Player Matchup

Arachne
Arachne
AverageJoe316
Arachne
Level 144
God Stats
11W - 4L
1,422 SR
Queue Stats
59W - 74L
1,334 Elo+
Solo
Heimdallr
Heimdallr
DirtyDoinDavis
Heimdallr
Level 63
God Stats
19W - 24L
1,412 SR
Queue Stats
166W - 215L
1,346 Elo+
Party 2
Poseidon
Poseidon
Grimms_Requiem
Poseidon
Level 109
God Stats
140W - 161L
1,414 SR
Queue Stats
324W - 342L
1,371 Elo+
Party 2
Aphrodite
Aphrodite
The_Brockman
Aphrodite
Level 87
God Stats
69W - 59L
1,542 SR
Queue Stats
268W - 311L
1,376 Elo+
Party 2
Mulan
Mulan
petrik2010
Mulan
Level 94
God Stats
28W - 16L
1,574 SR
Queue Stats
313W - 342L
1,388 Elo+
Party 2
Team Averages
Level 99
1,473 SR
1,363 Elo+

VS

Team Averages
Level 80
1,475 SR
1,341 Elo+
Nemesis
Nemesis
Purp Trips
Nemesis
Level 101
God Stats
0W - 3L
1,252 SR
Queue Stats
183W - 213L
1,319 Elo+
Party 1
Ah Puch
Ah Puch
SpIashypoo
Ah Puch
Level 62
God Stats
3W - 6L
1,447 SR
Queue Stats
11W - 25L
1,263 Elo+
Party 1
Cthulhu
Cthulhu
Tyr of wrath
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,358 Elo+
Party 1
Cu Chulainn
Cu Chulainn
bigreese
Cu Chulainn
Level 135
God Stats
6W - 8L
1,699 SR
Queue Stats
218W - 267L
1,388 Elo+
Party 1
Apollo
Apollo
grimromer2525
Apollo
Level 88
God Stats
40W - 40L
1,475 SR
Queue Stats
246W - 263L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
9
1 / 0 / 3
5,589
508
2,610
7,076
3,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
DirtyDoinDavis
Heimdallr
9
2 / 1 / 3
5,922
538
4,837
5,802
2,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
10
3 / 1 / 2
6,329
575
7,309
3,685
1,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
The_Brockman
Aphrodite
8
1 / 1 / 3
5,244
477
3,123
5,650
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mulan
10
2 / 0 / 0
6,308
573
3,381
5,699
2,465
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Purp Trips
Nemesis
9
0 / 0 / 2
5,319
484
3,206
7,636
2,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
SpIashypoo
Ah Puch
9
0 / 2 / 0
5,093
463
3,117
6,041
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Tyr of wrath
Cthulhu
8
0 / 2 / 2
4,854
441
2,595
6,836
4,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
bigreese
Cu Chulainn
7
1 / 3 / 1
5,016
456
3,566
8,629
3,398
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
2 / 2 / 1
5,022
457
3,355
6,629
2,222
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
9
Kills
3
3
Deaths
9
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
1
0
3
2.5
W
Heimdallr
DirtyDoinDavis
Heimdallr
2
1
3
3.5
W
Poseidon
3
1
2
4
L
Nemesis
Purp Trips
Nemesis
0
0
2
1
L
Ah Puch
SpIashypoo
Ah Puch
0
2
0
0
W
Aphrodite
The_Brockman
Aphrodite
1
1
3
2.5
L
Cthulhu
Tyr of wrath
Cthulhu
0
2
2
0.5
L
Cu Chulainn
bigreese
Cu Chulainn
1
3
1
0.5
L
2
2
1
1.25
W
Mulan
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,260
Damage
15,839
27,912
Taken
35,771
10,869
Mitigated
14,609
11,642
Healing
6,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
2,610
1,271
0
2,373
7,076
3,211
0
1,936
5,140
0
26,060
W
Heimdallr
DirtyDoinDavis
Heimdallr
4,837
2,701
0
1,911
5,802
2,021
444
1,004
4,798
0
31,769
W
Poseidon
7,309
810
0
543
3,685
1,035
0
286
3,399
38,294
0
L
Nemesis
Purp Trips
Nemesis
3,206
987
0
1,203
7,636
2,468
0
1,763
5,803
0
37,606
L
Ah Puch
SpIashypoo
Ah Puch
3,117
38
0
834
6,041
2,436
190
2,982
2,895
32,790
0
W
Aphrodite
The_Brockman
Aphrodite
3,123
1,211
1,444
3,512
5,650
2,137
604
2,154
3,327
23,730
0
L
Cthulhu
Tyr of wrath
Cthulhu
2,595
283
0
395
6,836
4,085
0
1,838
4,916
16,759
0
L
Cu Chulainn
bigreese
Cu Chulainn
3,566
623
0
2,172
8,629
3,398
0
1,182
7,403
0
24,071
L
3,355
1,824
0
1,500
6,629
2,222
0
2,165
4,322
0
29,821
W
Mulan
3,381
664
0
1,859
5,699
2,465
314
332
5,367
0
36,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,392
Gold Earned
25,304
278
Minions Killed
243
0
Camps Cleared
0
997,920
Distance Traveled
1,096,143
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,589
508
45
4
0
224,863
3
W
Heimdallr
5,922
538
58
5
0
179,905
0
W
Poseidon
6,329
575
75
7
0
222,338
4
L
Nemesis
5,319
484
63
6
0
254,730
0
L
Ah Puch
5,093
463
66
6
0
200,314
0
W
Aphrodite
5,244
477
36
3
0
206,985
3
L
Cthulhu
4,854
441
26
2
0
214,511
0
L
Cu Chulainn
5,016
456
36
3
0
222,451
5
L
Apollo
5,022
457
52
5
0
204,137
1
W
Mulan
6,308
573
64
6
0
163,829
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role