Player Matchup

Bellona
Bellona
BellonaBashem1
Bellona
Level 54
God Stats
3W - 3L
1,523 SR
Queue Stats
19W - 36L
1,365 Elo+
Party 1
Kukulkan
Kukulkan
HPNOTIQ-JOE
Kukulkan
Level 87
God Stats
3W - 4L
1,376 SR
Queue Stats
23W - 39L
1,269 Elo+
Party 1
Terra
Terra
JohnX3x16X
Terra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,176 Elo+
Solo
Nemesis
Nemesis
TheMSFTking
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,265 Elo+
Party 1
Eset
Eset
TheMSFTqueen
Eset
Level 7
God Stats
0W - 3L
1,092 SR
Queue Stats
0W - 4L
1,265 Elo+
Party 1
Team Averages
Level 35
1,398 SR
1,268 Elo+

VS

Team Averages
Level 76
1,434 SR
1,405 Elo+
Thoth
Thoth
 
Thoth
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Chernobyl666
Neith
Level 95
God Stats
11W - 14L
1,490 SR
Queue Stats
219W - 269L
1,333 Elo+
Solo
Izanami
Izanami
FXRXXO
Izanami
Level 14
God Stats
24W - 30L
1,368 SR
Queue Stats
58W - 92L
1,344 Elo+
Party 2
Lancelot
Lancelot
Gravity KiIIs
Lancelot
Level 94
God Stats
4W - 6L
1,367 SR
Queue Stats
181W - 180L
1,502 Elo+
Solo
King Arthur
King Arthur
W3-Gatsu
King Arthur
Level 106
God Stats
66W - 83L
1,444 SR
Queue Stats
1,363W - 1,607L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 0
7,980
570
3,802
20,037
23,575
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
HPNOTIQ-JOE
Kukulkan
17
2 / 3 / 1
9,828
702
17,554
11,728
6,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Terra
15
1 / 6 / 1
8,751
625
4,281
20,205
21,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
TheMSFTking
Nemesis
15
0 / 10 / 1
8,653
618
4,819
18,886
8,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
0 / 8 / 2
8,927
638
4,691
15,678
7,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
19
10 / 0 / 17
11,757
840
17,747
7,581
3,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 0 / 18
10,606
758
8,720
7,648
3,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Izanami
FXRXXO
Izanami
19
10 / 0 / 12
11,813
844
16,629
8,585
4,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
Gravity KiIIs
Lancelot
18
9 / 3 / 20
11,443
817
18,375
11,865
7,884
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
W3-Gatsu
King Arthur
18
5 / 0 / 22
11,312
808
11,705
13,537
15,877
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
126
3
Kills
37
37
Deaths
3
5
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
10
0
17
18.5
L
0
10
0
0
W
3
0
18
12
W
Izanami
FXRXXO
Izanami
10
0
12
16
W
Lancelot
Gravity KiIIs
Lancelot
9
3
20
6.33
L
Kukulkan
HPNOTIQ-JOE
Kukulkan
2
3
1
0.83
L
Terra
1
6
1
0.25
L
Nemesis
TheMSFTking
Nemesis
0
10
1
0.05
L
0
8
2
0.13
W
King Arthur
W3-Gatsu
King Arthur
5
0
22
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,147
Damage
73,176
86,534
Taken
49,216
67,692
Mitigated
35,508
9,058
Healing
5,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
17,747
1,866
0
750
7,581
3,384
507
3,465
4,116
44,425
0
L
3,802
642
0
1,687
20,037
23,575
0
4,293
15,744
0
13,633
W
8,720
2,306
223
2,274
7,648
3,871
5,585
5,173
2,475
0
32,195
W
Izanami
FXRXXO
Izanami
16,629
12,600
0
2,086
8,585
4,492
5,132
4,543
4,042
0
48,950
W
Lancelot
Gravity KiIIs
Lancelot
18,375
3,902
0
462
11,865
7,884
485
6,248
5,617
0
36,896
L
Kukulkan
HPNOTIQ-JOE
Kukulkan
17,554
618
0
250
11,728
6,526
0
1,750
9,978
52,257
0
L
Terra
4,281
839
2,396
2,894
20,205
21,487
0
4,170
16,035
15,067
0
L
Nemesis
TheMSFTking
Nemesis
4,819
940
0
1,160
18,886
8,997
909
3,759
15,127
0
17,623
L
4,691
945
0
671
15,678
7,107
494
3,775
11,903
20,931
0
W
King Arthur
W3-Gatsu
King Arthur
11,705
588
0
0
13,537
15,877
422
7,097
6,440
0
43,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,139
Gold Earned
56,931
186
Minions Killed
267
0
Camps Cleared
0
1,198,487
Distance Traveled
1,386,138
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,757
840
47
3
0
267,287
1
L
Bellona
7,980
570
18
1
0
213,638
3
W
Neith
10,606
758
59
4
0
251,256
0
W
Izanami
11,813
844
70
5
0
257,863
1
W
Lancelot
11,443
817
37
3
0
298,213
4
L
Kukulkan
9,828
702
73
5
0
280,263
2
L
Terra
8,751
625
15
1
0
223,183
0
L
Nemesis
8,653
618
40
3
0
259,354
0
L
Eset
8,927
638
40
3
0
222,049
0
W
King Arthur
11,312
808
54
4
0
311,519
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role