Player Matchup

Scylla
Scylla
Doobie_Slaps
Scylla
Level 149
God Stats
1W - 2L
1,775 SR
Queue Stats
28W - 29L
1,480 Elo+
Solo
Geb
Geb
Je_Force
Geb
Level 155
God Stats
52W - 49L
1,525 SR
Queue Stats
598W - 790L
1,333 Elo+
Solo
Ravana
Ravana
SlowishPiping
Ravana
Level 72
God Stats
1W - 1L
1,543 SR
Queue Stats
34W - 52L
1,377 Elo+
Solo
Charybdis
Charybdis
b3astmod3isswag
Charybdis
Level 104
God Stats
12W - 12L
1,558 SR
Queue Stats
54W - 58L
1,401 Elo+
Solo
Loki
Loki
vHunta7564
Loki
Level 83
God Stats
6W - 4L
1,784 SR
Queue Stats
40W - 48L
1,403 Elo+
Solo
Team Averages
Level 113
1,637 SR
1,399 Elo+

VS

Team Averages
Level 102
1,597 SR
1,416 Elo+
Baron Samedi
Baron Samedi
BIGDOG2133
Baron Samedi
Level 105
God Stats
8W - 7L
1,590 SR
Queue Stats
26W - 38L
1,330 Elo+
Party 1
Mulan
Mulan
DiminishRage6
Mulan
Level 147
God Stats
5W - 3L
1,601 SR
Queue Stats
44W - 52L
1,422 Elo+
Party 1
Poseidon
Poseidon
MrGoldenpotato44
Poseidon
Level 69
God Stats
11W - 8L
1,752 SR
Queue Stats
182W - 173L
1,429 Elo+
Solo
Lancelot
Lancelot
kkilla2003
Lancelot
Level 88
God Stats
22W - 24L
1,513 SR
Queue Stats
53W - 63L
1,450 Elo+
Party 1
Chernobog
Chernobog
the-122tre09
Chernobog
Level 99
God Stats
18W - 20L
1,529 SR
Queue Stats
43W - 49L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
1 / 1 / 2
8,627
507
5,199
8,204
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 3 / 3
6,494
382
6,087
12,119
9,280
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 8 / 0
8,050
474
6,546
14,118
16,953
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
b3astmod3isswag
Charybdis
13
2 / 4 / 3
7,781
458
12,428
15,944
6,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 4 / 1
8,070
475
4,912
13,924
5,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BIGDOG2133
Baron Samedi
12
0 / 3 / 5
8,004
471
8,504
10,606
5,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
5 / 0 / 1
9,983
587
6,258
11,930
6,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 3 / 0
9,315
548
3,663
8,409
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
kkilla2003
Lancelot
17
10 / 2 / 3
11,157
656
17,777
18,112
12,740
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chernobog
the-122tre09
Chernobog
13
4 / 1 / 4
8,145
479
8,834
11,623
4,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
9
Kills
20
20
Deaths
9
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BIGDOG2133
Baron Samedi
0
3
5
0.83
W
5
0
1
5.5
L
Scylla
1
1
2
2
L
0
3
3
0.5
W
1
3
0
0.33
L
2
8
0
0.25
L
Charybdis
b3astmod3isswag
Charybdis
2
4
3
0.88
W
Lancelot
kkilla2003
Lancelot
10
2
3
5.75
W
Chernobog
the-122tre09
Chernobog
4
1
4
6
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,172
Damage
45,036
64,309
Taken
60,680
40,476
Mitigated
32,233
14,464
Healing
29,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BIGDOG2133
Baron Samedi
8,504
679
2,530
4,219
10,606
5,231
691
3,399
7,207
36,279
0
W
6,258
2,679
0
5,815
11,930
6,660
0
516
11,414
0
89,521
L
Scylla
5,199
523
0
1,730
8,204
2,970
726
2,064
6,140
69,149
0
L
6,087
392
0
570
12,119
9,280
0
2,967
9,152
24,546
0
W
3,663
172
0
1,449
8,409
3,130
0
3,671
4,738
87,781
0
L
6,546
3,872
0
1,682
14,118
16,953
221
0
14,118
0
49,398
L
Charybdis
b3astmod3isswag
Charybdis
12,428
5,451
0
6,679
15,944
6,242
0
5,386
10,558
0
66,778
W
Lancelot
kkilla2003
Lancelot
17,777
3,785
0
10,938
18,112
12,740
3,102
1,819
16,293
0
81,438
W
Chernobog
the-122tre09
Chernobog
8,834
5,573
0
4,896
11,623
4,472
1,485
1,881
9,742
0
47,586
L
4,912
759
0
3,803
13,924
5,031
368
1,750
12,174
0
55,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,022
Gold Earned
46,604
423
Minions Killed
546
0
Camps Cleared
0
1,515,056
Distance Traveled
1,619,584
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,004
471
33
2
0
293,960
2
W
Mulan
9,983
587
162
10
0
373,815
5
L
Scylla
8,627
507
125
7
0
297,051
4
L
Geb
6,494
382
24
1
0
332,445
3
W
Poseidon
9,315
548
147
9
0
314,660
2
L
Ravana
8,050
474
80
5
0
272,703
2
L
Charybdis
7,781
458
110
6
0
275,932
1
W
Lancelot
11,157
656
120
7
0
357,101
0
W
Chernobog
8,145
479
84
5
0
280,048
5
L
Loki
8,070
475
84
5
0
336,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role