Player Matchup

Thanatos
Thanatos
ga2_aKate
Thanatos
Level 128
God Stats
3W - 4L
1,500 SR
Queue Stats
513W - 442L
1,527 Elo+
Party 1
Tsukuyomi
Tsukuyomi
pyonkiti2
Tsukuyomi
Level 134
God Stats
0W - 2L
1,286 SR
Queue Stats
423W - 299L
1,583 Elo+
Party 1
Ymir
Ymir
xchaosx1x
Ymir
Level 45
God Stats
2W - 2L
1,696 SR
Queue Stats
116W - 90L
1,515 Elo+
Party 1
Team Averages
Level 102
1,494 SR
1,542 Elo+

VS

Team Averages
Level 88
1,558 SR
1,426 Elo+
Zhong Kui
Zhong Kui
Diablo_Killer777
Zhong Kui
Level 76
God Stats
16W - 8L
1,500 SR
Queue Stats
188W - 234L
1,481 Elo+
Solo
Cthulhu
Cthulhu
Duderdee
Cthulhu
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,359 Elo+
Solo
Arachne
Arachne
MaiqTheLiar-39
Arachne
Level 144
God Stats
14W - 8L
1,673 SR
Queue Stats
390W - 430L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ga2_aKate
Thanatos
17
7 / 11 / 2
12,982
811
14,718
23,716
14,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
pyonkiti2
Tsukuyomi
16
4 / 7 / 3
12,418
776
15,942
19,524
10,549
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
15
1 / 10 / 7
10,822
676
11,254
25,076
17,815
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
15
4 / 5 / 14
11,403
713
16,421
17,482
10,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Duderdee
Cthulhu
18
6 / 2 / 17
12,968
811
16,416
20,218
27,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
18 / 5 / 8
13,887
868
23,199
22,352
13,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
67
12
Kills
28
28
Deaths
12
12
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
4
5
14
2.2
W
Cthulhu
Duderdee
Cthulhu
6
2
17
7.25
W
18
5
8
4.4
L
Thanatos
ga2_aKate
Thanatos
7
11
2
0.73
L
Tsukuyomi
pyonkiti2
Tsukuyomi
4
7
3
0.79
L
Ymir
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,914
Damage
56,036
68,316
Taken
60,052
42,531
Mitigated
51,500
15,437
Healing
11,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
16,421
2,606
0
3,030
17,482
10,221
702
4,329
13,153
45,525
0
W
Cthulhu
Duderdee
Cthulhu
16,416
1,779
776
1,466
20,218
27,578
164
3,495
16,723
37,008
0
W
23,199
15,776
0
6,112
22,352
13,701
1,253
3,761
18,185
0
43,018
L
Thanatos
ga2_aKate
Thanatos
14,718
6,643
0
10,431
23,716
14,167
230
10,962
12,259
0
42,711
L
Tsukuyomi
pyonkiti2
Tsukuyomi
15,942
3,106
0
1,834
19,524
10,549
0
8,988
10,168
0
51,892
L
Ymir
11,254
2,147
443
2,729
25,076
17,815
126
12,452
12,246
25,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,222
Gold Earned
38,258
153
Minions Killed
146
5
Camps Cleared
8
747,034
Distance Traveled
875,739
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,403
713
56
4
7
246,873
0
W
Cthulhu
12,968
811
51
3
1
311,606
2
W
Arachne
13,887
868
39
2
0
317,260
3
L
Thanatos
12,982
811
57
4
1
233,937
0
L
Tsukuyomi
12,418
776
68
4
2
282,351
5
L
Ymir
10,822
676
28
2
2
230,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role