Player Matchup

Lancelot
Lancelot
ComidaParaLlevar
Lancelot
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,680 Elo+
Party 2
Skadi
Skadi
InsidePerfect
Skadi
Level 65
God Stats
7W - 8L
1,500 SR
Queue Stats
405W - 402L
1,456 Elo+
Party 3
Chaac
Chaac
josGamb230
Chaac
Level 87
God Stats
3W - 2L
1,590 SR
Queue Stats
82W - 96L
1,429 Elo+
Party 2
Janus
Janus
sinoombre
Janus
Level 6
God Stats
0W - 1L
1,678 SR
Queue Stats
6W - 14L
1,517 Elo+
Party 3
Achilles
Achilles
zugorth
Achilles
Level 101
God Stats
8W - 16L
1,308 SR
Queue Stats
377W - 364L
1,461 Elo+
Party 3
Team Averages
Level 53
1,515 SR
1,509 Elo+

VS

Team Averages
Level 78
1,768 SR
1,525 Elo+
Scylla
Scylla
Bubbles-OwO
Scylla
Level 46
God Stats
6W - 2L
1,651 SR
Queue Stats
39W - 37L
1,622 Elo+
Party 1
King Arthur
King Arthur
DrChopperMD
King Arthur
Level 29
God Stats
2W - 0L
1,994 SR
Queue Stats
5W - 2L
1,587 Elo+
Party 1
Athena
Athena
Ellfy_
Athena
Level 129
God Stats
2W - 0L
1,722 SR
Queue Stats
81W - 58L
1,587 Elo+
Party 1
Sylvanus
Sylvanus
UIterior_
Sylvanus
Level 158
God Stats
3W - 0L
1,614 SR
Queue Stats
94W - 73L
1,543 Elo+
Party 1
Medusa
Medusa
lordmortal10
Medusa
Level 30
God Stats
4W - 0L
1,857 SR
Queue Stats
12W - 17L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 3
6,659
370
5,453
15,307
5,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 6 / 2
8,538
474
11,007
15,138
8,904
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
10
0 / 6 / 0
6,590
366
4,745
19,403
13,876
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
sinoombre
Janus
12
0 / 7 / 0
7,614
423
10,550
11,226
4,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Achilles
zugorth
Achilles
11
3 / 6 / 3
7,515
418
7,382
17,145
14,886
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
3 / 2 / 6
8,128
452
4,920
10,105
3,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
DrChopperMD
King Arthur
17
16 / 0 / 5
11,186
621
21,859
11,984
17,800
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
Ellfy_
Athena
12
1 / 1 / 20
8,456
470
7,604
19,790
22,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
UIterior_
Sylvanus
16
11 / 1 / 13
10,487
583
17,888
14,551
9,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
13
2 / 2 / 10
8,215
456
6,256
9,455
4,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
87
6
Kills
33
33
Deaths
6
8
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Scylla
3
2
6
3
L
0
8
3
0.19
W
King Arthur
DrChopperMD
King Arthur
16
0
5
18.5
W
Athena
Ellfy_
Athena
1
1
20
11
L
3
6
2
0.67
W
Sylvanus
UIterior_
Sylvanus
11
1
13
17.5
L
Chaac
0
6
0
0
W
Medusa
2
2
10
3.5
L
Janus
sinoombre
Janus
0
7
0
0
L
Achilles
zugorth
Achilles
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,137
Damage
58,527
78,219
Taken
65,885
47,921
Mitigated
58,181
13,017
Healing
17,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
4,920
164
0
1,993
10,105
3,670
0
2,725
7,134
33,241
0
L
5,453
626
0
3,180
15,307
5,933
0
6,583
8,526
0
28,029
W
King Arthur
DrChopperMD
King Arthur
21,859
4,033
0
740
11,984
17,800
366
978
10,889
0
77,590
W
Athena
Ellfy_
Athena
7,604
2,325
0
2,735
19,790
22,339
348
3,791
15,635
28,813
0
L
11,007
5,099
0
1,415
15,138
8,904
0
6,696
8,310
0
55,829
W
Sylvanus
UIterior_
Sylvanus
17,888
6,331
3,472
7,244
14,551
9,920
985
1,688
12,671
69,736
18,266
L
Chaac
4,745
1,050
0
5,961
19,403
13,876
0
3,233
16,113
0
39,753
W
Medusa
6,256
2,409
432
797
9,455
4,452
675
1,038
8,311
0
42,075
L
Janus
sinoombre
Janus
10,550
235
0
573
11,226
4,322
180
4,861
6,138
60,006
0
L
Achilles
zugorth
Achilles
7,382
1,981
0
1,888
17,145
14,886
0
6,528
10,188
0
27,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,916
Gold Earned
46,472
351
Minions Killed
382
0
Camps Cleared
0
1,573,862
Distance Traveled
1,690,577
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,128
452
52
3
0
323,694
0
L
Lancelot
6,659
370
40
2
0
375,400
2
W
King Arthur
11,186
621
108
6
0
354,746
1
W
Athena
8,456
470
30
2
0
375,355
0
L
Skadi
8,538
474
90
5
0
305,128
0
W
Sylvanus
10,487
583
125
7
0
324,647
2
L
Chaac
6,590
366
57
3
0
284,599
0
W
Medusa
8,215
456
67
4
0
312,135
4
L
Janus
7,614
423
120
7
0
295,089
1
L
Achilles
7,515
418
44
2
0
313,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role