Player Matchup

Chronos
Chronos
Enzeekiel
Chronos
Level 40
God Stats
3W - 3L
1,346 SR
Queue Stats
51W - 63L
1,288 Elo+
Party 3
Awilix
Awilix
GreenSabbath153
Awilix
Level 80
God Stats
7W - 4L
1,612 SR
Queue Stats
13W - 14L
1,432 Elo+
Solo
Heimdallr
Heimdallr
Johnny_5503
Heimdallr
Level 44
God Stats
5W - 6L
1,335 SR
Queue Stats
84W - 119L
1,323 Elo+
Party 3
Ymir
Ymir
M3ntalVib3z
Ymir
Level 43
God Stats
18W - 11L
1,564 SR
Queue Stats
168W - 173L
1,413 Elo+
Party 3
Bellona
Bellona
Sterben_32
Bellona
Level 18
God Stats
3W - 4L
1,239 SR
Queue Stats
103W - 109L
1,333 Elo+
Party 3
Team Averages
Level 45
1,419 SR
1,358 Elo+

VS

Team Averages
Level 80
1,532 SR
1,404 Elo+
Bellona
Bellona
 
Bellona
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
DOTYYLION15
Ne Zha
Level 114
God Stats
7W - 5L
1,733 SR
Queue Stats
117W - 128L
1,458 Elo+
Solo
Atlas
Atlas
Lugosh0
Atlas
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,417 Elo+
Party 1
Discordia
Discordia
SpellWolf
Discordia
Level 126
God Stats
6W - 10L
1,429 SR
Queue Stats
88W - 96L
1,407 Elo+
Party 2
Charybdis
Charybdis
difficultceltic
Charybdis
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 135L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Enzeekiel
Chronos
11
1 / 0 / 0
6,061
551
4,405
6,278
2,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
5 / 2 / 0
6,409
583
6,446
8,922
3,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Johnny_5503
Heimdallr
10
5 / 0 / 3
6,118
556
10,017
4,402
1,884
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 1 / 7
6,150
559
4,839
8,894
6,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Sterben_32
Bellona
11
2 / 1 / 0
6,364
579
2,110
6,798
5,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
2 / 1 / 0
6,829
621
5,145
7,327
6,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ne Zha
10
1 / 2 / 1
6,025
548
4,122
10,737
4,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
Lugosh0
Atlas
8
0 / 4 / 1
5,205
473
2,480
12,780
7,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
SpellWolf
Discordia
9
0 / 3 / 1
5,536
503
4,176
5,385
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
difficultceltic
Charybdis
7
1 / 4 / 0
4,844
440
4,507
8,993
2,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
14
Kills
4
4
Deaths
14
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
1
0
2
L
Ne Zha
1
2
1
0.75
W
Chronos
Enzeekiel
Chronos
1
0
0
1
W
5
2
0
2.5
W
Heimdallr
Johnny_5503
Heimdallr
5
0
3
6.5
L
Atlas
Lugosh0
Atlas
0
4
1
0.13
W
1
1
7
4.5
L
Discordia
SpellWolf
Discordia
0
3
1
0.17
W
Bellona
Sterben_32
Bellona
2
1
0
2
L
Charybdis
difficultceltic
Charybdis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,817
Damage
20,430
35,294
Taken
45,222
19,935
Mitigated
22,244
8,461
Healing
14,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,145
2,189
0
3,593
7,327
6,128
0
31
7,296
0
43,881
L
Ne Zha
4,122
1,064
0
3,791
10,737
4,212
0
1,527
9,210
0
37,110
W
Chronos
Enzeekiel
Chronos
4,405
1,268
131
1,324
6,278
2,222
1,614
3,075
3,203
38,986
0
W
6,446
3,231
0
200
8,922
3,381
0
1,157
7,765
0
41,719
W
Heimdallr
Johnny_5503
Heimdallr
10,017
7,167
233
1,437
4,402
1,884
394
590
3,812
0
42,326
L
Atlas
Lugosh0
Atlas
2,480
1,108
8
3,520
12,780
7,235
0
3,183
9,597
18,593
0
W
4,839
1,535
0
2,574
8,894
6,482
0
1,834
7,060
21,222
0
L
Discordia
SpellWolf
Discordia
4,176
625
103
534
5,385
2,102
0
2,878
2,507
29,346
0
W
Bellona
Sterben_32
Bellona
2,110
1,322
0
2,562
6,798
5,966
0
0
6,798
0
33,076
L
Charybdis
difficultceltic
Charybdis
4,507
2,281
0
3,122
8,993
2,567
774
1,625
7,368
0
28,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,102
Gold Earned
28,439
302
Minions Killed
285
0
Camps Cleared
0
1,082,745
Distance Traveled
1,051,625
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,829
621
86
8
0
232,912
1
L
Ne Zha
6,025
548
77
7
0
217,814
4
W
Chronos
6,061
551
67
6
0
223,260
3
W
Awilix
6,409
583
73
7
0
257,040
5
W
Heimdallr
6,118
556
64
6
0
185,065
1
L
Atlas
5,205
473
18
2
0
241,791
2
W
Ymir
6,150
559
19
2
0
210,276
1
L
Discordia
5,536
503
55
5
0
187,365
4
W
Bellona
6,364
579
79
7
0
207,104
2
L
Charybdis
4,844
440
49
4
0
171,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role