Player Matchup

Chaac
Chaac
LUISMASTER369
Chaac
Level 64
God Stats
22W - 30L
1,331 SR
Queue Stats
258W - 301L
1,361 Elo+
Party 4
Sobek
Sobek
Naimad1996
Sobek
Level 75
God Stats
10W - 11L
1,367 SR
Queue Stats
148W - 177L
1,429 Elo+
Party 4
Heimdallr
Heimdallr
White__Death505
Heimdallr
Level 67
God Stats
32W - 24L
1,533 SR
Queue Stats
475W - 534L
1,320 Elo+
Party 1
Cliodhna
Cliodhna
ill-_-Minded_54
Cliodhna
Level 48
God Stats
22W - 22L
1,408 SR
Queue Stats
384W - 452L
1,329 Elo+
Party 1
Hel
Hel
xd Bot8334
Hel
Level 46
God Stats
3W - 6L
1,168 SR
Queue Stats
395W - 434L
1,359 Elo+
Solo
Team Averages
Level 60
1,361 SR
1,360 Elo+

VS

Team Averages
Level 65
1,332 SR
1,280 Elo+
Medusa
Medusa
JSSA_andres
Medusa
Level 48
God Stats
0W - 1L
1,111 SR
Queue Stats
0W - 5L
1,097 Elo+
Party 3
Geb
Geb
JSSA_yeison
Geb
Level 47
God Stats
0W - 2L
1,165 SR
Queue Stats
2W - 12L
1,113 Elo+
Party 3
Zeus
Zeus
PrinceRitz
Zeus
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,328 Elo+
Party 2
Loki
Loki
TheGrim816Reaper
Loki
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 45L
1,328 Elo+
Party 2
Ra
Ra
Zmajor23
Ra
Level 8
God Stats
2W - 4L
1,383 SR
Queue Stats
2W - 5L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 0
6,394
639
4,153
4,358
2,025
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
8
2 / 1 / 1
5,388
539
2,255
8,057
5,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
White__Death505
Heimdallr
9
4 / 3 / 2
5,945
595
8,123
8,495
3,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
8
1 / 2 / 3
5,277
528
1,953
7,715
2,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
3 / 1 / 0
5,547
555
3,333
5,247
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
4 / 2 / 0
5,152
515
6,079
6,113
1,809
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 4 / 3
4,323
432
1,869
6,444
4,809
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 4 / 1
4,788
479
2,696
5,701
2,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 0 / 0
5,942
594
3,556
5,078
1,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 4 / 0
4,383
438
1,251
5,127
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
14
Kills
6
7
Deaths
14
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
4
2
0
2
L
0
4
3
0.38
W
4
0
0
4
W
Sobek
2
1
1
2.5
L
0
4
1
0.13
L
2
0
0
2
W
Heimdallr
White__Death505
Heimdallr
4
3
2
1.67
L
0
4
0
0
W
Cliodhna
1
2
3
1.25
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,817
Damage
15,451
33,872
Taken
28,463
15,561
Mitigated
11,892
14,468
Healing
4,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
6,079
3,152
0
410
6,113
1,809
0
915
5,198
0
23,072
L
1,869
350
110
236
6,444
4,809
0
1,034
5,410
9,512
0
W
4,153
696
0
1,422
4,358
2,025
0
1,251
3,107
0
39,064
W
Sobek
2,255
291
0
2,396
8,057
5,797
0
1,017
7,040
14,643
0
L
2,696
1,155
0
628
5,701
2,091
0
3,421
2,280
22,878
0
L
3,556
648
0
2,424
5,078
1,569
0
218
4,860
0
38,661
W
Heimdallr
White__Death505
Heimdallr
8,123
5,043
0
4,021
8,495
3,046
550
1,140
7,355
0
32,534
L
1,251
230
0
264
5,127
1,614
0
0
5,127
18,733
0
W
Cliodhna
1,953
200
0
2,762
7,715
2,495
432
424
7,291
0
28,749
W
3,333
170
947
2,920
5,247
2,198
276
1,984
3,263
27,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,551
Gold Earned
24,588
241
Minions Killed
192
0
Camps Cleared
0
949,606
Distance Traveled
1,005,894
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,152
515
36
4
0
176,414
0
L
Geb
4,323
432
8
1
0
249,160
0
W
Chaac
6,394
639
64
6
0
193,435
0
W
Sobek
5,388
539
25
3
0
176,409
3
L
Zeus
4,788
479
45
5
0
167,297
0
L
Loki
5,942
594
78
8
0
222,747
1
W
Heimdallr
5,945
595
46
5
0
152,075
0
L
Ra
4,383
438
25
3
0
190,276
0
W
Cliodhna
5,277
528
58
6
0
227,234
1
W
Hel
5,547
555
48
5
0
200,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role