Player Matchup

Ganesha
Ganesha
CycoPhreak
Ganesha
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 72L
1,150 Elo+
Solo
Anubis
Anubis
JL H0S3PH
Anubis
Level 90
God Stats
3W - 1L
1,732 SR
Queue Stats
82W - 108L
1,393 Elo+
Party 2
Apollo
Apollo
Jetlife8888
Apollo
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 24L
1,382 Elo+
Party 2
Tyr
Tyr
Maaura
Tyr
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,416 Elo+
Solo
Cthulhu
Cthulhu
lilacahead
Cthulhu
Level 77
God Stats
3W - 0L
1,753 SR
Queue Stats
72W - 89L
1,384 Elo+
Party 2
Team Averages
Level 78
1,597 SR
1,345 Elo+

VS

Team Averages
Level 89
1,492 SR
1,445 Elo+
Serqet
Serqet
BioHazardAnimal
Serqet
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,518 Elo+
Party 1
Sun Wukong
Sun Wukong
Caffeiné
Sun Wukong
Level 129
God Stats
0W - 1L
1,332 SR
Queue Stats
6W - 10L
1,363 Elo+
Party 1
Thanatos
Thanatos
moneysigneli
Thanatos
Level 44
God Stats
3W - 3L
1,588 SR
Queue Stats
84W - 85L
1,447 Elo+
Party 3
Ratatoskr
Ratatoskr
route36
Ratatoskr
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
v1g1lanc
Cthulhu
Level 52
God Stats
2W - 1L
1,538 SR
Queue Stats
52W - 55L
1,396 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CycoPhreak
Ganesha
20
0 / 4 / 25
13,266
780
16,455
21,546
26,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
JL H0S3PH
Anubis
19
4 / 4 / 8
11,997
706
17,349
13,649
8,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
20
12 / 4 / 8
13,746
809
22,058
16,186
10,201
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tyr
Maaura
Tyr
18
2 / 5 / 17
11,980
705
14,348
20,241
24,082
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
lilacahead
Cthulhu
20
7 / 3 / 13
12,509
736
19,426
24,658
36,786
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 7
11,211
659
11,981
16,195
7,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Caffeiné
Sun Wukong
20
8 / 5 / 7
11,858
698
20,053
25,696
16,911
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
moneysigneli
Thanatos
19
6 / 5 / 6
12,247
720
18,154
16,958
8,254
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
route36
Ratatoskr
18
1 / 4 / 9
10,443
614
18,578
25,568
17,564
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
v1g1lanc
Cthulhu
18
1 / 6 / 8
10,990
646
13,991
19,779
21,090
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
57
25
Kills
20
20
Deaths
27
71
Assists
37
Player
Kills
Deaths
Assists
KDA
L
4
7
7
1.07
L
Sun Wukong
Caffeiné
Sun Wukong
8
5
7
2.3
W
Ganesha
CycoPhreak
Ganesha
0
4
25
3.13
W
Anubis
JL H0S3PH
Anubis
4
4
8
2
W
Apollo
12
4
8
4
W
Tyr
Maaura
Tyr
2
5
17
2.1
W
Cthulhu
lilacahead
Cthulhu
7
3
13
4.5
L
Thanatos
moneysigneli
Thanatos
6
5
6
1.8
L
Ratatoskr
route36
Ratatoskr
1
4
9
1.38
L
Cthulhu
v1g1lanc
Cthulhu
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,636
Damage
82,757
96,280
Taken
104,196
105,649
Mitigated
71,535
24,992
Healing
45,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,981
4,438
1,536
2,551
16,195
7,716
0
9,712
6,483
0
16,448
L
Sun Wukong
Caffeiné
Sun Wukong
20,053
5,483
1,777
9,310
25,696
16,911
1,052
13,510
12,186
0
47,358
W
Ganesha
CycoPhreak
Ganesha
16,455
1,791
3,721
4,174
21,546
26,282
1,276
3,162
18,030
34,355
0
W
Anubis
JL H0S3PH
Anubis
17,349
240
1,815
2,223
13,649
8,298
1,406
2,089
10,738
44,408
0
W
Apollo
22,058
13,895
2,487
3,610
16,186
10,201
3,240
2,534
13,418
0
41,151
W
Tyr
Maaura
Tyr
14,348
2,670
0
3,072
20,241
24,082
1,261
2,395
17,846
0
24,581
W
Cthulhu
lilacahead
Cthulhu
19,426
1,503
1,716
2,174
24,658
36,786
325
3,811
20,455
37,122
0
L
Thanatos
moneysigneli
Thanatos
18,154
5,316
3,113
10,657
16,958
8,254
602
9,359
7,599
0
22,944
L
Ratatoskr
route36
Ratatoskr
18,578
6,982
445
9,703
25,568
17,564
0
12,673
12,895
0
34,268
L
Cthulhu
v1g1lanc
Cthulhu
13,991
839
4,003
2,002
19,779
21,090
0
7,976
11,803
29,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,498
Gold Earned
56,749
177
Minions Killed
152
0
Camps Cleared
0
1,620,649
Distance Traveled
1,513,361
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,211
659
28
2
0
262,629
4
L
Sun Wukong
11,858
698
48
3
0
266,681
1
W
Ganesha
13,266
780
2
0
0
342,084
5
W
Anubis
11,997
706
66
4
0
277,908
1
W
Apollo
13,746
809
51
3
0
315,902
0
W
Tyr
11,980
705
25
1
0
339,572
0
W
Cthulhu
12,509
736
33
2
0
345,183
3
L
Thanatos
12,247
720
15
1
0
332,584
0
L
Ratatoskr
10,443
614
25
1
0
314,850
3
L
Cthulhu
10,990
646
36
2
0
336,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role