Player Matchup

Baron Samedi
Baron Samedi
BasicDream
Baron Samedi
Level 78
God Stats
18W - 8L
1,594 SR
Queue Stats
74W - 59L
1,545 Elo+
Party 3
Susano
Susano
GiornoGiomama
Susano
Level 11
God Stats
3W - 3L
1,580 SR
Queue Stats
9W - 11L
1,438 Elo+
Party 1
Sol
Sol
JonathanMK
Sol
Level 44
God Stats
25W - 23L
1,517 SR
Queue Stats
75W - 69L
1,523 Elo+
Party 1
Mulan
Mulan
SmoKybay
Mulan
Level 45
God Stats
17W - 13L
1,757 SR
Queue Stats
98W - 78L
1,595 Elo+
Party 3
Shiva
Shiva
Wo1fbeard
Shiva
Level 45
God Stats
2W - 1L
1,297 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 45
1,549 SR
1,520 Elo+

VS

Team Averages
Level 59
1,458 SR
1,503 Elo+
Erlang Shen
Erlang Shen
KobeWan248
Erlang Shen
Level 142
God Stats
1W - 2L
1,310 SR
Queue Stats
210W - 209L
1,525 Elo+
Party 2
Danzaburou
Danzaburou
NFGBRAX
Danzaburou
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,639 Elo+
Solo
Ares
Ares
Riggs096
Ares
Level 48
God Stats
5W - 4L
1,500 SR
Queue Stats
31W - 40L
1,290 Elo+
Solo
Sol
Sol
SilverSteele
Sol
Level 22
God Stats
0W - 1L
1,300 SR
Queue Stats
9W - 13L
1,461 Elo+
Party 2
Amaterasu
Amaterasu
lgiorgi
Amaterasu
Level 40
God Stats
3W - 2L
1,680 SR
Queue Stats
5W - 7L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BasicDream
Baron Samedi
15
5 / 1 / 6
9,367
551
9,467
4,095
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
6 / 2 / 8
8,954
527
10,273
13,078
5,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
6 / 2 / 6
9,326
549
11,588
12,133
4,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
SmoKybay
Mulan
16
4 / 1 / 3
10,259
603
13,060
14,084
11,344
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shiva
Wo1fbeard
Shiva
13
2 / 0 / 12
8,900
524
6,120
9,898
12,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
KobeWan248
Erlang Shen
15
2 / 4 / 3
8,801
518
13,498
19,686
15,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
NFGBRAX
Danzaburou
12
2 / 3 / 2
8,130
478
4,030
9,091
3,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
9
1 / 6 / 0
6,842
402
5,094
16,147
13,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 6 / 0
7,063
415
2,918
9,808
3,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
lgiorgi
Amaterasu
14
1 / 4 / 0
7,810
459
5,131
15,486
12,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
23
Kills
6
6
Deaths
23
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BasicDream
Baron Samedi
5
1
6
8
W
6
2
8
5
W
6
2
6
4.5
L
Erlang Shen
KobeWan248
Erlang Shen
2
4
3
0.88
L
Danzaburou
NFGBRAX
Danzaburou
2
3
2
1
L
Ares
1
6
0
0.17
L
0
6
0
0
W
Mulan
SmoKybay
Mulan
4
1
3
5.5
W
Shiva
Wo1fbeard
Shiva
2
0
12
8
L
Amaterasu
lgiorgi
Amaterasu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,508
Damage
30,671
53,288
Taken
70,218
35,890
Mitigated
48,552
23,902
Healing
15,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BasicDream
Baron Samedi
9,467
513
1,773
1,543
4,095
1,881
1,413
359
3,736
52,543
0
W
10,273
2,704
0
4,320
13,078
5,799
0
2,652
10,385
0
55,647
W
11,588
4,338
0
6,354
12,133
4,807
2,934
1,607
10,526
74,170
0
L
Erlang Shen
KobeWan248
Erlang Shen
13,498
7,430
0
6,875
19,686
15,372
0
5,131
14,555
0
86,293
L
Danzaburou
NFGBRAX
Danzaburou
4,030
1,839
0
2,314
9,091
3,645
216
6,111
2,980
0
52,389
L
Ares
5,094
525
0
2,430
16,147
13,545
0
7,179
8,968
15,170
0
L
2,918
997
0
1,544
9,808
3,578
1,332
1,883
7,925
46,486
0
W
Mulan
SmoKybay
Mulan
13,060
2,017
0
6,810
14,084
11,344
0
353
13,174
0
78,402
W
Shiva
Wo1fbeard
Shiva
6,120
1,350
629
2,473
9,898
12,059
297
3,041
6,816
0
30,424
L
Amaterasu
lgiorgi
Amaterasu
5,131
1,617
0
2,488
15,486
12,412
0
751
14,735
0
48,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,806
Gold Earned
38,646
474
Minions Killed
434
0
Camps Cleared
0
1,626,108
Distance Traveled
1,579,154
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,367
551
98
6
0
314,677
2
W
Susano
8,954
527
82
5
0
359,977
3
W
Sol
9,326
549
109
6
0
322,073
9
L
Erlang Shen
8,801
518
126
7
0
356,369
5
L
Danzaburou
8,130
478
105
6
0
280,174
2
L
Ares
6,842
402
20
1
0
325,380
10
L
Sol
7,063
415
85
5
0
270,904
3
W
Mulan
10,259
603
133
8
0
275,612
4
W
Shiva
8,900
524
52
3
0
353,769
2
L
Amaterasu
7,810
459
98
6
0
346,327
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role