Player Matchup

Achilles
Achilles
Silver II
Gugyman
Achilles
Silver II
Level 143
God Stats
2W - 0L
1,794 SR
Queue Stats
7W - 1L
1,552 MMR
Party 1
Artio
Artio
Gold V
IGriFFoNl
Artio
Gold V
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,710 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold V
Ytucasu
Ah Muzen Cab
Gold V
Level 148
God Stats
2W - 0L
1,890 SR
Queue Stats
12W - 7L
1,730 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,728 SR
1,664 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,673 SR
1,509 MMR
Olorun
Olorun
Gold I
 
Olorun
Gold I
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold IV
ImNOloki
Athena
Gold IV
Level 157
God Stats
0W - 2L
1,631 SR
Queue Stats
157W - 171L
1,504 MMR
Solo
Bastet
Bastet
Gold III
Serqeŧ
Bastet
Gold III
Level 123
God Stats
6W - 3L
1,889 SR
Queue Stats
165W - 211L
1,524 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gugyman
Achilles
17
4 / 2 / 6
12,073
671
23,757
26,949
34,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artio
IGriFFoNl
Artio
17
5 / 1 / 6
12,011
667
16,171
27,665
32,411
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
Ytucasu
Ah Muzen Cab
17
2 / 4 / 6
12,050
669
30,160
21,140
10,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
AtlasGaneshaThothHou YiCabrakan

VS

Bans
ChironScyllaBaron SamediDiscordiaSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
3 / 4 / 4
11,259
626
28,402
21,923
15,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Athena
ImNOloki
Athena
15
2 / 5 / 4
11,542
641
10,920
30,349
44,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
Serqeŧ
Bastet
16
2 / 2 / 3
10,661
592
21,949
26,170
15,644
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
11
Kills
7
7
Deaths
11
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
4
4
1.25
W
Achilles
Gugyman
Achilles
4
2
6
3.5
W
Artio
IGriFFoNl
Artio
5
1
6
8
L
Athena
ImNOloki
Athena
2
5
4
0.8
L
Bastet
Serqeŧ
Bastet
2
2
3
1.75
W
Ah Muzen Cab
Ytucasu
Ah Muzen Cab
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,088
Damage
61,271
75,754
Taken
78,442
77,184
Mitigated
75,503
24,113
Healing
20,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
28,402
12,321
2,109
9,326
21,923
15,604
0
4,993
16,930
68,362
7,145
W
Achilles
Gugyman
Achilles
23,757
4,846
0
3,480
26,949
34,184
451
13,073
13,876
5,968
36,617
W
Artio
IGriFFoNl
Artio
16,171
2,838
6,550
11,567
27,665
32,411
316
12,213
14,432
40,431
0
L
Athena
ImNOloki
Athena
10,920
3,794
0
3,966
30,349
44,255
0
8,036
22,313
24,302
0
L
Bastet
Serqeŧ
Bastet
21,949
3,942
0
5,176
26,170
15,644
0
6,227
19,943
0
48,718
W
Ah Muzen Cab
Ytucasu
Ah Muzen Cab
30,160
8,511
0
2,516
21,140
10,589
1,594
10,542
10,568
0
90,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,134
Gold Earned
33,462
216
Minions Killed
213
9
Camps Cleared
5
1,024,619
Distance Traveled
944,088
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,259
626
109
6
4
260,540
5
W
Achilles
12,073
671
42
2
4
346,350
3
W
Artio
12,011
667
61
3
1
367,593
1
L
Athena
11,542
641
37
2
0
332,183
5
L
Bastet
10,661
592
67
4
1
351,365
0
W
Ah Muzen Cab
12,050
669
113
6
4
310,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role