Player Matchup

Apollo
Apollo
 
Apollo
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
DADETKA1
Kukulkan
Level 154
God Stats
2W - 5L
1,475 SR
Queue Stats
246W - 246L
1,534 Elo+
Solo
Achilles
Achilles
Saixz
Achilles
Level 160
God Stats
10W - 12L
1,516 SR
Queue Stats
484W - 447L
1,543 Elo+
Party 1
Bacchus
Bacchus
Tiessiet
Bacchus
Level 149
God Stats
0W - 2L
1,350 SR
Queue Stats
84W - 76L
1,612 Elo+
Solo
Ne Zha
Ne Zha
Urikiler
Ne Zha
Level 160
God Stats
18W - 14L
1,517 SR
Queue Stats
470W - 404L
1,556 Elo+
Solo
Team Averages
Level 155
1,472 SR
1,549 Elo+

VS

Team Averages
Level 142
1,509 SR
1,515 Elo+
Susano
Susano
 
Susano
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
CarnageRampage
Baron Samedi
Level 149
God Stats
4W - 4L
1,478 SR
Queue Stats
98W - 109L
1,544 Elo+
Solo
Skadi
Skadi
MuletLeFragile
Skadi
Level 146
God Stats
7W - 9L
1,488 SR
Queue Stats
676W - 710L
1,528 Elo+
Solo
Hel
Hel
Pirenea20
Hel
Level 100
God Stats
10W - 6L
1,647 SR
Queue Stats
252W - 296L
1,471 Elo+
Solo
Kuzenbo
Kuzenbo
selkirie
Kuzenbo
Level 159
God Stats
13W - 19L
1,431 SR
Queue Stats
787W - 840L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
2 / 1 / 1
8,111
737
6,273
8,345
3,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
DADETKA1
Kukulkan
13
0 / 5 / 2
7,142
649
6,694
9,640
4,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Saixz
Achilles
13
0 / 2 / 2
6,963
633
9,955
16,079
17,808
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
Tiessiet
Bacchus
14
2 / 2 / 2
8,318
756
6,190
14,716
17,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
Urikiler
Ne Zha
15
1 / 3 / 3
7,989
726
13,244
11,142
5,278
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
6 / 0 / 4
8,920
811
11,908
6,618
2,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
CarnageRampage
Baron Samedi
15
1 / 2 / 8
8,182
744
11,224
11,689
6,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 0 / 3
9,125
830
15,460
12,340
5,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
0 / 3 / 7
7,458
678
3,682
11,571
5,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kuzenbo
selkirie
Kuzenbo
14
1 / 0 / 12
8,557
778
6,644
14,189
19,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
5
Kills
13
13
Deaths
5
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
1
1
2.5
W
Susano
 
Susano
6
0
4
8
W
Baron Samedi
CarnageRampage
Baron Samedi
1
2
8
2.5
L
Kukulkan
DADETKA1
Kukulkan
0
5
2
0.2
W
5
0
3
6.5
W
0
3
7
1.17
L
Achilles
Saixz
Achilles
0
2
2
0.5
L
Bacchus
Tiessiet
Bacchus
2
2
2
1.5
L
Ne Zha
Urikiler
Ne Zha
1
3
3
0.83
W
Kuzenbo
selkirie
Kuzenbo
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,356
Damage
48,918
59,922
Taken
56,407
48,851
Mitigated
39,177
9,559
Healing
23,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,273
4,162
0
1,186
8,345
3,685
0
3,886
4,349
0
30,841
W
Susano
 
Susano
11,908
2,713
0
2,227
6,618
2,825
0
1,476
5,142
0
31,207
W
Baron Samedi
CarnageRampage
Baron Samedi
11,224
1,390
2,402
2,395
11,689
6,084
108
2,207
9,482
41,781
0
L
Kukulkan
DADETKA1
Kukulkan
6,694
899
0
1,120
9,640
4,573
0
2,970
6,634
23,646
0
W
15,460
7,454
0
2,543
12,340
5,654
437
873
11,467
0
52,074
W
3,682
127
4,364
6,142
11,571
5,317
53
3,709
7,862
15,041
0
L
Achilles
Saixz
Achilles
9,955
1,268
0
3,323
16,079
17,808
0
6,221
9,662
0
17,844
L
Bacchus
Tiessiet
Bacchus
6,190
808
0
1,314
14,716
17,507
0
4,706
9,874
18,902
0
L
Ne Zha
Urikiler
Ne Zha
13,244
1,876
0
2,616
11,142
5,278
0
3,227
7,853
0
44,929
W
Kuzenbo
selkirie
Kuzenbo
6,644
2,964
0
2,934
14,189
19,297
99
4,619
9,570
15,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,523
Gold Earned
42,242
221
Minions Killed
217
0
Camps Cleared
0
1,124,585
Distance Traveled
1,230,520
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,111
737
62
6
0
227,523
1
W
Susano
8,920
811
43
4
0
280,028
3
W
Baron Samedi
8,182
744
56
5
0
219,916
4
L
Kukulkan
7,142
649
47
4
0
183,750
3
W
Skadi
9,125
830
73
7
0
218,753
0
W
Hel
7,458
678
34
3
0
246,310
2
L
Achilles
6,963
633
20
2
0
225,577
1
L
Bacchus
8,318
756
22
2
0
243,939
2
L
Ne Zha
7,989
726
70
6
0
243,796
2
W
Kuzenbo
8,557
778
11
1
0
265,513
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role