Player Matchup

Achilles
Achilles
ElxgantPlayz
Achilles
Level 158
God Stats
1W - 1L
1,715 SR
Queue Stats
39W - 22L
1,489 Elo+
Party 1
Ares
Ares
Front4lLeak
Ares
Level 16
God Stats
0W - 1L
1,753 SR
Queue Stats
2W - 4L
1,297 Elo+
Party 1
Merlin
Merlin
JPatter
Merlin
Level 129
God Stats
3W - 7L
1,390 SR
Queue Stats
236W - 213L
1,500 Elo+
Solo
Thanatos
Thanatos
JonasioValentino
Thanatos
Level 108
God Stats
49W - 32L
1,886 SR
Queue Stats
121W - 115L
1,571 Elo+
Party 2
Artemis
Artemis
PediGAMA
Artemis
Level 25
God Stats
1W - 1L
1,703 SR
Queue Stats
3W - 7L
1,389 Elo+
Party 2
Team Averages
Level 87
1,689 SR
1,449 Elo+

VS

Team Averages
Level 55
1,456 SR
1,471 Elo+
Fenrir
Fenrir
Caneginseng
Fenrir
Level 48
God Stats
19W - 13L
1,561 SR
Queue Stats
196W - 225L
1,422 Elo+
Solo
Amaterasu
Amaterasu
DeusGhax
Amaterasu
Level 47
God Stats
7W - 6L
1,345 SR
Queue Stats
76W - 94L
1,426 Elo+
Solo
Sylvanus
Sylvanus
GamingMaster267
Sylvanus
Level 92
God Stats
22W - 18L
1,463 SR
Queue Stats
112W - 94L
1,418 Elo+
Solo
Danzaburou
Danzaburou
LordOfRamen666
Danzaburou
Level 49
God Stats
50W - 44L
1,538 SR
Queue Stats
199W - 190L
1,493 Elo+
Solo
Chang'e
Chang'e
Sunshine8797
Chang'e
Level 37
God Stats
51W - 29L
1,373 SR
Queue Stats
203W - 194L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ElxgantPlayz
Achilles
14
2 / 1 / 0
8,396
494
12,619
16,752
23,578
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 5 / 1
6,563
386
8,019
16,743
14,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
JPatter
Merlin
15
0 / 1 / 2
8,611
507
12,607
8,198
3,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 1 / 0
8,881
522
8,301
9,934
3,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
PediGAMA
Artemis
12
0 / 8 / 1
7,125
419
3,944
11,582
3,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
3 / 0 / 2
8,875
522
4,888
11,945
6,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
DeusGhax
Amaterasu
14
1 / 2 / 2
8,146
479
10,058
19,752
15,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
12
3 / 1 / 9
8,536
502
6,855
16,346
15,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
LordOfRamen666
Danzaburou
16
7 / 1 / 3
10,344
608
12,794
9,950
4,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Sunshine8797
Chang'e
15
2 / 1 / 1
8,661
509
8,090
14,923
6,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
16
16
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
0
2
4
W
Amaterasu
DeusGhax
Amaterasu
1
2
2
1
L
Achilles
ElxgantPlayz
Achilles
2
1
0
2
L
0
5
1
0.1
W
Sylvanus
3
1
9
7.5
L
Merlin
JPatter
Merlin
0
1
2
1
L
3
1
0
3
W
Danzaburou
LordOfRamen666
Danzaburou
7
1
3
8.5
L
Artemis
PediGAMA
Artemis
0
8
1
0.06
W
Chang'e
Sunshine8797
Chang'e
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,490
Damage
42,685
63,209
Taken
72,916
49,239
Mitigated
48,176
19,692
Healing
36,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
4,888
1,389
0
2,974
11,945
6,188
0
2,557
9,272
0
77,724
W
Amaterasu
DeusGhax
Amaterasu
10,058
5,515
151
10,573
19,752
15,423
192
1,957
17,727
0
61,014
L
Achilles
ElxgantPlayz
Achilles
12,619
3,710
0
5,006
16,752
23,578
0
1,648
15,104
0
61,691
L
8,019
672
567
2,007
16,743
14,482
0
6,069
10,674
23,581
0
W
Sylvanus
6,855
2,473
5,533
7,381
16,346
15,310
196
6,692
9,522
26,033
0
L
Merlin
JPatter
Merlin
12,607
613
0
500
8,198
3,803
0
4,121
4,077
81,010
0
L
8,301
1,213
0
11,009
9,934
3,937
0
1,287
8,647
0
69,157
W
Danzaburou
LordOfRamen666
Danzaburou
12,794
7,648
0
3,189
9,950
4,405
662
1,441
8,509
0
92,988
L
Artemis
PediGAMA
Artemis
3,944
2,191
0
603
11,582
3,439
0
1,820
9,762
0
40,007
W
Chang'e
Sunshine8797
Chang'e
8,090
641
806
6,325
14,923
6,850
0
7,341
7,260
76,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,576
Gold Earned
44,562
456
Minions Killed
551
0
Camps Cleared
0
1,617,505
Distance Traveled
1,630,211
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,875
522
138
8
0
399,145
0
W
Amaterasu
8,146
479
101
6
0
347,819
0
L
Achilles
8,396
494
87
5
0
327,065
6
L
Ares
6,563
386
23
1
0
303,387
4
W
Sylvanus
8,536
502
30
2
0
255,700
7
L
Merlin
8,611
507
152
9
0
323,006
6
L
Thanatos
8,881
522
113
7
0
366,310
2
W
Danzaburou
10,344
608
145
9
0
279,833
2
L
Artemis
7,125
419
81
5
0
297,737
2
W
Chang'e
8,661
509
137
8
0
347,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role