,308
0
4,960
7,997
0
32,075
W
Cthulhu
6,987
564
828
3,637
9,313
9,957
0
3,604
5,709
23,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,091
Gold Earned
23,486
159
Minions Killed
123
7
Camps Cleared
4
681,633
Distance Traveled
593,413
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,093
645
46
4
3
192,255
4
L
Apollo
7,995
727
59
5
1
178,426
1
W
Hou Yi
9,076
825
92
8
4
198,336
3
L
Kuzenbo
8,398
763
18
2
0
222,732
0
W
Lancelot
8,841
804
43
4
2
240,088
0
W
Cthulhu
9,174
834
24
2
1
243,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role